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Unified Diff: app/resource_bundle.h

Issue 6263008: Move ResourceBundle, DataPack to ui/base (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Created 9 years, 11 months ago
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Index: app/resource_bundle.h
===================================================================
--- app/resource_bundle.h (revision 72000)
+++ app/resource_bundle.h (working copy)
@@ -1,277 +0,0 @@
-// Copyright (c) 2010 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef APP_RESOURCE_BUNDLE_H_
-#define APP_RESOURCE_BUNDLE_H_
-#pragma once
-
-#include "build/build_config.h"
-
-#if defined(OS_WIN)
-#include <windows.h>
-#endif
-
-#include <map>
-#include <string>
-#include <vector>
-
-#include "base/basictypes.h"
-#include "base/file_path.h"
-#include "base/ref_counted_memory.h"
-#include "base/scoped_ptr.h"
-#include "base/string16.h"
-#include "gfx/native_widget_types.h"
-
-namespace app {
-class DataPack;
-}
-namespace base {
-class Lock;
-}
-namespace gfx {
-class Font;
-}
-class SkBitmap;
-typedef uint32 SkColor;
-namespace base {
-class StringPiece;
-}
-
-#if defined(OS_MACOSX)
-#ifdef __OBJC__
-@class NSImage;
-#else
-class NSImage;
-#endif // __OBJC__
-#endif // defined(OS_MACOSX)
-
-#if defined(USE_X11)
-typedef struct _GdkPixbuf GdkPixbuf;
-#endif
-
-// ResourceBundle is a central facility to load images and other resources,
-// such as theme graphics.
-// Every resource is loaded only once.
-class ResourceBundle {
- public:
- // An enumeration of the various font styles used throughout Chrome.
- // The following holds true for the font sizes:
- // Small <= Base <= Bold <= Medium <= MediumBold <= Large.
- enum FontStyle {
- SmallFont,
- BaseFont,
- BoldFont,
- MediumFont,
- // NOTE: depending upon the locale, this may *not* result in a bold font.
- MediumBoldFont,
- LargeFont,
- };
-
- // Initialize the ResourceBundle for this process. Returns the language
- // selected.
- // NOTE: Mac ignores this and always loads up resources for the language
- // defined by the Cocoa UI (ie-NSBundle does the langange work).
- static std::string InitSharedInstance(const std::string& pref_locale);
-
- // Changes the locale for an already-initialized ResourceBundle. Future
- // calls to get strings will return the strings for this new locale. This
- // has no effect on existing or future image resources. This has no effect
- // on existing or future image resources, and thus does not use the lock to
- // guarantee thread-safety, since all string access is expected to happen on
- // the UI thread.
- static std::string ReloadSharedInstance(const std::string& pref_locale);
-
- // Registers additional data pack files with the global ResourceBundle. When
- // looking for a DataResource, we will search these files after searching the
- // main module. This method is not thread safe! You should call it
- // immediately after calling InitSharedInstance.
- static void AddDataPackToSharedInstance(const FilePath& path);
-
- // Delete the ResourceBundle for this process if it exists.
- static void CleanupSharedInstance();
-
- // Return the global resource loader instance.
- static ResourceBundle& GetSharedInstance();
-
- // Gets the bitmap with the specified resource_id from the current module
- // data. Returns a pointer to a shared instance of the SkBitmap. This shared
- // bitmap is owned by the resource bundle and should not be freed.
- SkBitmap* GetBitmapNamed(int resource_id);
-
- // Loads the raw bytes of a data resource into |bytes|,
- // without doing any processing or interpretation of
- // the resource. Returns whether we successfully read the resource.
- RefCountedStaticMemory* LoadDataResourceBytes(int resource_id) const;
-
- // Return the contents of a resource in a StringPiece given the resource id.
- base::StringPiece GetRawDataResource(int resource_id) const;
-
- // Get a localized string given a message id. Returns an empty
- // string if the message_id is not found.
- string16 GetLocalizedString(int message_id);
-
- // Returns the font for the specified style.
- const gfx::Font& GetFont(FontStyle style);
-
- // Returns the gfx::NativeImage, the native platform type, named resource.
- // Internally, this makes use of GetNSImageNamed(), GetPixbufNamed(), or
- // GetBitmapNamed() depending on the platform (see gfx/native_widget_types.h).
- // NOTE: On Mac the returned resource is autoreleased.
- gfx::NativeImage GetNativeImageNamed(int resource_id);
-
-#if defined(OS_WIN)
- // Loads and returns an icon from the app module.
- HICON LoadThemeIcon(int icon_id);
-
- // Loads and returns a cursor from the app module.
- HCURSOR LoadCursor(int cursor_id);
-#elif defined(OS_MACOSX)
- private:
- // Wrapper for GetBitmapNamed. Converts the bitmap to an autoreleased NSImage.
- // TODO(rsesek): Move implementation into GetNativeImageNamed().
- NSImage* GetNSImageNamed(int resource_id);
- public:
-#elif defined(USE_X11)
- // Gets the GdkPixbuf with the specified resource_id from the main data pak
- // file. Returns a pointer to a shared instance of the GdkPixbuf. This
- // shared GdkPixbuf is owned by the resource bundle and should not be freed.
- //
- // The bitmap is assumed to exist. This function will log in release, and
- // assert in debug mode if it does not. On failure, this will return a
- // pointer to a shared empty placeholder bitmap so it will be visible what
- // is missing.
- GdkPixbuf* GetPixbufNamed(int resource_id);
-
- // As above, but flips it in RTL locales.
- GdkPixbuf* GetRTLEnabledPixbufNamed(int resource_id);
-
- private:
- // Shared implementation for the above two functions.
- GdkPixbuf* GetPixbufImpl(int resource_id, bool rtl_enabled);
-
- public:
-#endif
-
- // TODO(glen): Move these into theme provider (dialogs still depend on
- // ResourceBundle).
- static const SkColor frame_color;
- static const SkColor frame_color_inactive;
- static const SkColor frame_color_app_panel;
- static const SkColor frame_color_app_panel_inactive;
- static const SkColor frame_color_incognito;
- static const SkColor frame_color_incognito_inactive;
- static const SkColor toolbar_color;
- static const SkColor toolbar_separator_color;
-
- private:
- // Helper class for managing data packs.
- class LoadedDataPack {
- public:
- explicit LoadedDataPack(const FilePath& path);
- ~LoadedDataPack();
- bool GetStringPiece(int resource_id, base::StringPiece* data) const;
- RefCountedStaticMemory* GetStaticMemory(int resource_id) const;
-
- private:
- void Load();
-
- scoped_ptr<app::DataPack> data_pack_;
- FilePath path_;
-
- DISALLOW_COPY_AND_ASSIGN(LoadedDataPack);
- };
-
- // We define a DataHandle typedef to abstract across how data is stored
- // across platforms.
-#if defined(OS_WIN)
- // Windows stores resources in DLLs, which are managed by HINSTANCE.
- typedef HINSTANCE DataHandle;
-#elif defined(USE_BASE_DATA_PACK)
- // Linux uses base::DataPack.
- typedef app::DataPack* DataHandle;
-#endif
-
- // Ctor/dtor are private, since we're a singleton.
- ResourceBundle();
- ~ResourceBundle();
-
- // Free skia_images_.
- void FreeImages();
-
-#if defined(USE_X11)
- // Free gdkPixbufs_.
- void FreeGdkPixBufs();
-#endif
-
- // Load the main resources.
- void LoadCommonResources();
-
- // Try to load the locale specific strings from an external data module.
- // Returns the locale that is loaded.
- std::string LoadLocaleResources(const std::string& pref_locale);
-
- // Unload the locale specific strings and prepares to load new ones. See
- // comments for ReloadSharedInstance().
- void UnloadLocaleResources();
-
- // Initialize all the gfx::Font members if they haven't yet been initialized.
- void LoadFontsIfNecessary();
-
-#if defined(USE_BASE_DATA_PACK)
- // Returns the full pathname of the main resources file to load. May return
- // an empty string if no main resources data files are found.
- static FilePath GetResourcesFilePath();
-#endif
-
- // Returns the full pathname of the locale file to load. May return an empty
- // string if no locale data files are found.
- static FilePath GetLocaleFilePath(const std::string& app_locale);
-
- // Returns a handle to bytes from the resource |module|, without doing any
- // processing or interpretation of the resource. Returns whether we
- // successfully read the resource. Caller does not own the data returned
- // through this method and must not modify the data pointed to by |bytes|.
- static RefCountedStaticMemory* LoadResourceBytes(DataHandle module,
- int resource_id);
-
- // Creates and returns a new SkBitmap given the data file to look in and the
- // resource id. It's up to the caller to free the returned bitmap when
- // done.
- static SkBitmap* LoadBitmap(DataHandle dll_inst, int resource_id);
-
- // Class level lock. Used to protect internal data structures that may be
- // accessed from other threads (e.g., skia_images_).
- scoped_ptr<base::Lock> lock_;
-
- // Handles for data sources.
- DataHandle resources_data_;
- DataHandle locale_resources_data_;
-
- // References to extra data packs loaded via AddDataPackToSharedInstance.
- std::vector<LoadedDataPack*> data_packs_;
-
- // Cached images. The ResourceBundle caches all retrieved bitmaps and keeps
- // ownership of the pointers.
- typedef std::map<int, SkBitmap*> SkImageMap;
- SkImageMap skia_images_;
-#if defined(USE_X11)
- typedef std::map<int, GdkPixbuf*> GdkPixbufMap;
- GdkPixbufMap gdk_pixbufs_;
-#endif
-
- // The various fonts used. Cached to avoid repeated GDI creation/destruction.
- scoped_ptr<gfx::Font> base_font_;
- scoped_ptr<gfx::Font> bold_font_;
- scoped_ptr<gfx::Font> small_font_;
- scoped_ptr<gfx::Font> medium_font_;
- scoped_ptr<gfx::Font> medium_bold_font_;
- scoped_ptr<gfx::Font> large_font_;
- scoped_ptr<gfx::Font> web_font_;
-
- static ResourceBundle* g_shared_instance_;
-
- DISALLOW_COPY_AND_ASSIGN(ResourceBundle);
-};
-
-#endif // APP_RESOURCE_BUNDLE_H_
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