Index: gfx/skia_util.h |
=================================================================== |
--- gfx/skia_util.h (revision 73487) |
+++ gfx/skia_util.h (working copy) |
@@ -6,34 +6,7 @@ |
#define GFX_SKIA_UTIL_H_ |
#pragma once |
-#include "third_party/skia/include/core/SkColor.h" |
-#include "third_party/skia/include/core/SkRect.h" |
+#include "ui/gfx/skia_util.h" |
+// TODO(sail): remove this file once all includes have been updated. |
-class SkBitmap; |
-class SkShader; |
- |
-namespace gfx { |
- |
-class Rect; |
- |
-// Convert between Skia and gfx rect types. |
-SkRect RectToSkRect(const gfx::Rect& rect); |
-gfx::Rect SkRectToRect(const SkRect& rect); |
- |
-// Creates a vertical gradient shader. The caller owns the shader. |
-// Example usage to avoid leaks: |
-// SkSafeUnref(paint.setShader(gfx::CreateGradientShader(0, 10, red, blue))); |
-// |
-// (The old shader in the paint, if any, needs to be freed, and SkSafeUnref will |
-// handle the NULL case.) |
-SkShader* CreateGradientShader(int start_point, |
- int end_point, |
- SkColor start_color, |
- SkColor end_color); |
- |
-// Returns true if the two bitmaps contain the same pixels. |
-bool BitmapsAreEqual(const SkBitmap& bitmap1, const SkBitmap& bitmap2); |
- |
-} // namespace gfx; |
- |
#endif // GFX_SKIA_UTIL_H_ |