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Issue 6246027: Move src/gfx/ to src/ui/gfx... (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: '' Created 9 years, 10 months ago
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1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "gfx/canvas_direct2d.h" 5 #include "gfx/canvas_direct2d.h"
6 6
7 #include "base/scoped_ptr.h" 7 #include "base/scoped_ptr.h"
8 #include "gfx/brush.h" 8 #include "gfx/brush.h"
9 #include "gfx/rect.h" 9 #include "gfx/rect.h"
10 10
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353 // CanvasDirect2D, private: 353 // CanvasDirect2D, private:
354 354
355 void CanvasDirect2D::SaveInternal(ID2D1Layer* layer) { 355 void CanvasDirect2D::SaveInternal(ID2D1Layer* layer) {
356 if (!drawing_state_block_) 356 if (!drawing_state_block_)
357 GetD2D1Factory()->CreateDrawingStateBlock(drawing_state_block_.Receive()); 357 GetD2D1Factory()->CreateDrawingStateBlock(drawing_state_block_.Receive());
358 rt_->SaveDrawingState(drawing_state_block_.get()); 358 rt_->SaveDrawingState(drawing_state_block_.get());
359 state_.push(RenderState(layer)); 359 state_.push(RenderState(layer));
360 } 360 }
361 361
362 } // namespace gfx 362 } // namespace gfx
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