Index: app/win/drop_target.h |
=================================================================== |
--- app/win/drop_target.h (revision 71798) |
+++ app/win/drop_target.h (working copy) |
@@ -1,136 +0,0 @@ |
-// Copyright (c) 2010 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef APP_WIN_DROP_TARGET_H_ |
-#define APP_WIN_DROP_TARGET_H_ |
-#pragma once |
- |
-#include <objidl.h> |
- |
-#include "base/ref_counted.h" |
- |
-// Windows interface. |
-struct IDropTargetHelper; |
- |
-namespace app { |
-namespace win { |
- |
-// A DropTarget implementation that takes care of the nitty gritty |
-// of dnd. While this class is concrete, subclasses will most likely |
-// want to override various OnXXX methods. |
-// |
-// Because DropTarget is ref counted you shouldn't delete it directly, |
-// rather wrap it in a scoped_refptr. Be sure and invoke RevokeDragDrop(m_hWnd) |
-// before the HWND is deleted too. |
-// |
-// This class is meant to be used in a STA and is not multithread-safe. |
-class DropTarget : public IDropTarget { |
- public: |
- // Create a new DropTarget associating it with the given HWND. |
- explicit DropTarget(HWND hwnd); |
- virtual ~DropTarget(); |
- |
- // When suspended is set to |true|, the drop target does not receive drops |
- // from drags initiated within the owning HWND. |
- bool suspended() const { return suspended_; } |
- void set_suspended(bool suspended) { suspended_ = suspended; } |
- |
- // IDropTarget implementation: |
- HRESULT __stdcall DragEnter(IDataObject* data_object, |
- DWORD key_state, |
- POINTL cursor_position, |
- DWORD* effect); |
- HRESULT __stdcall DragOver(DWORD key_state, |
- POINTL cursor_position, |
- DWORD* effect); |
- HRESULT __stdcall DragLeave(); |
- HRESULT __stdcall Drop(IDataObject* data_object, |
- DWORD key_state, |
- POINTL cursor_position, |
- DWORD* effect); |
- |
- // IUnknown implementation: |
- HRESULT __stdcall QueryInterface(const IID& iid, void** object); |
- ULONG __stdcall AddRef(); |
- ULONG __stdcall Release(); |
- |
- protected: |
- // Returns the hosting HWND. |
- HWND GetHWND() { return hwnd_; } |
- |
- // Invoked when the cursor first moves over the hwnd during a dnd session. |
- // This should return a bitmask of the supported drop operations: |
- // DROPEFFECT_NONE, DROPEFFECT_COPY, DROPEFFECT_LINK and/or |
- // DROPEFFECT_MOVE. |
- virtual DWORD OnDragEnter(IDataObject* data_object, |
- DWORD key_state, |
- POINT cursor_position, |
- DWORD effect); |
- |
- // Invoked when the cursor moves over the window during a dnd session. |
- // This should return a bitmask of the supported drop operations: |
- // DROPEFFECT_NONE, DROPEFFECT_COPY, DROPEFFECT_LINK and/or |
- // DROPEFFECT_MOVE. |
- virtual DWORD OnDragOver(IDataObject* data_object, |
- DWORD key_state, |
- POINT cursor_position, |
- DWORD effect); |
- |
- // Invoked when the cursor moves outside the bounds of the hwnd during a |
- // dnd session. |
- virtual void OnDragLeave(IDataObject* data_object); |
- |
- // Invoked when the drop ends on the window. This should return the operation |
- // that was taken. |
- virtual DWORD OnDrop(IDataObject* data_object, |
- DWORD key_state, |
- POINT cursor_position, |
- DWORD effect); |
- |
- // Return the drag identity. |
- static int32 GetDragIdentity() { return drag_identity_; } |
- |
- private: |
- // Returns the cached drop helper, creating one if necessary. The returned |
- // object is not addrefed. May return NULL if the object couldn't be created. |
- static IDropTargetHelper* DropHelper(); |
- |
- // The data object currently being dragged over this drop target. |
- scoped_refptr<IDataObject> current_data_object_; |
- |
- // A helper object that is used to provide drag image support while the mouse |
- // is dragging over the content area. |
- // |
- // DO NOT ACCESS DIRECTLY! Use DropHelper() instead, which will lazily create |
- // this if it doesn't exist yet. This object can take tens of milliseconds to |
- // create, and we don't want to block any window opening for this, especially |
- // since often, DnD will never be used. Instead, we force this penalty to the |
- // first time it is actually used. |
- static IDropTargetHelper* cached_drop_target_helper_; |
- |
- // The drag identity (id). An up-counter that increases when the cursor first |
- // moves over the HWND in a DnD session (OnDragEnter). 0 is reserved to mean |
- // the "no/unknown" identity, and is used for initialization. The identity is |
- // sent to the renderer in drag enter notifications. Note: the identity value |
- // is passed over the renderer NPAPI interface to gears, so use int32 instead |
- // of int here. |
- static int32 drag_identity_; |
- |
- // The HWND of the source. This HWND is used to determine coordinates for |
- // mouse events that are sent to the renderer notifying various drag states. |
- HWND hwnd_; |
- |
- // Whether or not we are currently processing drag notifications for drags |
- // initiated in this window. |
- bool suspended_; |
- |
- LONG ref_count_; |
- |
- DISALLOW_COPY_AND_ASSIGN(DropTarget); |
-}; |
- |
-} // namespace win |
-} // namespace app |
- |
-#endif // APP_WIN_DROP_TARGET_H_ |