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| 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "app/animation_container.h" | |
| 6 #include "app/animation_container_observer.h" | |
| 7 #include "app/linear_animation.h" | |
| 8 #include "app/test_animation_delegate.h" | |
| 9 #include "base/scoped_ptr.h" | |
| 10 #include "testing/gmock/include/gmock/gmock.h" | |
| 11 #include "testing/gtest/include/gtest/gtest.h" | |
| 12 | |
| 13 using testing::AtLeast; | |
| 14 | |
| 15 namespace { | |
| 16 | |
| 17 class MockObserver : public AnimationContainerObserver { | |
| 18 public: | |
| 19 MockObserver() {} | |
| 20 | |
| 21 MOCK_METHOD1(AnimationContainerProgressed, void(AnimationContainer*)); | |
| 22 MOCK_METHOD1(AnimationContainerEmpty, void(AnimationContainer*)); | |
| 23 | |
| 24 private: | |
| 25 DISALLOW_COPY_AND_ASSIGN(MockObserver); | |
| 26 }; | |
| 27 | |
| 28 class TestAnimation : public LinearAnimation { | |
| 29 public: | |
| 30 explicit TestAnimation(AnimationDelegate* delegate) | |
| 31 : LinearAnimation(20, 20, delegate) { | |
| 32 } | |
| 33 | |
| 34 virtual void AnimateToState(double state) { | |
| 35 } | |
| 36 | |
| 37 private: | |
| 38 DISALLOW_COPY_AND_ASSIGN(TestAnimation); | |
| 39 }; | |
| 40 | |
| 41 } // namespace | |
| 42 | |
| 43 class AnimationContainerTest: public testing::Test { | |
| 44 private: | |
| 45 MessageLoopForUI message_loop_; | |
| 46 }; | |
| 47 | |
| 48 // Makes sure the animation ups the ref count of the container and releases it | |
| 49 // appropriately. | |
| 50 TEST_F(AnimationContainerTest, Ownership) { | |
| 51 TestAnimationDelegate delegate; | |
| 52 scoped_refptr<AnimationContainer> container(new AnimationContainer()); | |
| 53 scoped_ptr<Animation> animation(new TestAnimation(&delegate)); | |
| 54 animation->SetContainer(container.get()); | |
| 55 // Setting the container should up the ref count. | |
| 56 EXPECT_FALSE(container->HasOneRef()); | |
| 57 | |
| 58 animation.reset(); | |
| 59 | |
| 60 // Releasing the animation should decrement the ref count. | |
| 61 EXPECT_TRUE(container->HasOneRef()); | |
| 62 } | |
| 63 | |
| 64 // Makes sure multiple animations are managed correctly. | |
| 65 TEST_F(AnimationContainerTest, Multi) { | |
| 66 TestAnimationDelegate delegate1; | |
| 67 TestAnimationDelegate delegate2; | |
| 68 | |
| 69 scoped_refptr<AnimationContainer> container(new AnimationContainer()); | |
| 70 TestAnimation animation1(&delegate1); | |
| 71 TestAnimation animation2(&delegate2); | |
| 72 animation1.SetContainer(container.get()); | |
| 73 animation2.SetContainer(container.get()); | |
| 74 | |
| 75 // Start both animations. | |
| 76 animation1.Start(); | |
| 77 EXPECT_TRUE(container->is_running()); | |
| 78 animation2.Start(); | |
| 79 EXPECT_TRUE(container->is_running()); | |
| 80 | |
| 81 // Run the message loop the delegate quits the message loop when notified. | |
| 82 MessageLoop::current()->Run(); | |
| 83 | |
| 84 // Both timers should have finished. | |
| 85 EXPECT_TRUE(delegate1.finished()); | |
| 86 EXPECT_TRUE(delegate2.finished()); | |
| 87 | |
| 88 // And the container should no longer be runnings. | |
| 89 EXPECT_FALSE(container->is_running()); | |
| 90 } | |
| 91 | |
| 92 // Makes sure observer is notified appropriately. | |
| 93 TEST_F(AnimationContainerTest, Observer) { | |
| 94 MockObserver observer; | |
| 95 TestAnimationDelegate delegate1; | |
| 96 | |
| 97 scoped_refptr<AnimationContainer> container(new AnimationContainer()); | |
| 98 container->set_observer(&observer); | |
| 99 TestAnimation animation1(&delegate1); | |
| 100 animation1.SetContainer(container.get()); | |
| 101 | |
| 102 // We expect to get these two calls: the animation progressed, and then when | |
| 103 // the animation completed the container went empty. | |
| 104 EXPECT_CALL(observer, AnimationContainerProgressed(container.get())).Times( | |
| 105 AtLeast(1)); | |
| 106 EXPECT_CALL(observer, AnimationContainerEmpty(container.get())).Times(1); | |
| 107 | |
| 108 // Start the animation. | |
| 109 animation1.Start(); | |
| 110 EXPECT_TRUE(container->is_running()); | |
| 111 | |
| 112 // Run the message loop. The delegate quits the message loop when notified. | |
| 113 MessageLoop::current()->Run(); | |
| 114 | |
| 115 // The timer should have finished. | |
| 116 EXPECT_TRUE(delegate1.finished()); | |
| 117 | |
| 118 // And the container should no longer be running. | |
| 119 EXPECT_FALSE(container->is_running()); | |
| 120 | |
| 121 container->set_observer(NULL); | |
| 122 } | |
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