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1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This is a cross platform interface for helper functions related to | 5 // This is a cross platform interface for helper functions related to |
6 // debuggers. You should use this to test if you're running under a debugger, | 6 // debuggers. You should use this to test if you're running under a debugger, |
7 // and if you would like to yield (breakpoint) into the debugger. | 7 // and if you would like to yield (breakpoint) into the debugger. |
8 | 8 |
9 #ifndef BASE_DEBUG_DEBUGGER_H | 9 #ifndef BASE_DEBUG_DEBUGGER_H |
10 #define BASE_DEBUG_DEBUGGER_H | 10 #define BASE_DEBUG_DEBUGGER_H |
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26 // On OS X, the underlying mechanism doesn't work when the sandbox is enabled. | 26 // On OS X, the underlying mechanism doesn't work when the sandbox is enabled. |
27 // To get around this, this function caches its value. | 27 // To get around this, this function caches its value. |
28 // | 28 // |
29 // WARNING: Because of this, on OS X, a call MUST be made to this function | 29 // WARNING: Because of this, on OS X, a call MUST be made to this function |
30 // BEFORE the sandbox is enabled. | 30 // BEFORE the sandbox is enabled. |
31 bool BeingDebugged(); | 31 bool BeingDebugged(); |
32 | 32 |
33 // Break into the debugger, assumes a debugger is present. | 33 // Break into the debugger, assumes a debugger is present. |
34 void BreakDebugger(); | 34 void BreakDebugger(); |
35 | 35 |
| 36 // Used in test code, this controls whether showing dialogs and breaking into |
| 37 // the debugger is suppressed for debug errors, even in debug mode (normally |
| 38 // release mode doesn't do this stuff -- this is controlled separately). |
| 39 // Normally UI is not suppressed. This is normally used when running automated |
| 40 // tests where we want a crash rather than a dialog or a debugger. |
| 41 void SetSuppressDebugUI(bool suppress); |
| 42 bool IsDebugUISuppressed(); |
| 43 |
36 } // namespace debug | 44 } // namespace debug |
37 } // namespace base | 45 } // namespace base |
38 | 46 |
39 #endif // BASE_DEBUG_DEBUGGER_H | 47 #endif // BASE_DEBUG_DEBUGGER_H |
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