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+$$ This is a pump file for generating file templates. Pump is a python |
+$$ script that is part of the Google Test suite of utilities. Description |
+$$ can be found here: |
+$$ |
+$$ http://code.google.com/p/googletest/wiki/PumpManual |
+$$ |
+ |
+$var MAX_ARITY = 6 |
+ |
+// Copyright (c) 2011 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef BASE_CALLBACK_H_ |
+#define BASE_CALLBACK_H_ |
+#pragma once |
+ |
+#include "base/callback_helpers.h" |
+#include "base/callback_old.h" |
+ |
+// New, super-duper, unified Callback system. This will eventually replace |
+// NewRunnableMethod, NewRunnableFunction, CreateFunctor, and CreateCallback |
+// systems currently in the Chromium code base. |
+// |
+// WHAT IS THIS: |
+// |
+// The templated Callback class is a generalized function object. Together |
+// with the Bind() function in bind.h, they provide a type-safe method for |
+// performing currying of arguments, and creating a "closure." |
+// |
+// In programing languages, a closure is a first-class function where all its |
+// parameters have been bound (usually via currying). Closures are well |
+// suited for representing, and passing around a unit of delayed execution. |
+// They are used in Chromium code to schedule tasks on different MessageLoops. |
+// |
+// |
+// MEMORY MANAGEMENT AND PASSING |
+// |
+// The Callback objects themselves should be passed by const-reference, and |
+// stored by copy. They internally store their state via a refcounted class |
+// and thus do not need to be deleted. |
+// |
+// The reason to pass via a const-reference is to avoid unnecessary |
+// AddRef/Release pairs to the internal state. |
+// |
+// |
+// EXAMPLE USAGE: |
+// |
+// /* Binding a normal function. */ |
+// int Return5() { return 5; } |
+// base::Callback<int(int)> func_cb = base::Bind(&Return5); |
+// LOG(INFO) << func_cb.Run(5); // Prints 5. |
+// |
+// void PrintHi() { LOG(INFO) << "hi."; } |
+// base::Closure void_func_cb = base::Bind(&PrintHi); |
+// LOG(INFO) << void_func_cb.Run(); // Prints: hi. |
+// |
+// /* Binding a class method. */ |
+// class Ref : public RefCountedThreadSafe<Ref> { |
+// public: |
+// int Foo() { return 3; } |
+// void PrintBye() { LOG(INFO) << "bye."; } |
+// }; |
+// scoped_refptr<Ref> ref = new Ref(); |
+// base::Callback<int(void)> ref_cb = base::Bind(&Ref::Foo, ref.get()); |
+// LOG(INFO) << ref_cb.Run(); // Prints out 3. |
+// |
+// base::Closure void_ref_cb = base::Bind(&Ref::PrintBye, ref.get()); |
+// void_ref_cb.Run(); // Prints: bye. |
+// |
+// /* Binding a class method in a non-refcounted class. |
+// * |
+// * WARNING: You must be sure the referee outlives the callback! |
+// * This is particularly important if you post a closure to a |
+// * MessageLoop because then it becomes hard to know what the |
+// * lifetime of the referee needs to be. |
+// */ |
+// class NoRef { |
+// public: |
+// int Foo() { return 4; } |
+// void PrintWhy() { LOG(INFO) << "why???"; } |
+// }; |
+// NoRef no_ref; |
+// base::Callback<int(void)> base::no_ref_cb = |
+// base::Bind(&NoRef::Foo, base::Unretained(&no_ref)); |
+// LOG(INFO) << ref_cb.Run(); // Prints out 4. |
+// |
+// base::Closure void_no_ref_cb = |
+// base::Bind(&NoRef::PrintWhy, base::Unretained(no_ref)); |
+// void_no_ref_cb.Run(); // Prints: why??? |
+// |
+// /* Binding a reference. */ |
+// int Identity(int n) { return n; } |
+// int value = 1; |
+// base::Callback<int(void)> bound_copy_cb = base::Bind(&Identity, value); |
+// base::Callback<int(void)> bound_ref_cb = |
+// base::Bind(&Identity, base::ConstRef(value)); |
+// LOG(INFO) << bound_copy_cb.Run(); // Prints 1. |
+// LOG(INFO) << bound_ref_cb.Run(); // Prints 1. |
+// value = 2; |
+// LOG(INFO) << bound_copy_cb.Run(); // Prints 1. |
+// LOG(INFO) << bound_ref_cb.Run(); // Prints 2. |
+// |
+// |
+// WHERE IS THIS DESIGN FROM: |
+// |
+// The design Callback and Bind is heavily influenced by C++'s |
+// tr1::function/tr1::bind, and by the "Google Callback" system used inside |
+// Google. |
+// |
+// |
+// HOW THE IMPLEMENTATION WORKS: |
+// |
+// There are three main components to the system: |
+// 1) The Callback classes. |
+// 2) The Bind() functions. |
+// 3) The arguments wrappers (eg., Unretained() and ConstRef()). |
+// |
+// The Callback classes represent a generic function pointer. Internally, |
+// it stores a refcounted piece of state that represents the target function |
+// and all its bound parameters. Each Callback specialization has a templated |
+// constructor that takes an InvokerStorageHolder<> object. In the context of |
+// the constructor, the static type of this InvokerStorageHolder<> object |
+// uniquely identifies the function it is representing, all its bound |
+// parameters, and a DoInvoke() that is capable of invoking the target. |
+// |
+// Callback's constructor is takes the InvokerStorageHolder<> that has the |
+// full static type and erases the target function type, and the bound |
+// parameters. It does this by storing a pointer to the specific DoInvoke() |
+// function, and upcasting the state of InvokerStorageHolder<> to a |
+// InvokerStorageBase. This is safe as long as this InvokerStorageBase pointer |
+// is only used with the stored DoInvoke() pointer. |
+// |
+// To create InvokerStorageHolder<> objects, we use the Bind() functions. |
+// These functions, along with a set of internal templates, are reponsible for |
+// |
+// - Unwrapping the function signature into return type, and parameters |
+// - Determining the number of parameters that are bound |
+// - Creating the storage for the bound parameters |
+// - Performing compile-time asserts to avoid error-prone behavior |
+// - Returning an InvokerStorageHolder<> with an DoInvoke() that has an arity |
+// matching the number of unbound parameters, and knows the correct |
+// refcounting semantics for the target object if we are binding a class |
+// method. |
+// |
+// The Bind functions do the above using type-inference, and template |
+// specializations. |
+// |
+// By default Bind() will store copies of all bound parameters, and attempt |
+// to refcount a target object if the function being bound is a class method. |
+// |
+// To change this behavior, we introduce a set of argument wrappers |
+// (eg. Unretained(), and ConstRef()). These are simple container templates |
+// that are passed by value, and wrap a pointer to argument. See the |
+// file-level comment in base/bind_helpers.h for more info. |
+// |
+// These types are passed to the Unwrap() functions, and the MaybeRefcount() |
+// functions respectively to modify the behavior of Bind(). The Unwrap() |
+// and MaybeRefcount() functions change behavior by doing partial |
+// specialization based on whether or not a parameter is a wrapper type. |
+// |
+// ConstRef() is similar to tr1::cref. Unretained() is specific to Chromium. |
+// |
+// |
+// WHY NOT TR1 FUNCTION/BIND? |
+// |
+// Direct use of tr1::function and tr1::bind was considered, but ultimately |
+// rejected because of the number of copy constructors invocations involved |
+// in the binding of arguments during construction, and the forwarding of |
+// arguments during invocation. These copies will no longer be an issue in |
+// C++0x because C++0x will support rvalue reference allowing for the compiler |
+// to avoid these copies. However, waiting for C++0x is not an option. |
+// |
+// Measured with valgrind on gcc version 4.4.3 (Ubuntu 4.4.3-4ubuntu5), the |
+// tr1::bind call itself will invoke a non-trivial copy constructor three times |
+// for each bound parameter. Also, each when passing a tr1::function, each |
+// bound argument will be copied again. |
+// |
+// In addition to the copies taken at binding and invocation, copying a |
+// tr1::function causes a copy to be made of all the bound parameters and |
+// state. |
+// |
+// Furthermore, in Chromium, it is desirable for the Callback to take a |
+// reference on a target object when representing a class method call. This |
+// is not supported by tr1. |
+// |
+// Lastly, tr1::function and tr1::bind has a more general and flexible API. |
+// This includes things like argument reordering by use of |
+// tr1::bind::placeholder, support for non-const reference parameters, and some |
+// limited amount of subtyping of the tr1::function object (eg., |
+// tr1::function<int(int)> is convertible to tr1::function<void(int)>). |
+// |
+// These are not features that are required in Chromium. Some of them, such as |
+// allowing for reference parameters, and subtyping of functions, may actually |
+// because a source of errors. Removing support for these features actually |
+// allows for a simpler implementation, and a terser Currying API. |
+// |
+// |
+// WHY NOT GOOGLE CALLBACKS? |
+// |
+// The Google callback system also does not support refcounting. Furthermore, |
+// its implementation has a number of strange edge cases with respect to type |
+// conversion of its arguments. In particular, the argument's constness must |
+// at times match exactly the function signature, or the type-inference might |
+// break. Given the above, writing a custom solution was easier. |
+// |
+// |
+// MISSING FUNCTIONALITY |
+// - Invoking the return of Bind. Bind(&foo).Run() does not work; |
+// - Binding arrays to functions that take a non-const pointer. |
+// Example: |
+// void Foo(const char* ptr); |
+// void Bar(char* ptr); |
+// Bind(&Foo, "test"); |
+// Bind(&Bar, "test"); // This fails because ptr is not const. |
+ |
+namespace base { |
+ |
+// First, we forward declare the Callback class template. This informs the |
+// compiler that the template only has 1 type parameter which is the function |
+// signature that the Callback is representing. |
+// |
+// After this, create template specializations for 0-$(MAX_ARITY) parameters. Note that |
+// even though the template typelist grows, the specialization still |
+// only has one type: the function signature. |
+template <typename Sig> |
+class Callback; |
+ |
+ |
+$range ARITY 0..MAX_ARITY |
+$for ARITY [[ |
+$range ARG 1..ARITY |
+ |
+$if ARITY == 0 [[ |
+template <typename R> |
+class Callback<R(void)> { |
+]] $else [[ |
+template <typename R, $for ARG , [[typename A$(ARG)]]> |
+class Callback<R($for ARG , [[A$(ARG)]])> { |
+]] |
+ |
+ public: |
+ typedef R(*PolymorphicInvoke)(internal::InvokerStorageBase*[[]] |
+$if ARITY != 0 [[, ]] |
+$for ARG , |
+ [[const A$(ARG)&]]); |
+ |
+ Callback() : polymorphic_invoke_(NULL) { } |
+ |
+ // We pass InvokerStorageHolder by const ref to avoid incurring an |
+ // unnecessary AddRef/Unref pair even though we will modify the object. |
+ // We cannot use a normal reference because the compiler will warn |
+ // since this is often used on a return value, which is a temporary. |
+ // |
+ // Note that this constructor CANNOT be explicit, and that Bind() CANNOT |
+ // return the exact Callback<> type. See base/bind.h for details. |
+ template <typename T> |
+ Callback(const internal::InvokerStorageHolder<T>& invoker_holder) |
+ : polymorphic_invoke_(&T::FunctionTraits::DoInvoke) { |
+ invoker_storage_.swap(invoker_holder.invoker_storage_); |
+ } |
+ |
+ |
+$if ARITY == 0 [[ |
+ R Run(void) const { |
+]] $else [[ |
+ R Run($for ARG , |
+ [[const A$(ARG)& a$(ARG)]]) const { |
+]] |
+ |
+ return polymorphic_invoke_(invoker_storage_.get()[[]] |
+$if ARITY != 0 [[, ]] |
+$for ARG , |
+ [[a$(ARG)]]); |
+ } |
+ |
+ private: |
+ scoped_refptr<internal::InvokerStorageBase> invoker_storage_; |
+ PolymorphicInvoke polymorphic_invoke_; |
+}; |
+ |
+ |
+]] $$ for ARITY |
+ |
+// Syntactic sugar to make Callbacks<void(void)> easier to declare since it |
+// will be used in a lot of APIs with delayed execution. |
+typedef Callback<void(void)> Closure; |
+ |
+} // namespace base |
+ |
+#endif // BASE_CALLBACK_H |