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Issue 6154001: Move animation code to new ui/base/animation directory.... (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: '' Created 9 years, 11 months ago
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1 // Copyright (c) 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "app/animation_container.h"
6
7 #include "app/animation_container_element.h"
8 #include "app/animation_container_observer.h"
9
10 using base::TimeDelta;
11 using base::TimeTicks;
12
13 AnimationContainer::AnimationContainer()
14 : last_tick_time_(TimeTicks::Now()),
15 observer_(NULL) {
16 }
17
18 AnimationContainer::~AnimationContainer() {
19 // The animations own us and stop themselves before being deleted. If
20 // elements_ is not empty, something is wrong.
21 DCHECK(elements_.empty());
22 }
23
24 void AnimationContainer::Start(AnimationContainerElement* element) {
25 DCHECK(elements_.count(element) == 0); // Start should only be invoked if the
26 // element isn't running.
27
28 if (elements_.empty()) {
29 last_tick_time_ = TimeTicks::Now();
30 SetMinTimerInterval(element->GetTimerInterval());
31 } else if (element->GetTimerInterval() < min_timer_interval_) {
32 SetMinTimerInterval(element->GetTimerInterval());
33 }
34
35 element->SetStartTime(last_tick_time_);
36 elements_.insert(element);
37 }
38
39 void AnimationContainer::Stop(AnimationContainerElement* element) {
40 DCHECK(elements_.count(element) > 0); // The element must be running.
41
42 elements_.erase(element);
43
44 if (elements_.empty()) {
45 timer_.Stop();
46 if (observer_)
47 observer_->AnimationContainerEmpty(this);
48 } else {
49 TimeDelta min_timer_interval = GetMinInterval();
50 if (min_timer_interval > min_timer_interval_)
51 SetMinTimerInterval(min_timer_interval);
52 }
53 }
54
55 void AnimationContainer::Run() {
56 // We notify the observer after updating all the elements. If all the elements
57 // are deleted as a result of updating then our ref count would go to zero and
58 // we would be deleted before we notify our observer. We add a reference to
59 // ourself here to make sure we're still valid after running all the elements.
60 scoped_refptr<AnimationContainer> this_ref(this);
61
62 TimeTicks current_time = TimeTicks::Now();
63
64 last_tick_time_ = current_time;
65
66 // Make a copy of the elements to iterate over so that if any elements are
67 // removed as part of invoking Step there aren't any problems.
68 Elements elements = elements_;
69
70 for (Elements::const_iterator i = elements.begin();
71 i != elements.end(); ++i) {
72 // Make sure the element is still valid.
73 if (elements_.find(*i) != elements_.end())
74 (*i)->Step(current_time);
75 }
76
77 if (observer_)
78 observer_->AnimationContainerProgressed(this);
79 }
80
81 void AnimationContainer::SetMinTimerInterval(base::TimeDelta delta) {
82 // This doesn't take into account how far along the current element is, but
83 // that shouldn't be a problem for uses of Animation/AnimationContainer.
84 timer_.Stop();
85 min_timer_interval_ = delta;
86 timer_.Start(min_timer_interval_, this, &AnimationContainer::Run);
87 }
88
89 TimeDelta AnimationContainer::GetMinInterval() {
90 DCHECK(!elements_.empty());
91
92 TimeDelta min;
93 Elements::const_iterator i = elements_.begin();
94 min = (*i)->GetTimerInterval();
95 for (++i; i != elements_.end(); ++i) {
96 if ((*i)->GetTimerInterval() < min)
97 min = (*i)->GetTimerInterval();
98 }
99 return min;
100 }
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