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| 1 Tests calling WebGL APIs with objects from other contexts |
| 2 |
| 3 On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE
". |
| 4 |
| 5 PASS contextA.useProgram(programA2) is undefined. |
| 6 PASS contextA.uniformMatrix4fv(locationA, false, mat) threw exception GL error 1
282 in uniformMatrix4fv. |
| 7 PASS contextA.useProgram(programA1) is undefined. |
| 8 PASS contextA.uniformMatrix4fv(locationA, false, mat) is undefined. |
| 9 PASS contextA.uniformMatrix4fv(0, false, mat) threw exception Error: SYNTAX_ERR:
DOM Exception 12. |
| 10 PASS contextA.useProgram(programS) is undefined. |
| 11 PASS contextA.uniform1i(locationSx, 3) is undefined. |
| 12 PASS contextA.uniform1f(locationArray0, 4.0) is undefined. |
| 13 PASS contextA.getUniform(programS, locationSx) is 3 |
| 14 PASS contextA.getUniform(programS, locationArray0) is 4.0 |
| 15 PASS contextA.useProgram(programV) is undefined. |
| 16 PASS contextA.uniform4fv(locationVec4, vec) is undefined. |
| 17 PASS contextA.getUniform(programV, locationVec4) is vec |
| 18 PASS successfullyParsed is true |
| 19 |
| 20 TEST COMPLETE |
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