| Index: ui/base/animation/linear_animation.cc
|
| ===================================================================
|
| --- ui/base/animation/linear_animation.cc (revision 0)
|
| +++ ui/base/animation/linear_animation.cc (working copy)
|
| @@ -1,17 +1,19 @@
|
| -// Copyright (c) 2010 The Chromium Authors. All rights reserved.
|
| +// Copyright (c) 2011 The Chromium Authors. All rights reserved.
|
| // Use of this source code is governed by a BSD-style license that can be
|
| // found in the LICENSE file.
|
|
|
| -#include "app/linear_animation.h"
|
| +#include "ui/base/animation/linear_animation.h"
|
|
|
| #include <math.h>
|
|
|
| -#include "app/animation_container.h"
|
| -#include "app/animation_delegate.h"
|
| +#include "ui/base/animation/animation_container.h"
|
| +#include "ui/base/animation/animation_delegate.h"
|
|
|
| using base::Time;
|
| using base::TimeDelta;
|
|
|
| +namespace ui {
|
| +
|
| static TimeDelta CalculateInterval(int frame_rate) {
|
| int timer_interval = 1000000 / frame_rate;
|
| if (timer_interval < 10000)
|
| @@ -90,3 +92,5 @@
|
| bool LinearAnimation::ShouldSendCanceledFromStop() {
|
| return state_ != 1;
|
| }
|
| +
|
| +} // namespace ui
|
|
|