| Index: ppapi/c/ppb_audio.h
|
| ===================================================================
|
| --- ppapi/c/ppb_audio.h (revision 0)
|
| +++ ppapi/c/ppb_audio.h (revision 0)
|
| @@ -0,0 +1,73 @@
|
| +/* Copyright (c) 2011 The Chromium Authors. All rights reserved.
|
| + * Use of this source code is governed by a BSD-style license that can be
|
| + * found in the LICENSE file.
|
| + */
|
| +#ifndef PPAPI_C_PPB_AUDIO_H_
|
| +#define PPAPI_C_PPB_AUDIO_H_
|
| +
|
| +#include "ppapi/c/pp_bool.h"
|
| +#include "ppapi/c/pp_instance.h"
|
| +#include "ppapi/c/pp_module.h"
|
| +#include "ppapi/c/pp_resource.h"
|
| +#include "ppapi/c/pp_stdint.h"
|
| +
|
| +#define PPB_AUDIO_INTERFACE "PPB_Audio;1.0"
|
| +
|
| +// Callback function type for SetCallback.
|
| +typedef void (*PPB_Audio_Callback)(void* sample_buffer,
|
| + size_t buffer_size_in_bytes,
|
| + void* user_data);
|
| +
|
| +// Callback-based audio interface. User of audio must set the callback that will
|
| +// be called each time that the buffer needs to be filled.
|
| +//
|
| +// A C++ example:
|
| +//
|
| +// void audio_callback(void* sample_buffer,
|
| +// size_t buffer_size_in_bytes,
|
| +// void* user_data) {
|
| +// ... fill in the buffer with samples ...
|
| +// }
|
| +//
|
| +// uint32_t obtained;
|
| +// AudioConfig config(PP_AUDIOSAMPLERATE_44100, 4096, &obtained);
|
| +// Audio audio(config, audio_callback, NULL);
|
| +// audio.StartPlayback();
|
| +//
|
| +struct PPB_Audio {
|
| + // Creates a paused audio interface. No sound will be heard until
|
| + // StartPlayback() is called. The callback is called with the buffer address
|
| + // and given user data whenever the buffer needs to be filled. From within the
|
| + // callback, you should not call PPB_Audio functions. The callback will be
|
| + // called on a different thread than the one which created the interface. For
|
| + // performance-critical applications (i.e. low-latency audio), the callback
|
| + // should avoid blocking or calling functions that can obtain locks, such as
|
| + // malloc. The layout and the size of the buffer passed to the audio callback
|
| + // will be determined by the device configuration and is specified in the
|
| + // AudioConfig documentation. If the configuration cannot be honored, or the
|
| + // callback is null, the function returns 0.
|
| + PP_Resource (*Create)(PP_Instance instance, PP_Resource config,
|
| + PPB_Audio_Callback audio_callback, void* user_data);
|
| +
|
| + /**
|
| + * Returns PP_TRUE if the given resource is an Audio resource, PP_FALSE
|
| + * otherwise.
|
| + */
|
| + PP_Bool (*IsAudio)(PP_Resource resource);
|
| +
|
| + // Get the current configuration.
|
| + PP_Resource (*GetCurrentConfig)(PP_Resource audio);
|
| +
|
| + // Start the playback. Begin periodically calling the callback. If called
|
| + // while playback is already in progress, will return PP_TRUE and be a no-op.
|
| + // On error, return PP_FALSE.
|
| + PP_Bool (*StartPlayback)(PP_Resource audio);
|
| +
|
| + // Stop the playback. If playback is already stopped, this is a no-op and
|
| + // returns PP_TRUE. On error, returns PP_FALSE. If a callback is in progress,
|
| + // StopPlayback will block until callback completes.
|
| + PP_Bool (*StopPlayback)(PP_Resource audio);
|
| +};
|
| +
|
| +#endif /* PPAPI_C_PPB_DEVICE_CONTEXT_AUDIO_H_ */
|
| +
|
|
|
| Property changes on: ppapi/c/ppb_audio.h
|
| ___________________________________________________________________
|
| Added: svn:eol-style
|
| + LF
|
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