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Side by Side Diff: ui/base/animation/linear_animation.h

Issue 6154001: Move animation code to new ui/base/animation directory.... (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: '' Created 9 years, 11 months ago
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1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 // Inspired by NSAnimation
5 4
6 #ifndef APP_LINEAR_ANIMATION_H_ 5 #ifndef UI_BASE_ANIMATION_LINEAR_ANIMATION_H_
7 #define APP_LINEAR_ANIMATION_H_ 6 #define UI_BASE_ANIMATION_LINEAR_ANIMATION_H_
8 #pragma once 7 #pragma once
9 8
10 #include "app/animation.h"
11 #include "base/time.h" 9 #include "base/time.h"
10 #include "ui/base/animation/animation.h"
11
12 namespace ui {
12 13
13 class AnimationDelegate; 14 class AnimationDelegate;
14 15
15 // Linear time bounded animation. As the animation progresses AnimateToState is 16 // Linear time bounded animation. As the animation progresses AnimateToState is
16 // invoked. 17 // invoked.
17 class LinearAnimation : public Animation { 18 class LinearAnimation : public Animation {
18 public: 19 public:
19 // Initializes everything except the duration. 20 // Initializes everything except the duration.
20 // 21 //
21 // Caller must make sure to call SetDuration() if they use this 22 // Caller must make sure to call SetDuration() if they use this
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61 // Current state, on a scale from 0.0 to 1.0. 62 // Current state, on a scale from 0.0 to 1.0.
62 double state_; 63 double state_;
63 64
64 // If true, we're in end. This is used to determine if the animation should 65 // If true, we're in end. This is used to determine if the animation should
65 // be advanced to the end from AnimationStopped. 66 // be advanced to the end from AnimationStopped.
66 bool in_end_; 67 bool in_end_;
67 68
68 DISALLOW_COPY_AND_ASSIGN(LinearAnimation); 69 DISALLOW_COPY_AND_ASSIGN(LinearAnimation);
69 }; 70 };
70 71
72 } // namespace ui
73
71 #endif // APP_LINEAR_ANIMATION_H_ 74 #endif // APP_LINEAR_ANIMATION_H_
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