Index: src/ia32/lithium-gap-resolver-ia32.cc |
diff --git a/src/ia32/lithium-gap-resolver-ia32.cc b/src/ia32/lithium-gap-resolver-ia32.cc |
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index 0000000000000000000000000000000000000000..3bef55135fb7c61f98d7e4781fdd1159c408c229 |
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+++ b/src/ia32/lithium-gap-resolver-ia32.cc |
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+// Copyright 2011 the V8 project authors. All rights reserved. |
+// Redistribution and use in source and binary forms, with or without |
+// modification, are permitted provided that the following conditions are |
+// met: |
+// |
+// * Redistributions of source code must retain the above copyright |
+// notice, this list of conditions and the following disclaimer. |
+// * Redistributions in binary form must reproduce the above |
+// copyright notice, this list of conditions and the following |
+// disclaimer in the documentation and/or other materials provided |
+// with the distribution. |
+// * Neither the name of Google Inc. nor the names of its |
+// contributors may be used to endorse or promote products derived |
+// from this software without specific prior written permission. |
+// |
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
+ |
+#include "ia32/lithium-gap-resolver-ia32.h" |
+#include "ia32/lithium-codegen-ia32.h" |
+ |
+namespace v8 { |
+namespace internal { |
+ |
+LGapResolver::LGapResolver(LCodeGen* owner) |
+ : cgen_(owner), moves_(32), spilled_register_(-1) { |
William Hesse
2011/01/17 10:43:43
Can we use no_reg, or no_reg.code(), for no spille
Kevin Millikin (Chromium)
2011/01/17 11:18:17
That seems like a subtle type error. This is an a
|
+ for (int i = 0; i < Register::kNumAllocatableRegisters; ++i) { |
+ source_uses_[i] = 0; |
+ destination_uses_[i] = 0; |
+ } |
+} |
+ |
+ |
+void LGapResolver::Resolve(LParallelMove* parallel_move) { |
+ ASSERT(HasBeenReset()); |
+ // Build up a worklist of moves. |
+ BuildInitialMoveList(parallel_move); |
+ |
+ for (int i = moves_.length() - 1; i >= 0; --i) { |
+ LMoveOperands move = moves_[i]; |
+ // Skip constants to perform them last. They don't block other moves |
+ // and skipping such moves with register destinations keeps those |
+ // registers free for the whole algorithm. |
+ if (!move.IsEliminated() && !move.source()->IsConstantOperand()) { |
+ PerformMove(i); |
+ } |
+ } |
+ |
+ // Perform the moves with constant sources. |
+ for (int i = moves_.length() - 1; i >= 0; --i) { |
+ if (!moves_[i].IsEliminated()) { |
+ ASSERT(moves_[i].source()->IsConstantOperand()); |
+ EmitMove(i); |
+ } |
+ } |
+ |
+ Finish(); |
+ ASSERT(HasBeenReset()); |
+} |
+ |
+ |
+void LGapResolver::BuildInitialMoveList(LParallelMove* parallel_move) { |
+ // Perform a linear sweep of the moves to add them to the initial list of |
+ // moves to perform, ignoring any move that is redundant (the source is |
+ // the same as the destination, the destination is ignored and |
+ // unallocated, or the move was already eliminated). |
+ const ZoneList<LMoveOperands>* moves = parallel_move->move_operands(); |
+ for (int i = moves->length() - 1; i >= 0; --i) { |
+ LMoveOperands move = moves->at(i); |
+ if (!move.IsRedundant()) AddMove(move); |
+ } |
+} |
+ |
+ |
+void LGapResolver::PerformMove(int index) { |
fschneider
2011/01/17 09:44:16
Would it make the code more concise by passing a L
Kevin Millikin (Chromium)
2011/01/17 10:13:09
A little, but I'm nervous about passing addresses
|
+ // Each call to this function performs a move and deletes it from the move |
+ // graph. We first recursively perform any move blocking this one. We |
+ // mark a move as "pending" on entry to PerformMove in order to detect |
+ // cycles in the move graph. We use operand swaps to resolve cycles, |
+ // which means that a call to PerformMove could change any source operand |
+ // in the move graph. |
+ |
+ ASSERT(!moves_[index].IsRedundant()); |
fschneider
2011/01/17 09:44:16
Can we ASSSERT(!moves_[index].IsPending()) here?
Kevin Millikin (Chromium)
2011/01/17 10:13:09
I agree the predicates are confusing (one has to r
|
+ |
+ // Clear this move's destination to indicate a pending move. The actual |
+ // destination is saved on the side. |
+ ASSERT(moves_[index].source() != NULL); // Or else it will look eliminated. |
+ LOperand* destination = moves_[index].destination(); |
+ moves_[index].set_destination(NULL); |
+ |
+ // Perform a depth-first traversal of the move graph to resolve |
+ // dependencies. Any unperformed, unpending move with a source the same |
+ // as this one's destination blocks this one so recursively perform all |
+ // such moves. |
+ for (int i = moves_.length() - 1; i >= 0; --i) { |
fschneider
2011/01/17 09:44:16
Reason for iterating in reverse order? Maybe add a
Kevin Millikin (Chromium)
2011/01/17 10:13:09
No reason, order is abitrary. I'll just stick wit
William Hesse
2011/01/17 10:43:43
Do we have the source use counts at this point? I
Kevin Millikin (Chromium)
2011/01/17 11:18:17
We have source use counts for the general purpose
|
+ LMoveOperands other_move = moves_[i]; |
+ if (other_move.Blocks(destination) && !other_move.IsPending()) { |
+ // Though PerformMove can change any source operand in the move graph, |
+ // this call cannot create a blocking move via a swap (this loop does |
+ // not miss any). Assume there is a non-blocking move with source A |
+ // and this move is blocked on source B and there is a swap of A and |
+ // B. Then A and B must be involved in the same cycle (or they would |
+ // not be swapped). Since this move's destination is B and there is |
+ // only a single incoming edge to an operand, this move must also be |
+ // involved in the same cycle. In that case, the blocking move will |
+ // be created but will be "pending" when we return from PerformMove. |
+ PerformMove(i); |
+ } |
+ } |
+ |
+ // We are about to resolve this move and don't need it marked as |
+ // pending, so restore its destination. |
+ moves_[index].set_destination(destination); |
+ |
+ // This move's source may have changed due to swaps to resolve cycles and |
+ // so it may now be the last move in the cycle. If so remove it. |
+ if (moves_[index].source()->Equals(destination)) { |
+ RemoveMove(index); |
+ return; |
+ } |
+ |
+ // The move may be blocked on a (at most one) pending move, in which case |
+ // we have a cycle. Search for such a blocking move and perform a swap to |
+ // resolve it. |
+ for (int i = moves_.length() - 1; i >= 0; --i) { |
+ LMoveOperands other_move = moves_[i]; |
+ if (other_move.Blocks(destination)) { |
+ ASSERT(other_move.IsPending()); |
+ EmitSwap(index); |
+ return; |
+ } |
+ } |
+ |
+ // This move is not blocked. |
+ EmitMove(index); |
+} |
+ |
+ |
+void LGapResolver::AddMove(LMoveOperands move) { |
fschneider
2011/01/17 09:44:16
Maybe pass a LMoveOperands* here.
Kevin Millikin (Chromium)
2011/01/17 10:13:09
I'd rather not. We don't need to mutate it and it
|
+ LOperand* source = move.source(); |
+ if (source->IsRegister()) ++source_uses_[source->index()]; |
+ |
+ LOperand* destination = move.destination(); |
+ if (destination->IsRegister()) ++destination_uses_[destination->index()]; |
+ |
+ moves_.Add(move); |
+} |
+ |
+ |
+void LGapResolver::RemoveMove(int index) { |
+ LOperand* source = moves_[index].source(); |
+ if (source->IsRegister()) { |
+ --source_uses_[source->index()]; |
+ ASSERT(source_uses_[source->index()] >= 0); |
+ } |
+ |
+ LOperand* destination = moves_[index].destination(); |
+ if (destination->IsRegister()) { |
+ --destination_uses_[destination->index()]; |
+ ASSERT(destination_uses_[destination->index()] >= 0); |
+ } |
+ |
+ moves_[index].Eliminate(); |
+} |
+ |
+ |
+int LGapResolver::CountSourceUses(LOperand* operand) { |
+ int count = 0; |
+ for (int i = moves_.length() - 1; i >= 0; --i) { |
+ if (!moves_[i].IsEliminated() && moves_[i].source()->Equals(operand)) { |
+ ++count; |
+ } |
+ } |
+ return count; |
+} |
+ |
+ |
+Register LGapResolver::GetFreeRegisterNot(Register reg) { |
+ int skip_index = reg.is(no_reg) ? -1 : Register::ToAllocationIndex(reg); |
+ for (int i = 0; i < Register::kNumAllocatableRegisters; ++i) { |
+ if (source_uses_[i] == 0 && destination_uses_[i] > 0 && i != skip_index) { |
+ return Register::FromAllocationIndex(i); |
+ } |
+ } |
+ return no_reg; |
+} |
+ |
+ |
+bool LGapResolver::HasBeenReset() { |
+ if (!moves_.is_empty()) return false; |
+ if (spilled_register_ >= 0) return false; |
+ |
+ for (int i = 0; i < Register::kNumAllocatableRegisters; ++i) { |
+ if (source_uses_[i] != 0) return false; |
+ if (destination_uses_[i] != 0) return false; |
+ } |
+ return true; |
+} |
+ |
+ |
+#define __ ACCESS_MASM(cgen_->masm()) |
+ |
+void LGapResolver::Finish() { |
+ if (spilled_register_ >= 0) { |
+ __ pop(Register::FromAllocationIndex(spilled_register_)); |
+ spilled_register_ = -1; |
+ } |
+ moves_.Rewind(0); |
William Hesse
2011/01/17 10:43:43
Shouldn't we have a List::Clear for Rewind(0), and
Kevin Millikin (Chromium)
2011/01/17 11:18:17
We have List::Clear but it does something differen
|
+} |
+ |
+ |
+void LGapResolver::EnsureRestored(LOperand* operand) { |
+ if (operand->IsRegister() && operand->index() == spilled_register_) { |
+ __ pop(Register::FromAllocationIndex(spilled_register_)); |
+ spilled_register_ = -1; |
+ } |
+} |
+ |
+ |
+Register LGapResolver::EnsureTempRegister() { |
+ // 1. We may have already spilled to create a temp register. |
+ if (spilled_register_ >= 0) { |
+ return Register::FromAllocationIndex(spilled_register_); |
+ } |
+ |
+ // 2. We may have a free register that we can use without spilling. |
+ Register free = GetFreeRegisterNot(no_reg); |
+ if (!free.is(no_reg)) return free; |
+ |
+ // 3. Prefer to spill a register that is not used in any remaining move |
+ // because it will not need to be restored until the end. |
+ for (int i = 0; i < Register::kNumAllocatableRegisters; ++i) { |
+ if (source_uses_[i] == 0 && destination_uses_[i] == 0) { |
+ Register scratch = Register::FromAllocationIndex(i); |
+ __ push(scratch); |
+ spilled_register_ = i; |
+ return scratch; |
+ } |
+ } |
+ |
+ // 4. Use an arbitrary register. Register 0 is as arbitrary as any other. |
+ Register scratch = Register::FromAllocationIndex(0); |
+ __ push(scratch); |
+ spilled_register_ = 0; |
+ return scratch; |
+} |
+ |
+ |
+void LGapResolver::EmitMove(int index) { |
+ LOperand* source = moves_[index].source(); |
+ LOperand* destination = moves_[index].destination(); |
+ EnsureRestored(source); |
+ EnsureRestored(destination); |
+ |
+ // Dispatch on the source and destination operand kinds. Not all |
+ // combinations are possible. |
William Hesse
2011/01/17 10:43:43
Are only combinations prohibited by the double vs
Kevin Millikin (Chromium)
2011/01/17 11:18:17
The first.
|
+ if (source->IsRegister()) { |
+ ASSERT(destination->IsRegister() || destination->IsStackSlot()); |
+ Register src = cgen_->ToRegister(source); |
+ Operand dst = cgen_->ToOperand(destination); |
+ __ mov(dst, src); |
+ |
+ } else if (source->IsStackSlot()) { |
+ ASSERT(destination->IsRegister() || destination->IsStackSlot()); |
+ Operand src = cgen_->ToOperand(source); |
+ if (destination->IsRegister()) { |
+ Register dst = cgen_->ToRegister(destination); |
+ __ mov(dst, src); |
+ } else { |
+ // Spill on demand to use a temporary register for memory-to-memory |
+ // moves. |
+ Register tmp = EnsureTempRegister(); |
+ Operand dst = cgen_->ToOperand(destination); |
+ __ mov(tmp, src); |
+ __ mov(dst, tmp); |
+ } |
+ |
+ } else if (source->IsConstantOperand()) { |
+ ASSERT(destination->IsRegister() || destination->IsStackSlot()); |
+ Immediate src = cgen_->ToImmediate(source); |
+ Operand dst = cgen_->ToOperand(destination); |
+ __ mov(dst, src); |
+ |
+ } else if (source->IsDoubleRegister()) { |
+ ASSERT(destination->IsDoubleRegister() || |
+ destination->IsDoubleStackSlot()); |
+ XMMRegister src = cgen_->ToDoubleRegister(source); |
+ Operand dst = cgen_->ToOperand(destination); |
+ __ movdbl(dst, src); |
+ |
+ } else if (source->IsDoubleStackSlot()) { |
+ ASSERT(destination->IsDoubleRegister() || |
+ destination->IsDoubleStackSlot()); |
+ Operand src = cgen_->ToOperand(source); |
+ if (destination->IsDoubleRegister()) { |
+ XMMRegister dst = cgen_->ToDoubleRegister(destination); |
+ __ movdbl(dst, src); |
+ } else { |
+ // We rely on having xmm0 available as a fixed scratch register. |
+ Operand dst = cgen_->ToOperand(destination); |
+ __ movdbl(xmm0, src); |
+ __ movdbl(dst, xmm0); |
+ } |
+ |
+ } else { |
+ UNREACHABLE(); |
+ } |
+ |
+ RemoveMove(index); |
+} |
+ |
+ |
+void LGapResolver::EmitSwap(int index) { |
+ LOperand* source = moves_[index].source(); |
+ LOperand* destination = moves_[index].destination(); |
+ EnsureRestored(source); |
+ EnsureRestored(destination); |
+ |
+ // Dispatch on the source and destination operand kinds. Not all |
+ // combinations are possible. |
+ if (source->IsRegister() && destination->IsRegister()) { |
+ // Register-register. |
+ Register src = cgen_->ToRegister(source); |
+ Register dst = cgen_->ToRegister(destination); |
+ __ xchg(dst, src); |
+ |
+ } else if ((source->IsRegister() && destination->IsStackSlot()) || |
+ (source->IsStackSlot() && destination->IsRegister())) { |
+ // Register-memory. Use a free register as a temp if possible. Do not |
+ // spill on demand because the simple spill implementation cannot avoid |
+ // spilling src at this point. Memory-to-memory swaps are a rare case. |
William Hesse
2011/01/17 10:43:43
Why is the memory-to-memory comment here?
|
+ Register tmp = GetFreeRegisterNot(no_reg); |
+ Register reg = |
+ cgen_->ToRegister(source->IsRegister() ? source : destination); |
+ Operand mem = |
+ cgen_->ToOperand(source->IsRegister() ? destination : source); |
+ if (tmp.is(no_reg)) { |
+ __ xor_(reg, mem); |
+ __ xor_(mem, reg); |
+ __ xor_(reg, mem); |
+ } else { |
+ __ mov(tmp, mem); |
+ __ mov(mem, reg); |
+ __ mov(reg, tmp); |
+ } |
+ |
+ } else if (source->IsStackSlot() && destination->IsStackSlot()) { |
+ // Memory-memory. Spill on demand to use a temporary. If there is a |
+ // free register after that, use it as a second temporary. |
+ Register tmp0 = EnsureTempRegister(); |
+ Register tmp1 = GetFreeRegisterNot(tmp0); |
+ Operand src = cgen_->ToOperand(source); |
+ Operand dst = cgen_->ToOperand(destination); |
+ if (tmp1.is(no_reg)) { |
+ // Only one temp register available to us. |
+ __ mov(tmp0, dst); |
+ __ xor_(tmp0, src); |
+ __ xor_(src, tmp0); |
+ __ xor_(tmp0, src); |
+ __ mov(dst, tmp0); |
+ } else { |
+ __ mov(tmp0, dst); |
+ __ mov(tmp1, src); |
+ __ mov(dst, tmp1); |
+ __ mov(src, tmp0); |
+ } |
+ |
+ } else if (source->IsDoubleRegister() || destination->IsDoubleRegister()) { |
+ // XMM register-register or register-memory. We rely on having xmm0 |
+ // available as a fixed scratch register. |
+ ASSERT(source->IsDoubleRegister() || source->IsDoubleStackSlot()); |
+ ASSERT(destination->IsDoubleRegister() || |
+ destination->IsDoubleStackSlot()); |
+ XMMRegister reg = cgen_->ToDoubleRegister(source->IsDoubleRegister() |
+ ? source |
+ : destination); |
+ Operand other = |
+ cgen_->ToOperand(source->IsDoubleRegister() ? destination : source); |
+ __ movdbl(xmm0, other); |
+ __ movdbl(other, reg); |
+ __ movdbl(reg, Operand(xmm0)); |
+ |
+ } else if (source->IsDoubleStackSlot() && destination->IsDoubleStackSlot()) { |
+ // Double-width memory-to-memory. Spill on demand to use a general |
+ // purpose temporary register and also rely on having xmm0 available as |
+ // a fixed scratch register. |
+ Register tmp = EnsureTempRegister(); |
+ Operand src0 = cgen_->ToOperand(source); |
+ Operand src1 = cgen_->HighOperand(source); |
+ Operand dst0 = cgen_->ToOperand(destination); |
+ Operand dst1 = cgen_->HighOperand(destination); |
+ __ movdbl(xmm0, dst0); // Save destination in xmm0. |
+ __ mov(tmp, src0); // Then use tmp to copy source to destination. |
+ __ mov(dst0, tmp); |
+ __ mov(tmp, src1); |
+ __ mov(dst1, tmp); |
+ __ movdbl(src0, xmm0); |
+ |
+ } else { |
+ // No other combinations are possible. |
+ UNREACHABLE(); |
+ } |
+ |
+ // The swap of source and destination has executed a move from source to |
+ // destination. |
+ RemoveMove(index); |
+ |
+ // Any unperformed (including pending) move with a source of either |
+ // this move's source or destination needs to have their source |
+ // changed to reflect the state of affairs after the swap. |
+ for (int j = moves_.length() - 1; j >= 0; --j) { |
+ LMoveOperands other_move = moves_[j]; |
+ if (other_move.Blocks(source)) { |
+ moves_[j].set_source(destination); |
+ } else if (other_move.Blocks(destination)) { |
+ moves_[j].set_source(source); |
+ } |
+ } |
+ |
+ // In addition to swapping the actual uses as sources, we need to update |
+ // the use counts. |
+ if (source->IsRegister() && destination->IsRegister()) { |
+ int temp = source_uses_[source->index()]; |
+ source_uses_[source->index()] = source_uses_[destination->index()]; |
+ source_uses_[destination->index()] = temp; |
+ } else if (source->IsRegister()) { |
+ // We don't have use counts for non-register operands like destination. |
+ // Compute those counts now. |
+ source_uses_[source->index()] = CountSourceUses(source); |
+ } else if (destination->IsRegister()) { |
+ source_uses_[destination->index()] = CountSourceUses(destination); |
+ } |
+} |
+ |
+#undef __ |
+ |
+} } // namespace v8::internal |