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1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include <windows.h> | 5 #include <windows.h> |
6 #include <uxtheme.h> | 6 #include <uxtheme.h> |
7 #include <vsstyle.h> | 7 #include <vsstyle.h> |
8 #include <vssym32.h> | 8 #include <vssym32.h> |
9 | 9 |
10 #include "base/command_line.h" | 10 #include "base/command_line.h" |
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341 return; | 341 return; |
342 TestWindow window; | 342 TestWindow window; |
343 gfx::CanvasDirect2D canvas(window.rt()); | 343 gfx::CanvasDirect2D canvas(window.rt()); |
344 | 344 |
345 SkBitmap bitmap = LoadBitmapFromResources(IDR_BITMAP_BRUSH_IMAGE); | 345 SkBitmap bitmap = LoadBitmapFromResources(IDR_BITMAP_BRUSH_IMAGE); |
346 | 346 |
347 canvas.Save(); | 347 canvas.Save(); |
348 canvas.TileImageInt(bitmap, 10, 10, 300, 300); | 348 canvas.TileImageInt(bitmap, 10, 10, 300, 300); |
349 canvas.Restore(); | 349 canvas.Restore(); |
350 } | 350 } |
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