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Side by Side Diff: media/audio/audio_output_controller.h

Issue 6142009: Upating the app, ceee, chrome, ipc, media, and net directories to use the correct lock.h file. (Closed) Base URL: http://git.chromium.org/git/chromium.git@trunk
Patch Set: Unified patch updating all references to the new base/synchronization/lock.h Created 9 years, 11 months ago
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1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef MEDIA_AUDIO_AUDIO_OUTPUT_CONTROLLER_H_ 5 #ifndef MEDIA_AUDIO_AUDIO_OUTPUT_CONTROLLER_H_
6 #define MEDIA_AUDIO_AUDIO_OUTPUT_CONTROLLER_H_ 6 #define MEDIA_AUDIO_AUDIO_OUTPUT_CONTROLLER_H_
7 7
8 #include "base/lock.h"
9 #include "base/ref_counted.h" 8 #include "base/ref_counted.h"
10 #include "base/scoped_ptr.h" 9 #include "base/scoped_ptr.h"
10 #include "base/synchronization/lock.h"
11 #include "base/time.h" 11 #include "base/time.h"
12 #include "media/audio/audio_buffers_state.h" 12 #include "media/audio/audio_buffers_state.h"
13 #include "media/audio/audio_io.h" 13 #include "media/audio/audio_io.h"
14 #include "media/audio/audio_manager.h" 14 #include "media/audio/audio_manager.h"
15 #include "media/audio/simple_sources.h" 15 #include "media/audio/simple_sources.h"
16 16
17 class MessageLoop; 17 class MessageLoop;
18 class Task; 18 class Task;
19 19
20 // An AudioOutputController controls an AudioOutputStream and provides data 20 // An AudioOutputController controls an AudioOutputStream and provides data
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180 double volume_; 180 double volume_;
181 181
182 // |state_| is written on the audio controller thread and is read on the 182 // |state_| is written on the audio controller thread and is read on the
183 // hardware audio thread. These operations need to be locked. But lock 183 // hardware audio thread. These operations need to be locked. But lock
184 // is not required for reading on the audio controller thread. 184 // is not required for reading on the audio controller thread.
185 State state_; 185 State state_;
186 186
187 AudioBuffersState buffers_state_; 187 AudioBuffersState buffers_state_;
188 188
189 // The |lock_| must be acquired whenever we access |buffer_|. 189 // The |lock_| must be acquired whenever we access |buffer_|.
190 Lock lock_; 190 base::Lock lock_;
191 191
192 media::SeekableBuffer buffer_; 192 media::SeekableBuffer buffer_;
193 193
194 bool pending_request_; 194 bool pending_request_;
195 195
196 // SyncReader is used only in low latency mode for synchronous reading. 196 // SyncReader is used only in low latency mode for synchronous reading.
197 SyncReader* sync_reader_; 197 SyncReader* sync_reader_;
198 198
199 // The message loop of audio thread that this object runs on. 199 // The message loop of audio thread that this object runs on.
200 MessageLoop* message_loop_; 200 MessageLoop* message_loop_;
201 201
202 DISALLOW_COPY_AND_ASSIGN(AudioOutputController); 202 DISALLOW_COPY_AND_ASSIGN(AudioOutputController);
203 }; 203 };
204 204
205 } // namespace media 205 } // namespace media
206 206
207 #endif // MEDIA_AUDIO_AUDIO_OUTPUT_CONTROLLER_H_ 207 #endif // MEDIA_AUDIO_AUDIO_OUTPUT_CONTROLLER_H_
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