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| 1 // Copyright (c) 2009 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2009 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef APP_GFX_GDI_UTIL_H_ | 5 #ifndef APP_GFX_GDI_UTIL_H_ |
| 6 #define APP_GFX_GDI_UTIL_H_ | 6 #define APP_GFX_GDI_UTIL_H_ |
| 7 #pragma once | 7 #pragma once |
| 8 | 8 |
| 9 #include <vector> | 9 #include "ui/gfx/gdi_util.h" |
| 10 #include <windows.h> | 10 // TODO(sail): remove this file once all includes have been updated. |
| 11 | |
| 12 #include "gfx/rect.h" | |
| 13 | |
| 14 namespace gfx { | |
| 15 | |
| 16 // Creates a BITMAPINFOHEADER structure given the bitmap's size. | |
| 17 void CreateBitmapHeader(int width, int height, BITMAPINFOHEADER* hdr); | |
| 18 | |
| 19 // Creates a BITMAPINFOHEADER structure given the bitmap's size and | |
| 20 // color depth in bits per pixel. | |
| 21 void CreateBitmapHeaderWithColorDepth(int width, int height, int color_depth, | |
| 22 BITMAPINFOHEADER* hdr); | |
| 23 | |
| 24 // Creates a BITMAPV4HEADER structure given the bitmap's size. You probably | |
| 25 // only need to use BMP V4 if you need transparency (alpha channel). This | |
| 26 // function sets the AlphaMask to 0xff000000. | |
| 27 void CreateBitmapV4Header(int width, int height, BITMAPV4HEADER* hdr); | |
| 28 | |
| 29 // Creates a monochrome bitmap header. | |
| 30 void CreateMonochromeBitmapHeader(int width, int height, BITMAPINFOHEADER* hdr); | |
| 31 | |
| 32 // Modify the given hrgn by subtracting the given rectangles. | |
| 33 void SubtractRectanglesFromRegion(HRGN hrgn, | |
| 34 const std::vector<gfx::Rect>& cutouts); | |
| 35 | |
| 36 } // namespace gfx | |
| 37 | 11 |
| 38 #endif // APP_GFX_GDI_UTIL_H_ | 12 #endif // APP_GFX_GDI_UTIL_H_ |
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