| Index: gfx/color_utils.cc
|
| ===================================================================
|
| --- gfx/color_utils.cc (revision 73319)
|
| +++ gfx/color_utils.cc (working copy)
|
| @@ -1,300 +0,0 @@
|
| -// Copyright (c) 2010 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#include "gfx/color_utils.h"
|
| -
|
| -#include <math.h>
|
| -#if defined(OS_WIN)
|
| -#include <windows.h>
|
| -#endif
|
| -
|
| -#include <algorithm>
|
| -
|
| -#include "base/basictypes.h"
|
| -#include "base/logging.h"
|
| -#include "build/build_config.h"
|
| -#if defined(OS_WIN)
|
| -#include "skia/ext/skia_utils_win.h"
|
| -#endif
|
| -#include "third_party/skia/include/core/SkBitmap.h"
|
| -
|
| -namespace color_utils {
|
| -
|
| -// Helper functions -----------------------------------------------------------
|
| -
|
| -namespace {
|
| -
|
| -double calcHue(double temp1, double temp2, double hue) {
|
| - if (hue < 0.0)
|
| - ++hue;
|
| - else if (hue > 1.0)
|
| - --hue;
|
| -
|
| - if (hue * 6.0 < 1.0)
|
| - return temp1 + (temp2 - temp1) * hue * 6.0;
|
| - if (hue * 2.0 < 1.0)
|
| - return temp2;
|
| - if (hue * 3.0 < 2.0)
|
| - return temp1 + (temp2 - temp1) * (2.0 / 3.0 - hue) * 6.0;
|
| -
|
| - return temp1;
|
| -}
|
| -
|
| -int GetLumaForColor(SkColor* color) {
|
| - int luma = static_cast<int>((0.3 * SkColorGetR(*color)) +
|
| - (0.59 * SkColorGetG(*color)) +
|
| - (0.11 * SkColorGetB(*color)));
|
| - return std::max(std::min(luma, 255), 0);
|
| -}
|
| -
|
| -// Next two functions' formulas from:
|
| -// http://www.w3.org/TR/WCAG20/#relativeluminancedef
|
| -// http://www.w3.org/TR/WCAG20/#contrast-ratiodef
|
| -
|
| -double ConvertSRGB(double eight_bit_component) {
|
| - const double component = eight_bit_component / 255.0;
|
| - return (component <= 0.03928) ?
|
| - (component / 12.92) : pow((component + 0.055) / 1.055, 2.4);
|
| -}
|
| -
|
| -SkColor LumaInvertColor(const SkColor& color) {
|
| - HSL hsl;
|
| - SkColorToHSL(color, &hsl);
|
| - hsl.l = 1.0 - hsl.l;
|
| - return HSLToSkColor(hsl, 255);
|
| -}
|
| -
|
| -double ContrastRatio(double foreground_luminance, double background_luminance) {
|
| - // NOTE: Only pass in numbers obtained from RelativeLuminance(), since those
|
| - // are guaranteed to be > 0 and thus not cause a divide-by-zero error here.
|
| - return (foreground_luminance > background_luminance) ?
|
| - (foreground_luminance / background_luminance) :
|
| - (background_luminance / foreground_luminance);
|
| -}
|
| -
|
| -} // namespace
|
| -
|
| -// ----------------------------------------------------------------------------
|
| -
|
| -double RelativeLuminance(SkColor color) {
|
| - return (0.2126 * ConvertSRGB(SkColorGetR(color))) +
|
| - (0.7152 * ConvertSRGB(SkColorGetG(color))) +
|
| - (0.0722 * ConvertSRGB(SkColorGetB(color))) + 0.05;
|
| -}
|
| -
|
| -void SkColorToHSL(SkColor c, HSL* hsl) {
|
| - double r = static_cast<double>(SkColorGetR(c)) / 255.0;
|
| - double g = static_cast<double>(SkColorGetG(c)) / 255.0;
|
| - double b = static_cast<double>(SkColorGetB(c)) / 255.0;
|
| - double vmax = std::max(std::max(r, g), b);
|
| - double vmin = std::min(std::min(r, g), b);
|
| - double delta = vmax - vmin;
|
| - hsl->l = (vmax + vmin) / 2;
|
| - if (delta) {
|
| - double dr = (((vmax - r) / 6.0) + (delta / 2.0)) / delta;
|
| - double dg = (((vmax - g) / 6.0) + (delta / 2.0)) / delta;
|
| - double db = (((vmax - b) / 6.0) + (delta / 2.0)) / delta;
|
| - // We need to compare for the max value because comparing vmax to r,
|
| - // g or b can sometimes result in values overflowing registers.
|
| - if (r >= g && r >= b)
|
| - hsl->h = db - dg;
|
| - else if (g >= r && g >= b)
|
| - hsl->h = (1.0 / 3.0) + dr - db;
|
| - else // (b >= r && b >= g)
|
| - hsl->h = (2.0 / 3.0) + dg - dr;
|
| -
|
| - if (hsl->h < 0.0)
|
| - ++hsl->h;
|
| - else if (hsl->h > 1.0)
|
| - --hsl->h;
|
| -
|
| - hsl->s = delta / ((hsl->l < 0.5) ? (vmax + vmin) : (2 - vmax - vmin));
|
| - } else {
|
| - hsl->h = hsl->s = 0;
|
| - }
|
| -}
|
| -
|
| -SkColor HSLToSkColor(const HSL& hsl, SkAlpha alpha) {
|
| - double hue = hsl.h;
|
| - double saturation = hsl.s;
|
| - double lightness = hsl.l;
|
| -
|
| - // If there's no color, we don't care about hue and can do everything based
|
| - // on brightness.
|
| - if (!saturation) {
|
| - uint8 light;
|
| -
|
| - if (lightness < 0)
|
| - light = 0;
|
| - else if (lightness >= 1.0)
|
| - light = 255;
|
| - else
|
| - light = SkDoubleToFixed(lightness) >> 8;
|
| -
|
| - return SkColorSetARGB(alpha, light, light, light);
|
| - }
|
| -
|
| - double temp2 = (lightness < 0.5) ?
|
| - (lightness * (1.0 + saturation)) :
|
| - (lightness + saturation - (lightness * saturation));
|
| - double temp1 = 2.0 * lightness - temp2;
|
| - return SkColorSetARGB(alpha,
|
| - static_cast<int>(calcHue(temp1, temp2, hue + 1.0 / 3.0) * 255),
|
| - static_cast<int>(calcHue(temp1, temp2, hue) * 255),
|
| - static_cast<int>(calcHue(temp1, temp2, hue - 1.0 / 3.0) * 255));
|
| -}
|
| -
|
| -SkColor HSLShift(SkColor color, const HSL& shift) {
|
| - HSL hsl;
|
| - int alpha = SkColorGetA(color);
|
| - SkColorToHSL(color, &hsl);
|
| -
|
| - // Replace the hue with the tint's hue.
|
| - if (shift.h >= 0)
|
| - hsl.h = shift.h;
|
| -
|
| - // Change the saturation.
|
| - if (shift.s >= 0) {
|
| - if (shift.s <= 0.5)
|
| - hsl.s *= shift.s * 2.0;
|
| - else
|
| - hsl.s += (1.0 - hsl.s) * ((shift.s - 0.5) * 2.0);
|
| - }
|
| -
|
| - SkColor result = HSLToSkColor(hsl, alpha);
|
| -
|
| - if (shift.l < 0)
|
| - return result;
|
| -
|
| - // Lightness shifts in the style of popular image editors aren't
|
| - // actually represented in HSL - the L value does have some effect
|
| - // on saturation.
|
| - double r = static_cast<double>(SkColorGetR(result));
|
| - double g = static_cast<double>(SkColorGetG(result));
|
| - double b = static_cast<double>(SkColorGetB(result));
|
| - if (shift.l <= 0.5) {
|
| - r *= (shift.l * 2.0);
|
| - g *= (shift.l * 2.0);
|
| - b *= (shift.l * 2.0);
|
| - } else {
|
| - r += (255.0 - r) * ((shift.l - 0.5) * 2.0);
|
| - g += (255.0 - g) * ((shift.l - 0.5) * 2.0);
|
| - b += (255.0 - b) * ((shift.l - 0.5) * 2.0);
|
| - }
|
| - return SkColorSetARGB(alpha,
|
| - static_cast<int>(r),
|
| - static_cast<int>(g),
|
| - static_cast<int>(b));
|
| -}
|
| -
|
| -bool IsColorCloseToTransparent(SkAlpha alpha) {
|
| - const int kCloseToBoundary = 64;
|
| - return alpha < kCloseToBoundary;
|
| -}
|
| -
|
| -bool IsColorCloseToGrey(int r, int g, int b) {
|
| - const int kAverageBoundary = 15;
|
| - int average = (r + g + b) / 3;
|
| - return (abs(r - average) < kAverageBoundary) &&
|
| - (abs(g - average) < kAverageBoundary) &&
|
| - (abs(b - average) < kAverageBoundary);
|
| -}
|
| -
|
| -SkColor GetAverageColorOfFavicon(SkBitmap* favicon, SkAlpha alpha) {
|
| - int r = 0, g = 0, b = 0;
|
| -
|
| - SkAutoLockPixels favicon_lock(*favicon);
|
| - SkColor* pixels = static_cast<SkColor*>(favicon->getPixels());
|
| - // Assume ARGB_8888 format.
|
| - DCHECK(favicon->getConfig() == SkBitmap::kARGB_8888_Config);
|
| - SkColor* current_color = pixels;
|
| -
|
| - DCHECK(favicon->width() <= 16 && favicon->height() <= 16);
|
| -
|
| - int pixel_count = favicon->width() * favicon->height();
|
| - int color_count = 0;
|
| - for (int i = 0; i < pixel_count; ++i, ++current_color) {
|
| - // Disregard this color if it is close to black, close to white, or close
|
| - // to transparent since any of those pixels do not contribute much to the
|
| - // color makeup of this icon.
|
| - int cr = SkColorGetR(*current_color);
|
| - int cg = SkColorGetG(*current_color);
|
| - int cb = SkColorGetB(*current_color);
|
| -
|
| - if (IsColorCloseToTransparent(SkColorGetA(*current_color)) ||
|
| - IsColorCloseToGrey(cr, cg, cb))
|
| - continue;
|
| -
|
| - r += cr;
|
| - g += cg;
|
| - b += cb;
|
| - ++color_count;
|
| - }
|
| -
|
| - return color_count ?
|
| - SkColorSetARGB(alpha, r / color_count, g / color_count, b / color_count) :
|
| - SkColorSetARGB(alpha, 0, 0, 0);
|
| -}
|
| -
|
| -void BuildLumaHistogram(SkBitmap* bitmap, int histogram[256]) {
|
| - SkAutoLockPixels bitmap_lock(*bitmap);
|
| - // Assume ARGB_8888 format.
|
| - DCHECK(bitmap->getConfig() == SkBitmap::kARGB_8888_Config);
|
| -
|
| - int pixel_width = bitmap->width();
|
| - int pixel_height = bitmap->height();
|
| - for (int y = 0; y < pixel_height; ++y) {
|
| - SkColor* current_color = static_cast<uint32_t*>(bitmap->getAddr32(0, y));
|
| - for (int x = 0; x < pixel_width; ++x, ++current_color)
|
| - histogram[GetLumaForColor(current_color)]++;
|
| - }
|
| -}
|
| -
|
| -SkColor AlphaBlend(SkColor foreground, SkColor background, SkAlpha alpha) {
|
| - if (alpha == 0)
|
| - return background;
|
| - if (alpha == 255)
|
| - return foreground;
|
| -
|
| - int f_alpha = SkColorGetA(foreground);
|
| - int b_alpha = SkColorGetA(background);
|
| -
|
| - double normalizer = (f_alpha * alpha + b_alpha * (255 - alpha)) / 255.0;
|
| - if (normalizer == 0.0)
|
| - return SkColorSetARGB(0, 0, 0, 0);
|
| -
|
| - double f_weight = f_alpha * alpha / normalizer;
|
| - double b_weight = b_alpha * (255 - alpha) / normalizer;
|
| -
|
| - double r = (SkColorGetR(foreground) * f_weight +
|
| - SkColorGetR(background) * b_weight) / 255.0;
|
| - double g = (SkColorGetG(foreground) * f_weight +
|
| - SkColorGetG(background) * b_weight) / 255.0;
|
| - double b = (SkColorGetB(foreground) * f_weight +
|
| - SkColorGetB(background) * b_weight) / 255.0;
|
| -
|
| - return SkColorSetARGB(static_cast<int>(normalizer),
|
| - static_cast<int>(r),
|
| - static_cast<int>(g),
|
| - static_cast<int>(b));
|
| -}
|
| -
|
| -SkColor GetReadableColor(SkColor foreground, SkColor background) {
|
| - const SkColor foreground2 = LumaInvertColor(foreground);
|
| - const double background_luminance = RelativeLuminance(background);
|
| - return (ContrastRatio(RelativeLuminance(foreground), background_luminance) >=
|
| - ContrastRatio(RelativeLuminance(foreground2), background_luminance)) ?
|
| - foreground : foreground2;
|
| -}
|
| -
|
| -SkColor GetSysSkColor(int which) {
|
| -#if defined(OS_WIN)
|
| - return skia::COLORREFToSkColor(GetSysColor(which));
|
| -#else
|
| - NOTIMPLEMENTED();
|
| - return SK_ColorLTGRAY;
|
| -#endif
|
| -}
|
| -
|
| -} // namespace color_utils
|
|
|