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Side by Side Diff: ui/base/models/simple_menu_model.h

Issue 6142013: Allow printing/saving a plugin through right click menu, even if it's in a fr... (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: '' Created 9 years, 11 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_BASE_MODELS_SIMPLE_MENU_MODEL_H_ 5 #ifndef UI_BASE_MODELS_SIMPLE_MENU_MODEL_H_
6 #define UI_BASE_MODELS_SIMPLE_MENU_MODEL_H_ 6 #define UI_BASE_MODELS_SIMPLE_MENU_MODEL_H_
7 #pragma once 7 #pragma once
8 8
9 #include <vector> 9 #include <vector>
10 10
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41 // is an icon, false otherwise. 41 // is an icon, false otherwise.
42 virtual bool GetIconForCommandId(int command_id, SkBitmap* icon) const; 42 virtual bool GetIconForCommandId(int command_id, SkBitmap* icon) const;
43 43
44 // Notifies the delegate that the item with the specified command id was 44 // Notifies the delegate that the item with the specified command id was
45 // visually highlighted within the menu. 45 // visually highlighted within the menu.
46 virtual void CommandIdHighlighted(int command_id); 46 virtual void CommandIdHighlighted(int command_id);
47 47
48 // Performs the action associated with the specified command id. 48 // Performs the action associated with the specified command id.
49 virtual void ExecuteCommand(int command_id) = 0; 49 virtual void ExecuteCommand(int command_id) = 0;
50 50
51 // Notifies the delegate that the menu has closed.
52 virtual void MenuClosed();
53
51 protected: 54 protected:
52 virtual ~Delegate() {} 55 virtual ~Delegate() {}
53 }; 56 };
54 57
55 // The Delegate can be NULL, though if it is items can't be checked or 58 // The Delegate can be NULL, though if it is items can't be checked or
56 // disabled. 59 // disabled.
57 explicit SimpleMenuModel(Delegate* delegate); 60 explicit SimpleMenuModel(Delegate* delegate);
58 virtual ~SimpleMenuModel(); 61 virtual ~SimpleMenuModel();
59 62
60 // Methods for adding items to the model. 63 // Methods for adding items to the model.
(...skipping 47 matching lines...) Expand 10 before | Expand all | Expand 10 after
108 ui::Accelerator* accelerator) const; 111 ui::Accelerator* accelerator) const;
109 virtual bool IsItemCheckedAt(int index) const; 112 virtual bool IsItemCheckedAt(int index) const;
110 virtual int GetGroupIdAt(int index) const; 113 virtual int GetGroupIdAt(int index) const;
111 virtual bool GetIconAt(int index, SkBitmap* icon) const; 114 virtual bool GetIconAt(int index, SkBitmap* icon) const;
112 virtual ui::ButtonMenuItemModel* GetButtonMenuItemAt(int index) const; 115 virtual ui::ButtonMenuItemModel* GetButtonMenuItemAt(int index) const;
113 virtual bool IsEnabledAt(int index) const; 116 virtual bool IsEnabledAt(int index) const;
114 virtual bool IsVisibleAt(int index) const; 117 virtual bool IsVisibleAt(int index) const;
115 virtual void HighlightChangedTo(int index); 118 virtual void HighlightChangedTo(int index);
116 virtual void ActivatedAt(int index); 119 virtual void ActivatedAt(int index);
117 virtual MenuModel* GetSubmenuModelAt(int index) const; 120 virtual MenuModel* GetSubmenuModelAt(int index) const;
121 virtual void MenuClosed();
118 122
119 protected: 123 protected:
120 // Some variants of this model (SystemMenuModel) relies on items to be 124 // Some variants of this model (SystemMenuModel) relies on items to be
121 // inserted backwards. This is counter-intuitive for the API, so rather than 125 // inserted backwards. This is counter-intuitive for the API, so rather than
122 // forcing customers to insert things backwards, we return the indices 126 // forcing customers to insert things backwards, we return the indices
123 // backwards instead. That's what this method is for. By default, it just 127 // backwards instead. That's what this method is for. By default, it just
124 // returns what it's passed. 128 // returns what it's passed.
125 virtual int FlipIndex(int index) const; 129 virtual int FlipIndex(int index) const;
126 130
127 Delegate* delegate() { return delegate_; } 131 Delegate* delegate() { return delegate_; }
128 132
129 private: 133 private:
130 struct Item; 134 struct Item;
131 135
132 // Functions for inserting items into |items_|. 136 // Functions for inserting items into |items_|.
133 void AppendItem(const Item& item); 137 void AppendItem(const Item& item);
134 void InsertItemAtIndex(const Item& item, int index); 138 void InsertItemAtIndex(const Item& item, int index);
135 void ValidateItem(const Item& item); 139 void ValidateItem(const Item& item);
136 140
137 std::vector<Item> items_; 141 std::vector<Item> items_;
138 142
139 Delegate* delegate_; 143 Delegate* delegate_;
140 144
141 DISALLOW_COPY_AND_ASSIGN(SimpleMenuModel); 145 DISALLOW_COPY_AND_ASSIGN(SimpleMenuModel);
142 }; 146 };
143 147
144 } // namespace ui 148 } // namespace ui
145 149
146 #endif // UI_BASE_MODELS_SIMPLE_MENU_MODEL_H_ 150 #endif // UI_BASE_MODELS_SIMPLE_MENU_MODEL_H_
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