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1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef MEDIA_AUDIO_WIN_WAVEOUT_OUTPUT_WIN_H_ | 5 #ifndef MEDIA_AUDIO_WIN_WAVEOUT_OUTPUT_WIN_H_ |
6 #define MEDIA_AUDIO_WIN_WAVEOUT_OUTPUT_WIN_H_ | 6 #define MEDIA_AUDIO_WIN_WAVEOUT_OUTPUT_WIN_H_ |
| 7 #pragma once |
7 | 8 |
8 #include <windows.h> | 9 #include <windows.h> |
9 #include <mmsystem.h> | 10 #include <mmsystem.h> |
10 #include <mmreg.h> | 11 #include <mmreg.h> |
11 | 12 |
12 #include "base/basictypes.h" | 13 #include "base/basictypes.h" |
13 #include "base/scoped_handle_win.h" | 14 #include "base/win/scoped_handle.h" |
14 #include "media/audio/audio_io.h" | 15 #include "media/audio/audio_io.h" |
15 #include "media/audio/audio_parameters.h" | 16 #include "media/audio/audio_parameters.h" |
16 | 17 |
17 class AudioManagerWin; | 18 class AudioManagerWin; |
18 | 19 |
19 // Implements PCM audio output support for Windows using the WaveXXX API. | 20 // Implements PCM audio output support for Windows using the WaveXXX API. |
20 // While not as nice as the DirectSound-based API, it should work in all target | 21 // While not as nice as the DirectSound-based API, it should work in all target |
21 // operating systems regardless or DirectX version installed. It is known that | 22 // operating systems regardless or DirectX version installed. It is known that |
22 // in some machines WaveXXX based audio is better while in others DirectSound | 23 // in some machines WaveXXX based audio is better while in others DirectSound |
23 // is better. | 24 // is better. |
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103 // Windows native structure to encode the format parameters. | 104 // Windows native structure to encode the format parameters. |
104 WAVEFORMATPCMEX format_; | 105 WAVEFORMATPCMEX format_; |
105 | 106 |
106 // Handle to the instance of the wave device. | 107 // Handle to the instance of the wave device. |
107 HWAVEOUT waveout_; | 108 HWAVEOUT waveout_; |
108 | 109 |
109 // Pointer to the first allocated audio buffer. This object owns it. | 110 // Pointer to the first allocated audio buffer. This object owns it. |
110 WAVEHDR* buffer_; | 111 WAVEHDR* buffer_; |
111 | 112 |
112 // An event that is signaled when the callback thread is ready to stop. | 113 // An event that is signaled when the callback thread is ready to stop. |
113 ScopedHandle stopped_event_; | 114 base::win::ScopedHandle stopped_event_; |
114 | 115 |
115 DISALLOW_COPY_AND_ASSIGN(PCMWaveOutAudioOutputStream); | 116 DISALLOW_COPY_AND_ASSIGN(PCMWaveOutAudioOutputStream); |
116 }; | 117 }; |
117 | 118 |
118 #endif // MEDIA_AUDIO_WIN_WAVEOUT_OUTPUT_WIN_H_ | 119 #endif // MEDIA_AUDIO_WIN_WAVEOUT_OUTPUT_WIN_H_ |
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