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| 1 // Copyright 2009 the V8 project authors. All rights reserved. | 1 // Copyright 2009 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
| 11 // with the distribution. | 11 // with the distribution. |
| 12 // * Neither the name of Google Inc. nor the names of its | 12 // * Neither the name of Google Inc. nor the names of its |
| 13 // contributors may be used to endorse or promote products derived | 13 // contributors may be used to endorse or promote products derived |
| 14 // from this software without specific prior written permission. | 14 // from this software without specific prior written permission. |
| 15 // | 15 // |
| 16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | 16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| 17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | 17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| 18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | 18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| 19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | 19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| 20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | 20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| 21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | 21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| 22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | 22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| 23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| 24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 27 | 27 |
| 28 | 28 |
| 29 #include "v8.h" | 29 #include "v8.h" |
| 30 #include "debug.h" | |
| 31 #include "debug-agent.h" | 30 #include "debug-agent.h" |
| 32 | 31 |
| 33 #ifdef ENABLE_DEBUGGER_SUPPORT | 32 #ifdef ENABLE_DEBUGGER_SUPPORT |
| 34 | |
| 35 namespace v8 { | 33 namespace v8 { |
| 36 namespace internal { | 34 namespace internal { |
| 37 | 35 |
| 38 // Public V8 debugger API message handler function. This function just delegates | 36 // Public V8 debugger API message handler function. This function just delegates |
| 39 // to the debugger agent through it's data parameter. | 37 // to the debugger agent through it's data parameter. |
| 40 void DebuggerAgentMessageHandler(const v8::Debug::Message& message) { | 38 void DebuggerAgentMessageHandler(const v8::Debug::Message& message) { |
| 41 DebuggerAgent::instance_->DebuggerMessage(message); | 39 DebuggerAgent::instance_->DebuggerMessage(message); |
| 42 } | 40 } |
| 43 | 41 |
| 44 // static | 42 // static |
| (...skipping 117 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 162 | 160 |
| 163 | 161 |
| 164 void DebuggerAgentSession::Run() { | 162 void DebuggerAgentSession::Run() { |
| 165 // Send the hello message. | 163 // Send the hello message. |
| 166 bool ok = DebuggerAgentUtil::SendConnectMessage(client_, *agent_->name_); | 164 bool ok = DebuggerAgentUtil::SendConnectMessage(client_, *agent_->name_); |
| 167 if (!ok) return; | 165 if (!ok) return; |
| 168 | 166 |
| 169 while (true) { | 167 while (true) { |
| 170 // Read data from the debugger front end. | 168 // Read data from the debugger front end. |
| 171 SmartPointer<char> message = DebuggerAgentUtil::ReceiveMessage(client_); | 169 SmartPointer<char> message = DebuggerAgentUtil::ReceiveMessage(client_); |
| 172 | 170 if (*message == NULL) { |
| 173 const char* msg = *message; | 171 // Session is closed. |
| 174 bool is_closing_session = (msg == NULL); | 172 agent_->OnSessionClosed(this); |
| 175 | 173 return; |
| 176 if (msg == NULL) { | |
| 177 // If we lost the connection, then simulate a disconnect msg: | |
| 178 msg = "{\"seq\":1,\"type\":\"request\",\"command\":\"disconnect\"}"; | |
| 179 | |
| 180 } else { | |
| 181 // Check if we're getting a disconnect request: | |
| 182 const char* disconnectRequestStr = | |
| 183 "\"type\":\"request\",\"command\":\"disconnect\"}"; | |
| 184 const char* result = strstr(msg, disconnectRequestStr); | |
| 185 if (result != NULL) { | |
| 186 is_closing_session = true; | |
| 187 } | |
| 188 } | 174 } |
| 189 | 175 |
| 190 // Convert UTF-8 to UTF-16. | 176 // Convert UTF-8 to UTF-16. |
| 191 unibrow::Utf8InputBuffer<> buf(msg, StrLength(msg)); | 177 unibrow::Utf8InputBuffer<> buf(*message, |
| 178 StrLength(*message)); |
| 192 int len = 0; | 179 int len = 0; |
| 193 while (buf.has_more()) { | 180 while (buf.has_more()) { |
| 194 buf.GetNext(); | 181 buf.GetNext(); |
| 195 len++; | 182 len++; |
| 196 } | 183 } |
| 197 ScopedVector<int16_t> temp(len + 1); | 184 ScopedVector<int16_t> temp(len + 1); |
| 198 buf.Reset(msg, StrLength(msg)); | 185 buf.Reset(*message, StrLength(*message)); |
| 199 for (int i = 0; i < len; i++) { | 186 for (int i = 0; i < len; i++) { |
| 200 temp[i] = buf.GetNext(); | 187 temp[i] = buf.GetNext(); |
| 201 } | 188 } |
| 202 | 189 |
| 203 // Send the request received to the debugger. | 190 // Send the request received to the debugger. |
| 204 v8::Debug::SendCommand(reinterpret_cast<const uint16_t *>(temp.start()), | 191 v8::Debug::SendCommand(reinterpret_cast<const uint16_t *>(temp.start()), |
| 205 len); | 192 len); |
| 206 | |
| 207 if (is_closing_session) { | |
| 208 // Session is closed. | |
| 209 agent_->OnSessionClosed(this); | |
| 210 return; | |
| 211 } | |
| 212 } | 193 } |
| 213 } | 194 } |
| 214 | 195 |
| 215 | 196 |
| 216 void DebuggerAgentSession::DebuggerMessage(Vector<uint16_t> message) { | 197 void DebuggerAgentSession::DebuggerMessage(Vector<uint16_t> message) { |
| 217 DebuggerAgentUtil::SendMessage(client_, message); | 198 DebuggerAgentUtil::SendMessage(client_, message); |
| 218 } | 199 } |
| 219 | 200 |
| 220 | 201 |
| 221 void DebuggerAgentSession::Shutdown() { | 202 void DebuggerAgentSession::Shutdown() { |
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| 437 return total_received; | 418 return total_received; |
| 438 } | 419 } |
| 439 total_received += received; | 420 total_received += received; |
| 440 } | 421 } |
| 441 return total_received; | 422 return total_received; |
| 442 } | 423 } |
| 443 | 424 |
| 444 } } // namespace v8::internal | 425 } } // namespace v8::internal |
| 445 | 426 |
| 446 #endif // ENABLE_DEBUGGER_SUPPORT | 427 #endif // ENABLE_DEBUGGER_SUPPORT |
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