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| 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_ | 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_ |
| 6 #define GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_ | 6 #define GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_ |
| 7 | 7 |
| 8 #include <map> | 8 #include <map> |
| 9 #include <string> | 9 #include <string> |
| 10 #include <vector> | 10 #include <vector> |
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| 68 explicit ProgramInfo(GLuint service_id); | 68 explicit ProgramInfo(GLuint service_id); |
| 69 | 69 |
| 70 GLuint service_id() const { | 70 GLuint service_id() const { |
| 71 return service_id_; | 71 return service_id_; |
| 72 } | 72 } |
| 73 | 73 |
| 74 const SamplerIndices& sampler_indices() { | 74 const SamplerIndices& sampler_indices() { |
| 75 return sampler_indices_; | 75 return sampler_indices_; |
| 76 } | 76 } |
| 77 | 77 |
| 78 // Resets the program after an unsuccessful link. | |
| 79 void Reset(); | |
| 80 | |
| 81 // Updates the program info after a successful link. | 78 // Updates the program info after a successful link. |
| 82 void Update(); | 79 void Update(); |
| 83 | 80 |
| 84 // Updates the program log info. | 81 // Updates the program log info. |
| 85 void UpdateLogInfo(); | 82 void UpdateLogInfo(); |
| 86 | 83 |
| 87 const AttribInfoVector& GetAttribInfos() const { | 84 const AttribInfoVector& GetAttribInfos() const { |
| 88 return attrib_infos_; | 85 return attrib_infos_; |
| 89 } | 86 } |
| 90 | 87 |
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| 124 bool IsDeleted() const { | 121 bool IsDeleted() const { |
| 125 return service_id_ == 0; | 122 return service_id_ == 0; |
| 126 } | 123 } |
| 127 | 124 |
| 128 void GetProgramiv(GLenum pname, GLint* params); | 125 void GetProgramiv(GLenum pname, GLint* params); |
| 129 | 126 |
| 130 bool IsValid() const { | 127 bool IsValid() const { |
| 131 return valid_; | 128 return valid_; |
| 132 } | 129 } |
| 133 | 130 |
| 131 void ClearLinkStatus() { |
| 132 link_status_ = false; |
| 133 } |
| 134 |
| 134 bool AttachShader(ShaderManager* manager, ShaderManager::ShaderInfo* info); | 135 bool AttachShader(ShaderManager* manager, ShaderManager::ShaderInfo* info); |
| 135 void DetachShader(ShaderManager* manager, ShaderManager::ShaderInfo* info); | 136 void DetachShader(ShaderManager* manager, ShaderManager::ShaderInfo* info); |
| 136 | 137 |
| 137 bool CanLink() const; | 138 bool CanLink() const; |
| 138 | 139 |
| 139 const std::string& log_info() const { | 140 const std::string& log_info() const { |
| 140 return log_info_; | 141 return log_info_; |
| 141 } | 142 } |
| 142 | 143 |
| 143 void set_log_info(const std::string& str) { | 144 void set_log_info(const std::string& str) { |
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| 162 void DecUseCount() { | 163 void DecUseCount() { |
| 163 --use_count_; | 164 --use_count_; |
| 164 DCHECK_GE(use_count_, 0); | 165 DCHECK_GE(use_count_, 0); |
| 165 } | 166 } |
| 166 | 167 |
| 167 void MarkAsDeleted() { | 168 void MarkAsDeleted() { |
| 168 DCHECK_NE(service_id_, 0u); | 169 DCHECK_NE(service_id_, 0u); |
| 169 service_id_ = 0; | 170 service_id_ = 0; |
| 170 } | 171 } |
| 171 | 172 |
| 173 // Resets the program. |
| 174 void Reset(); |
| 175 |
| 172 const UniformInfo* AddUniformInfo( | 176 const UniformInfo* AddUniformInfo( |
| 173 GLsizei size, GLenum type, GLint location, const std::string& name); | 177 GLsizei size, GLenum type, GLint location, const std::string& name); |
| 174 | 178 |
| 175 void GetCorrectedVariableInfo( | 179 void GetCorrectedVariableInfo( |
| 176 bool use_uniforms, const std::string& name, std::string* corrected_name, | 180 bool use_uniforms, const std::string& name, std::string* corrected_name, |
| 177 GLsizei* size, GLenum* type) const; | 181 GLsizei* size, GLenum* type) const; |
| 178 | 182 |
| 179 void DetachShaders(ShaderManager* manager); | 183 void DetachShaders(ShaderManager* manager); |
| 180 | 184 |
| 181 int use_count_; | 185 int use_count_; |
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| 198 | 202 |
| 199 // The indices of the uniforms that are samplers. | 203 // The indices of the uniforms that are samplers. |
| 200 SamplerIndices sampler_indices_; | 204 SamplerIndices sampler_indices_; |
| 201 | 205 |
| 202 // The program this ProgramInfo is tracking. | 206 // The program this ProgramInfo is tracking. |
| 203 GLuint service_id_; | 207 GLuint service_id_; |
| 204 | 208 |
| 205 // Shaders by type of shader. | 209 // Shaders by type of shader. |
| 206 ShaderManager::ShaderInfo::Ref attached_shaders_[kMaxAttachedShaders]; | 210 ShaderManager::ShaderInfo::Ref attached_shaders_[kMaxAttachedShaders]; |
| 207 | 211 |
| 208 // This is true if glLinkProgram was successful. | 212 // This is true if glLinkProgram was successful at least once. |
| 209 bool valid_; | 213 bool valid_; |
| 210 | 214 |
| 215 // This is true if glLinkProgram was successful last time it was called. |
| 216 bool link_status_; |
| 217 |
| 211 // Log info | 218 // Log info |
| 212 std::string log_info_; | 219 std::string log_info_; |
| 213 }; | 220 }; |
| 214 | 221 |
| 215 ProgramManager(); | 222 ProgramManager(); |
| 216 ~ProgramManager(); | 223 ~ProgramManager(); |
| 217 | 224 |
| 218 // Must call before destruction. | 225 // Must call before destruction. |
| 219 void Destroy(bool have_context); | 226 void Destroy(bool have_context); |
| 220 | 227 |
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| 248 void RemoveProgramInfoIfUnused( | 255 void RemoveProgramInfoIfUnused( |
| 249 ShaderManager* shader_manager, ProgramInfo* info); | 256 ShaderManager* shader_manager, ProgramInfo* info); |
| 250 | 257 |
| 251 DISALLOW_COPY_AND_ASSIGN(ProgramManager); | 258 DISALLOW_COPY_AND_ASSIGN(ProgramManager); |
| 252 }; | 259 }; |
| 253 | 260 |
| 254 } // namespace gles2 | 261 } // namespace gles2 |
| 255 } // namespace gpu | 262 } // namespace gpu |
| 256 | 263 |
| 257 #endif // GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_ | 264 #endif // GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_ |
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