OLD | NEW |
1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef REMOTING_PROTOCOL_CONNECTION_TO_CLIENT_H_ | 5 #ifndef REMOTING_PROTOCOL_CONNECTION_TO_CLIENT_H_ |
6 #define REMOTING_PROTOCOL_CONNECTION_TO_CLIENT_H_ | 6 #define REMOTING_PROTOCOL_CONNECTION_TO_CLIENT_H_ |
7 | 7 |
8 #include <deque> | 8 #include <deque> |
9 #include <vector> | 9 #include <vector> |
10 | 10 |
(...skipping 37 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
48 // that this object runs on. A viewer object receives events and messages from | 48 // that this object runs on. A viewer object receives events and messages from |
49 // a libjingle channel, these events are delegated to |handler|. | 49 // a libjingle channel, these events are delegated to |handler|. |
50 // It is guranteed that |handler| is called only on the |message_loop|. | 50 // It is guranteed that |handler| is called only on the |message_loop|. |
51 ConnectionToClient(MessageLoop* message_loop, | 51 ConnectionToClient(MessageLoop* message_loop, |
52 EventHandler* handler, | 52 EventHandler* handler, |
53 HostStub* host_stub, | 53 HostStub* host_stub, |
54 InputStub* input_stub); | 54 InputStub* input_stub); |
55 | 55 |
56 virtual ~ConnectionToClient(); | 56 virtual ~ConnectionToClient(); |
57 | 57 |
58 virtual void Init(Session* session); | 58 virtual void Init(protocol::Session* session); |
59 | 59 |
60 // Returns the connection in use. | 60 // Returns the connection in use. |
61 virtual Session* session(); | 61 virtual protocol::Session* session(); |
62 | 62 |
63 // Disconnect the client connection. This method is allowed to be called | 63 // Disconnect the client connection. This method is allowed to be called |
64 // more than once and calls after the first one will be ignored. | 64 // more than once and calls after the first one will be ignored. |
65 // | 65 // |
66 // After this method is called all the send method calls will be ignored. | 66 // After this method is called all the send method calls will be ignored. |
67 virtual void Disconnect(); | 67 virtual void Disconnect(); |
68 | 68 |
69 // Send encoded update stream data to the viewer. | 69 // Send encoded update stream data to the viewer. |
70 virtual VideoStub* video_stub(); | 70 virtual VideoStub* video_stub(); |
71 | 71 |
72 // Return pointer to ClientStub. | 72 // Return pointer to ClientStub. |
73 virtual ClientStub* client_stub(); | 73 virtual ClientStub* client_stub(); |
74 | 74 |
75 protected: | 75 protected: |
76 // Protected constructor used by unit test. | 76 // Protected constructor used by unit test. |
77 ConnectionToClient(); | 77 ConnectionToClient(); |
78 | 78 |
79 private: | 79 private: |
80 // Callback for protocol Session. | 80 // Callback for protocol Session. |
81 void OnSessionStateChange(Session::State state); | 81 void OnSessionStateChange(protocol::Session::State state); |
82 | 82 |
83 // Process a libjingle state change event on the |loop_|. | 83 // Process a libjingle state change event on the |loop_|. |
84 void StateChangeTask(Session::State state); | 84 void StateChangeTask(protocol::Session::State state); |
85 | 85 |
86 void OnClosed(); | 86 void OnClosed(); |
87 | 87 |
88 // The libjingle channel used to send and receive data from the remote client. | 88 // The libjingle channel used to send and receive data from the remote client. |
89 scoped_refptr<Session> session_; | 89 scoped_refptr<protocol::Session> session_; |
90 | 90 |
91 scoped_ptr<VideoWriter> video_writer_; | 91 scoped_ptr<VideoWriter> video_writer_; |
92 | 92 |
93 // ClientStub for sending messages to the client. | 93 // ClientStub for sending messages to the client. |
94 scoped_ptr<ClientStub> client_stub_; | 94 scoped_ptr<ClientStub> client_stub_; |
95 | 95 |
96 // The message loop that this object runs on. | 96 // The message loop that this object runs on. |
97 MessageLoop* loop_; | 97 MessageLoop* loop_; |
98 | 98 |
99 // Event handler for handling events sent from this object. | 99 // Event handler for handling events sent from this object. |
100 EventHandler* handler_; | 100 EventHandler* handler_; |
101 | 101 |
102 // HostStub for receiving control events from the client. | 102 // HostStub for receiving control events from the client. |
103 HostStub* host_stub_; | 103 HostStub* host_stub_; |
104 | 104 |
105 // InputStub for receiving input events from the client. | 105 // InputStub for receiving input events from the client. |
106 InputStub* input_stub_; | 106 InputStub* input_stub_; |
107 | 107 |
108 // Dispatcher for submitting messages to stubs. | 108 // Dispatcher for submitting messages to stubs. |
109 scoped_ptr<HostMessageDispatcher> dispatcher_; | 109 scoped_ptr<HostMessageDispatcher> dispatcher_; |
110 | 110 |
111 DISALLOW_COPY_AND_ASSIGN(ConnectionToClient); | 111 DISALLOW_COPY_AND_ASSIGN(ConnectionToClient); |
112 }; | 112 }; |
113 | 113 |
114 } // namespace protocol | 114 } // namespace protocol |
115 } // namespace remoting | 115 } // namespace remoting |
116 | 116 |
117 #endif // REMOTING_PROTOCOL_CONNECTION_TO_CLIENT_H_ | 117 #endif // REMOTING_PROTOCOL_CONNECTION_TO_CLIENT_H_ |
OLD | NEW |