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| 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "app/slide_animation.h" | |
| 6 | |
| 7 #include <math.h> | |
| 8 | |
| 9 // How many frames per second to target. | |
| 10 static const int kDefaultFramerateHz = 50; | |
| 11 | |
| 12 // How long animations should take by default. | |
| 13 static const int kDefaultDurationMs = 120; | |
| 14 | |
| 15 SlideAnimation::SlideAnimation(AnimationDelegate* target) | |
| 16 : LinearAnimation(kDefaultFramerateHz, target), | |
| 17 target_(target), | |
| 18 tween_type_(Tween::EASE_OUT), | |
| 19 showing_(false), | |
| 20 value_start_(0), | |
| 21 value_end_(0), | |
| 22 value_current_(0), | |
| 23 slide_duration_(kDefaultDurationMs) { | |
| 24 } | |
| 25 | |
| 26 SlideAnimation::~SlideAnimation() { | |
| 27 } | |
| 28 | |
| 29 void SlideAnimation::Reset() { | |
| 30 Reset(0); | |
| 31 } | |
| 32 | |
| 33 void SlideAnimation::Reset(double value) { | |
| 34 Stop(); | |
| 35 showing_ = static_cast<bool>(value == 1); | |
| 36 value_current_ = value; | |
| 37 } | |
| 38 | |
| 39 void SlideAnimation::Show() { | |
| 40 // If we're already showing (or fully shown), we have nothing to do. | |
| 41 if (showing_) | |
| 42 return; | |
| 43 | |
| 44 showing_ = true; | |
| 45 value_start_ = value_current_; | |
| 46 value_end_ = 1.0; | |
| 47 | |
| 48 // Make sure we actually have something to do. | |
| 49 if (slide_duration_ == 0) { | |
| 50 AnimateToState(1.0); // Skip to the end of the animation. | |
| 51 return; | |
| 52 } else if (value_current_ == value_end_) { | |
| 53 return; | |
| 54 } | |
| 55 | |
| 56 // This will also reset the currently-occuring animation. | |
| 57 SetDuration(static_cast<int>(slide_duration_ * (1 - value_current_))); | |
| 58 Start(); | |
| 59 } | |
| 60 | |
| 61 void SlideAnimation::Hide() { | |
| 62 // If we're already hiding (or hidden), we have nothing to do. | |
| 63 if (!showing_) | |
| 64 return; | |
| 65 | |
| 66 showing_ = false; | |
| 67 value_start_ = value_current_; | |
| 68 value_end_ = 0.0; | |
| 69 | |
| 70 // Make sure we actually have something to do. | |
| 71 if (slide_duration_ == 0) { | |
| 72 AnimateToState(0.0); // Skip to the end of the animation. | |
| 73 return; | |
| 74 } else if (value_current_ == value_end_) { | |
| 75 return; | |
| 76 } | |
| 77 | |
| 78 // This will also reset the currently-occuring animation. | |
| 79 SetDuration(static_cast<int>(slide_duration_ * value_current_)); | |
| 80 Start(); | |
| 81 } | |
| 82 | |
| 83 void SlideAnimation::SetSlideDuration(int duration) { | |
| 84 slide_duration_ = duration; | |
| 85 } | |
| 86 | |
| 87 double SlideAnimation::GetCurrentValue() const { | |
| 88 return value_current_; | |
| 89 } | |
| 90 | |
| 91 void SlideAnimation::AnimateToState(double state) { | |
| 92 if (state > 1.0) | |
| 93 state = 1.0; | |
| 94 | |
| 95 state = Tween::CalculateValue(tween_type_, state); | |
| 96 | |
| 97 value_current_ = value_start_ + (value_end_ - value_start_) * state; | |
| 98 | |
| 99 // Implement snapping. | |
| 100 if (tween_type_ == Tween::EASE_OUT_SNAP && | |
| 101 fabs(value_current_ - value_end_) <= 0.06) | |
| 102 value_current_ = value_end_; | |
| 103 | |
| 104 // Correct for any overshoot (while state may be capped at 1.0, let's not | |
| 105 // take any rounding error chances. | |
| 106 if ((value_end_ >= value_start_ && value_current_ > value_end_) || | |
| 107 (value_end_ < value_start_ && value_current_ < value_end_)) { | |
| 108 value_current_ = value_end_; | |
| 109 } | |
| 110 } | |
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