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Side by Side Diff: ui/base/resource/resource_bundle.h

Issue 6263008: Move ResourceBundle, DataPack to ui/base (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Created 9 years, 11 months ago
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1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef APP_RESOURCE_BUNDLE_H_ 5 #ifndef UI_BASE_RESOURCE_RESOURCE_BUNDLE_H_
6 #define APP_RESOURCE_BUNDLE_H_ 6 #define UI_BASE_RESOURCE_RESOURCE_BUNDLE_H_
7 #pragma once 7 #pragma once
8 8
9 #include "build/build_config.h" 9 #include "build/build_config.h"
10 10
11 #if defined(OS_WIN) 11 #if defined(OS_WIN)
12 #include <windows.h> 12 #include <windows.h>
13 #endif 13 #endif
14 14
15 #include <map> 15 #include <map>
16 #include <string> 16 #include <string>
17 #include <vector> 17 #include <vector>
18 18
19 #include "base/basictypes.h" 19 #include "base/basictypes.h"
20 #include "base/file_path.h" 20 #include "base/file_path.h"
21 #include "base/ref_counted_memory.h" 21 #include "base/ref_counted_memory.h"
22 #include "base/scoped_ptr.h" 22 #include "base/scoped_ptr.h"
23 #include "base/string16.h" 23 #include "base/string16.h"
24 #include "gfx/native_widget_types.h" 24 #include "gfx/native_widget_types.h"
25 25
26 namespace app { 26 class SkBitmap;
27 class DataPack; 27 typedef uint32 SkColor;
28 } 28
29 namespace base { 29 namespace base {
30 class Lock; 30 class Lock;
31 class StringPiece;
31 } 32 }
33
32 namespace gfx { 34 namespace gfx {
33 class Font; 35 class Font;
34 } 36 }
35 class SkBitmap;
36 typedef uint32 SkColor;
37 namespace base {
38 class StringPiece;
39 }
40 37
41 #if defined(OS_MACOSX) 38 #if defined(OS_MACOSX)
42 #ifdef __OBJC__ 39 #ifdef __OBJC__
43 @class NSImage; 40 @class NSImage;
44 #else 41 #else
45 class NSImage; 42 class NSImage;
46 #endif // __OBJC__ 43 #endif // __OBJC__
47 #endif // defined(OS_MACOSX) 44 #endif // defined(OS_MACOSX)
48 45
49 #if defined(USE_X11) 46 #if defined(USE_X11)
50 typedef struct _GdkPixbuf GdkPixbuf; 47 typedef struct _GdkPixbuf GdkPixbuf;
51 #endif 48 #endif
52 49
50 namespace ui {
51
52 class DataPack;
53
53 // ResourceBundle is a central facility to load images and other resources, 54 // ResourceBundle is a central facility to load images and other resources,
54 // such as theme graphics. 55 // such as theme graphics.
55 // Every resource is loaded only once. 56 // Every resource is loaded only once.
56 class ResourceBundle { 57 class ResourceBundle {
57 public: 58 public:
58 // An enumeration of the various font styles used throughout Chrome. 59 // An enumeration of the various font styles used throughout Chrome.
59 // The following holds true for the font sizes: 60 // The following holds true for the font sizes:
60 // Small <= Base <= Bold <= Medium <= MediumBold <= Large. 61 // Small <= Base <= Bold <= Medium <= MediumBold <= Large.
61 enum FontStyle { 62 enum FontStyle {
62 SmallFont, 63 SmallFont,
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169 class LoadedDataPack { 170 class LoadedDataPack {
170 public: 171 public:
171 explicit LoadedDataPack(const FilePath& path); 172 explicit LoadedDataPack(const FilePath& path);
172 ~LoadedDataPack(); 173 ~LoadedDataPack();
173 bool GetStringPiece(int resource_id, base::StringPiece* data) const; 174 bool GetStringPiece(int resource_id, base::StringPiece* data) const;
174 RefCountedStaticMemory* GetStaticMemory(int resource_id) const; 175 RefCountedStaticMemory* GetStaticMemory(int resource_id) const;
175 176
176 private: 177 private:
177 void Load(); 178 void Load();
178 179
179 scoped_ptr<app::DataPack> data_pack_; 180 scoped_ptr<DataPack> data_pack_;
180 FilePath path_; 181 FilePath path_;
181 182
182 DISALLOW_COPY_AND_ASSIGN(LoadedDataPack); 183 DISALLOW_COPY_AND_ASSIGN(LoadedDataPack);
183 }; 184 };
184 185
185 // We define a DataHandle typedef to abstract across how data is stored 186 // We define a DataHandle typedef to abstract across how data is stored
186 // across platforms. 187 // across platforms.
187 #if defined(OS_WIN) 188 #if defined(OS_WIN)
188 // Windows stores resources in DLLs, which are managed by HINSTANCE. 189 // Windows stores resources in DLLs, which are managed by HINSTANCE.
189 typedef HINSTANCE DataHandle; 190 typedef HINSTANCE DataHandle;
190 #elif defined(USE_BASE_DATA_PACK) 191 #elif defined(USE_BASE_DATA_PACK)
191 // Linux uses base::DataPack. 192 // Linux uses base::DataPack.
192 typedef app::DataPack* DataHandle; 193 typedef DataPack* DataHandle;
193 #endif 194 #endif
194 195
195 // Ctor/dtor are private, since we're a singleton. 196 // Ctor/dtor are private, since we're a singleton.
196 ResourceBundle(); 197 ResourceBundle();
197 ~ResourceBundle(); 198 ~ResourceBundle();
198 199
199 // Free skia_images_. 200 // Free skia_images_.
200 void FreeImages(); 201 void FreeImages();
201 202
202 #if defined(USE_X11) 203 #if defined(USE_X11)
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267 scoped_ptr<gfx::Font> medium_font_; 268 scoped_ptr<gfx::Font> medium_font_;
268 scoped_ptr<gfx::Font> medium_bold_font_; 269 scoped_ptr<gfx::Font> medium_bold_font_;
269 scoped_ptr<gfx::Font> large_font_; 270 scoped_ptr<gfx::Font> large_font_;
270 scoped_ptr<gfx::Font> web_font_; 271 scoped_ptr<gfx::Font> web_font_;
271 272
272 static ResourceBundle* g_shared_instance_; 273 static ResourceBundle* g_shared_instance_;
273 274
274 DISALLOW_COPY_AND_ASSIGN(ResourceBundle); 275 DISALLOW_COPY_AND_ASSIGN(ResourceBundle);
275 }; 276 };
276 277
277 #endif // APP_RESOURCE_BUNDLE_H_ 278 } // namespace ui
279
280 // TODO(beng): Someday, maybe, get rid of this.
281 using ui::ResourceBundle;
282
283 #endif // UI_BASE_RESOURCE_RESOURCE_BUNDLE_H_
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