| Index: src/ia32/virtual-frame-ia32.cc
|
| ===================================================================
|
| --- src/ia32/virtual-frame-ia32.cc (revision 3954)
|
| +++ src/ia32/virtual-frame-ia32.cc (working copy)
|
| @@ -895,30 +895,39 @@
|
| }
|
|
|
|
|
| +// This function assumes that the only results that could be in a_reg or b_reg
|
| +// are a and b. Other results can be live, but must not be in a_reg or b_reg.
|
| +void VirtualFrame::MoveResultsToRegisters(Result* a,
|
| + Result* b,
|
| + Register a_reg,
|
| + Register b_reg) {
|
| + if (a->is_register() && a->reg().is(a_reg)) {
|
| + b->ToRegister(b_reg);
|
| + } else if (!cgen()->allocator()->is_used(a_reg)) {
|
| + a->ToRegister(a_reg);
|
| + b->ToRegister(b_reg);
|
| + } else if (cgen()->allocator()->is_used(b_reg)) {
|
| + // a must be in b_reg, b in a_reg.
|
| + __ xchg(a_reg, b_reg);
|
| + // Results a and b will be invalidated, so it is ok if they are switched.
|
| + } else {
|
| + b->ToRegister(b_reg);
|
| + a->ToRegister(a_reg);
|
| + }
|
| + a->Unuse();
|
| + b->Unuse();
|
| +}
|
| +
|
| +
|
| Result VirtualFrame::CallLoadIC(RelocInfo::Mode mode) {
|
| // Name and receiver are on the top of the frame. The IC expects
|
| // name in ecx and receiver in eax.
|
| - Handle<Code> ic(Builtins::builtin(Builtins::LoadIC_Initialize));
|
| Result name = Pop();
|
| Result receiver = Pop();
|
| PrepareForCall(0, 0); // No stack arguments.
|
| - // Move results to the right registers:
|
| - if (name.is_register() && name.reg().is(eax)) {
|
| - if (receiver.is_register() && receiver.reg().is(ecx)) {
|
| - // Wrong registers.
|
| - __ xchg(eax, ecx);
|
| - } else {
|
| - // Register ecx is free for name, which frees eax for receiver.
|
| - name.ToRegister(ecx);
|
| - receiver.ToRegister(eax);
|
| - }
|
| - } else {
|
| - // Register eax is free for receiver, which frees ecx for name.
|
| - receiver.ToRegister(eax);
|
| - name.ToRegister(ecx);
|
| - }
|
| - name.Unuse();
|
| - receiver.Unuse();
|
| + MoveResultsToRegisters(&name, &receiver, ecx, eax);
|
| +
|
| + Handle<Code> ic(Builtins::builtin(Builtins::LoadIC_Initialize));
|
| return RawCallCodeObject(ic, mode);
|
| }
|
|
|
| @@ -928,21 +937,8 @@
|
| Result key = Pop();
|
| Result receiver = Pop();
|
| PrepareForCall(0, 0);
|
| + MoveResultsToRegisters(&key, &receiver, eax, edx);
|
|
|
| - if (!key.is_register() || !key.reg().is(edx)) {
|
| - // Register edx is available for receiver.
|
| - receiver.ToRegister(edx);
|
| - key.ToRegister(eax);
|
| - } else if (!receiver.is_register() || !receiver.reg().is(eax)) {
|
| - // Register eax is available for key.
|
| - key.ToRegister(eax);
|
| - receiver.ToRegister(edx);
|
| - } else {
|
| - __ xchg(edx, eax);
|
| - }
|
| - key.Unuse();
|
| - receiver.Unuse();
|
| -
|
| Handle<Code> ic(Builtins::builtin(Builtins::KeyedLoadIC_Initialize));
|
| return RawCallCodeObject(ic, mode);
|
| }
|
| @@ -958,41 +954,57 @@
|
| value.ToRegister(eax);
|
| __ mov(edx, Operand(esi, Context::SlotOffset(Context::GLOBAL_INDEX)));
|
| __ mov(ecx, name);
|
| + value.Unuse();
|
| } else {
|
| Result receiver = Pop();
|
| PrepareForCall(0, 0);
|
| -
|
| - if (value.is_register() && value.reg().is(edx)) {
|
| - if (receiver.is_register() && receiver.reg().is(eax)) {
|
| - // Wrong registers.
|
| - __ xchg(eax, edx);
|
| - } else {
|
| - // Register eax is free for value, which frees edx for receiver.
|
| - value.ToRegister(eax);
|
| - receiver.ToRegister(edx);
|
| - }
|
| - } else {
|
| - // Register edx is free for receiver, which guarantees eax is free for
|
| - // value.
|
| - receiver.ToRegister(edx);
|
| - value.ToRegister(eax);
|
| - }
|
| + MoveResultsToRegisters(&value, &receiver, eax, edx);
|
| }
|
| __ mov(ecx, name);
|
| - value.Unuse();
|
| return RawCallCodeObject(ic, RelocInfo::CODE_TARGET);
|
| }
|
|
|
|
|
| Result VirtualFrame::CallKeyedStoreIC() {
|
| // Value, key, and receiver are on the top of the frame. The IC
|
| - // expects value in eax and key and receiver on the stack. It does
|
| - // not drop the key and receiver.
|
| + // expects value in eax, key in ecx, and receiver in edx.
|
| + Result value = Pop();
|
| + Result key = Pop();
|
| + Result receiver = Pop();
|
| + PrepareForCall(0, 0);
|
| + if (!cgen()->allocator()->is_used(eax) ||
|
| + (value.is_register() && value.reg().is(eax))) {
|
| + value.ToRegister(eax); // No effect if value is in eax already.
|
| + MoveResultsToRegisters(&key, &receiver, ecx, edx);
|
| + value.Unuse();
|
| + } else if (!cgen()->allocator()->is_used(ecx) ||
|
| + (key.is_register() && key.reg().is(ecx))) {
|
| + // Receiver and/or key are in eax.
|
| + key.ToRegister(ecx);
|
| + MoveResultsToRegisters(&value, &receiver, eax, edx);
|
| + key.Unuse();
|
| + } else if (!cgen()->allocator()->is_used(edx) ||
|
| + (receiver.is_register() && receiver.reg().is(edx))) {
|
| + receiver.ToRegister(edx);
|
| + MoveResultsToRegisters(&key, &value, ecx, eax);
|
| + receiver.Unuse();
|
| + } else {
|
| + // All three registers are used, and no value is in the correct place.
|
| + // We have one of the two circular permutations of eax, ecx, edx.
|
| + ASSERT(value.is_register());
|
| + if (value.reg().is(ecx)) {
|
| + __ xchg(eax, edx);
|
| + __ xchg(eax, ecx);
|
| + } else {
|
| + __ xchg(eax, ecx);
|
| + __ xchg(eax, edx);
|
| + }
|
| + value.Unuse();
|
| + key.Unuse();
|
| + receiver.Unuse();
|
| + }
|
| +
|
| Handle<Code> ic(Builtins::builtin(Builtins::KeyedStoreIC_Initialize));
|
| - Result value = Pop();
|
| - PrepareForCall(2, 0); // Two stack args, neither callee-dropped.
|
| - value.ToRegister(eax);
|
| - value.Unuse();
|
| return RawCallCodeObject(ic, RelocInfo::CODE_TARGET);
|
| }
|
|
|
|
|