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1 // Copyright (c) 2006-2010 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2006-2010 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "chrome/gpu/gpu_info_collector.h" | 5 #include "chrome/gpu/gpu_info_collector.h" |
6 | 6 |
7 #include <string> | 7 #include <string> |
8 #include <vector> | 8 #include <vector> |
9 | 9 |
10 #include "app/gfx/gl/gl_bindings.h" | 10 #include "app/gfx/gl/gl_bindings.h" |
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82 bool CollectGraphicsInfoGL(GPUInfo* gpu_info) { | 82 bool CollectGraphicsInfoGL(GPUInfo* gpu_info) { |
83 DCHECK(gpu_info); | 83 DCHECK(gpu_info); |
84 | 84 |
85 gfx::GLContext* context = InitializeGLContext(); | 85 gfx::GLContext* context = InitializeGLContext(); |
86 if (context == NULL) | 86 if (context == NULL) |
87 return false; | 87 return false; |
88 | 88 |
89 gpu_info->SetGLRenderer(GetGLString(GL_RENDERER)); | 89 gpu_info->SetGLRenderer(GetGLString(GL_RENDERER)); |
90 gpu_info->SetGLVendor(GetGLString(GL_VENDOR)); | 90 gpu_info->SetGLVendor(GetGLString(GL_VENDOR)); |
91 gpu_info->SetGLVersionString(GetGLString(GL_VERSION)); | 91 gpu_info->SetGLVersionString(GetGLString(GL_VERSION)); |
| 92 gpu_info->SetGLExtensions(GetGLString(GL_EXTENSIONS)); |
92 | 93 |
93 bool validGLVersionInfo = CollectGLVersionInfo(gpu_info); | 94 bool validGLVersionInfo = CollectGLVersionInfo(gpu_info); |
94 bool validVideoCardInfo = CollectVideoCardInfo(gpu_info); | 95 bool validVideoCardInfo = CollectVideoCardInfo(gpu_info); |
95 bool validDriverInfo = CollectDriverInfo(gpu_info); | 96 bool validDriverInfo = CollectDriverInfo(gpu_info); |
96 | 97 |
97 FinalizeGLContext(&context); | 98 FinalizeGLContext(&context); |
98 | 99 |
99 return (validGLVersionInfo && validVideoCardInfo && validDriverInfo); | 100 return (validGLVersionInfo && validVideoCardInfo && validDriverInfo); |
100 } | 101 } |
101 | 102 |
102 bool CollectGLVersionInfo(GPUInfo* gpu_info) { | 103 bool CollectGLVersionInfo(GPUInfo* gpu_info) { |
103 DCHECK(gpu_info); | 104 DCHECK(gpu_info); |
104 | 105 |
105 std::string gl_version_string = gpu_info->gl_version_string(); | 106 std::string gl_version_string = gpu_info->gl_version_string(); |
106 std::string glsl_version_string = | 107 std::string glsl_version_string = |
107 GetGLString(GL_SHADING_LANGUAGE_VERSION); | 108 GetGLString(GL_SHADING_LANGUAGE_VERSION); |
108 | 109 |
109 uint32 gl_version = GetVersionNumberFromString(gl_version_string); | 110 uint32 gl_version = GetVersionNumberFromString(gl_version_string); |
110 gpu_info->SetGLVersion(gl_version); | 111 gpu_info->SetGLVersion(gl_version); |
111 | 112 |
112 uint32 glsl_version = GetVersionNumberFromString(glsl_version_string); | 113 uint32 glsl_version = GetVersionNumberFromString(glsl_version_string); |
113 gpu_info->SetShaderVersion(glsl_version, glsl_version); | 114 gpu_info->SetShaderVersion(glsl_version, glsl_version); |
114 | 115 |
115 return true; | 116 return true; |
116 } | 117 } |
117 | 118 |
118 } // namespace gpu_info_collector | 119 } // namespace gpu_info_collector |
119 | 120 |
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