Index: media/filters/audio_renderer_base.cc |
diff --git a/media/filters/audio_renderer_base.cc b/media/filters/audio_renderer_base.cc |
index d3305211b68873cb28c538cb993b9a38993d4400..9d7783f6d912b5653ebfe6b43a2c3f0eb3c9a19c 100644 |
--- a/media/filters/audio_renderer_base.cc |
+++ b/media/filters/audio_renderer_base.cc |
@@ -28,7 +28,7 @@ AudioRendererBase::~AudioRendererBase() { |
} |
void AudioRendererBase::Play(FilterCallback* callback) { |
- AutoLock auto_lock(lock_); |
+ base::AutoLock auto_lock(lock_); |
DCHECK_EQ(kPaused, state_); |
scoped_ptr<FilterCallback> c(callback); |
state_ = kPlaying; |
@@ -36,7 +36,7 @@ void AudioRendererBase::Play(FilterCallback* callback) { |
} |
void AudioRendererBase::Pause(FilterCallback* callback) { |
- AutoLock auto_lock(lock_); |
+ base::AutoLock auto_lock(lock_); |
DCHECK_EQ(kPlaying, state_); |
pause_callback_.reset(callback); |
state_ = kPaused; |
@@ -53,7 +53,7 @@ void AudioRendererBase::Pause(FilterCallback* callback) { |
void AudioRendererBase::Stop(FilterCallback* callback) { |
OnStop(); |
{ |
- AutoLock auto_lock(lock_); |
+ base::AutoLock auto_lock(lock_); |
state_ = kStopped; |
algorithm_.reset(NULL); |
} |
@@ -64,7 +64,7 @@ void AudioRendererBase::Stop(FilterCallback* callback) { |
} |
void AudioRendererBase::Seek(base::TimeDelta time, FilterCallback* callback) { |
- AutoLock auto_lock(lock_); |
+ base::AutoLock auto_lock(lock_); |
DCHECK_EQ(kPaused, state_); |
DCHECK_EQ(0u, pending_reads_) << "Pending reads should have completed"; |
state_ = kSeeking; |
@@ -129,7 +129,7 @@ void AudioRendererBase::Initialize(AudioDecoder* decoder, |
} |
bool AudioRendererBase::HasEnded() { |
- AutoLock auto_lock(lock_); |
+ base::AutoLock auto_lock(lock_); |
if (rendered_end_of_stream_) { |
DCHECK(algorithm_->IsQueueEmpty()) |
<< "Audio queue should be empty if we have rendered end of stream"; |
@@ -138,7 +138,7 @@ bool AudioRendererBase::HasEnded() { |
} |
void AudioRendererBase::ConsumeAudioSamples(scoped_refptr<Buffer> buffer_in) { |
- AutoLock auto_lock(lock_); |
+ base::AutoLock auto_lock(lock_); |
DCHECK(state_ == kPaused || state_ == kSeeking || state_ == kPlaying); |
DCHECK_GT(pending_reads_, 0u); |
--pending_reads_; |
@@ -191,7 +191,7 @@ uint32 AudioRendererBase::FillBuffer(uint8* dest, |
base::TimeDelta last_fill_buffer_time; |
size_t dest_written = 0; |
{ |
- AutoLock auto_lock(lock_); |
+ base::AutoLock auto_lock(lock_); |
// Mute audio by returning 0 when not playing. |
if (state_ != kPlaying) { |