| Index: webkit/gpu/webgraphicscontext3d_in_process_impl.h
|
| diff --git a/webkit/gpu/webgraphicscontext3d_in_process_impl.h b/webkit/gpu/webgraphicscontext3d_in_process_impl.h
|
| index 8c2486358ada3e1e50d8cd750de46c5eef257ea9..ffda79b1257f0b01173ba2f4cedebb7c334c2c89 100644
|
| --- a/webkit/gpu/webgraphicscontext3d_in_process_impl.h
|
| +++ b/webkit/gpu/webgraphicscontext3d_in_process_impl.h
|
| @@ -1,4 +1,4 @@
|
| -// Copyright (c) 2010 The Chromium Authors. All rights reserved.
|
| +// Copyright (c) 2011 The Chromium Authors. All rights reserved.
|
| // Use of this source code is governed by a BSD-style license that can be
|
| // found in the LICENSE file.
|
|
|
| @@ -846,10 +846,8 @@ class WebGraphicsContext3DInProcessImpl : public WebKit::WebGraphicsContext3D {
|
|
|
| // ANGLE related.
|
| struct ShaderSourceEntry {
|
| - explicit ShaderSourceEntry(unsigned long shader_type)
|
| - : type(shader_type),
|
| - is_valid(false) {
|
| - }
|
| + explicit ShaderSourceEntry(unsigned long shader_type);
|
| + ~ShaderSourceEntry();
|
|
|
| unsigned long type;
|
| scoped_array<char> source;
|
|
|