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| 1 // Copyright 2006-2008 the V8 project authors. All rights reserved. | 1 // Copyright 2006-2008 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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| 106 }; | 106 }; |
| 107 | 107 |
| 108 | 108 |
| 109 class ExitFrameConstants : public AllStatic { | 109 class ExitFrameConstants : public AllStatic { |
| 110 public: | 110 public: |
| 111 static const int kCodeOffset = -1 * kPointerSize; | 111 static const int kCodeOffset = -1 * kPointerSize; |
| 112 static const int kSPOffset = -1 * kPointerSize; | 112 static const int kSPOffset = -1 * kPointerSize; |
| 113 | 113 |
| 114 // TODO(regis): Use a patched sp value on the stack instead. | 114 // TODO(regis): Use a patched sp value on the stack instead. |
| 115 // A marker of 0 indicates that double registers are saved. | 115 // A marker of 0 indicates that double registers are saved. |
| 116 static const int kMarkerOffset = -2 * kPointerSize; | 116 static const int kMarkerOffset = -2 * kPointerSize; |
|
SeRya
2011/01/21 09:52:36
Actually the same technique (used fixed place in t
Zaheer
2011/01/21 11:51:50
Done.
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| 117 static const int kPCOffset = -2 * kPointerSize; | |
| 117 | 118 |
| 118 // The caller fields are below the frame pointer on the stack. | 119 // The caller fields are below the frame pointer on the stack. |
| 119 static const int kCallerFPOffset = +0 * kPointerSize; | 120 static const int kCallerFPOffset = +0 * kPointerSize; |
| 120 // The calling JS function is between FP and PC. | 121 // The calling JS function is between FP and PC. |
| 121 static const int kCallerPCOffset = +2 * kPointerSize; | 122 static const int kCallerPCOffset = +2 * kPointerSize; |
| 122 | 123 |
| 123 // FP-relative displacement of the caller's SP. It points just | 124 // FP-relative displacement of the caller's SP. It points just |
| 124 // below the saved PC. | 125 // below the saved PC. |
| 125 static const int kCallerSPDisplacement = +3 * kPointerSize; | 126 static const int kCallerSPDisplacement = +3 * kPointerSize; |
| 126 }; | 127 }; |
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| 164 | 165 |
| 165 inline Object* JavaScriptFrame::function_slot_object() const { | 166 inline Object* JavaScriptFrame::function_slot_object() const { |
| 166 const int offset = JavaScriptFrameConstants::kFunctionOffset; | 167 const int offset = JavaScriptFrameConstants::kFunctionOffset; |
| 167 return Memory::Object_at(fp() + offset); | 168 return Memory::Object_at(fp() + offset); |
| 168 } | 169 } |
| 169 | 170 |
| 170 | 171 |
| 171 } } // namespace v8::internal | 172 } } // namespace v8::internal |
| 172 | 173 |
| 173 #endif // V8_ARM_FRAMES_ARM_H_ | 174 #endif // V8_ARM_FRAMES_ARM_H_ |
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