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1 // Copyright 2009 the V8 project authors. All rights reserved. | 1 // Copyright 2009 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
11 // with the distribution. | 11 // with the distribution. |
12 // * Neither the name of Google Inc. nor the names of its | 12 // * Neither the name of Google Inc. nor the names of its |
13 // contributors may be used to endorse or promote products derived | 13 // contributors may be used to endorse or promote products derived |
14 // from this software without specific prior written permission. | 14 // from this software without specific prior written permission. |
15 // | 15 // |
16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | 16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | 17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | 18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | 19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | 20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | 21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | 22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
27 | 27 |
28 | 28 |
29 #include "v8.h" | 29 #include "v8.h" |
30 #include "debug.h" | |
31 #include "debug-agent.h" | 30 #include "debug-agent.h" |
32 | 31 |
33 #ifdef ENABLE_DEBUGGER_SUPPORT | 32 #ifdef ENABLE_DEBUGGER_SUPPORT |
34 | |
35 namespace v8 { | 33 namespace v8 { |
36 namespace internal { | 34 namespace internal { |
37 | 35 |
38 // Public V8 debugger API message handler function. This function just delegates | 36 // Public V8 debugger API message handler function. This function just delegates |
39 // to the debugger agent through it's data parameter. | 37 // to the debugger agent through it's data parameter. |
40 void DebuggerAgentMessageHandler(const v8::Debug::Message& message) { | 38 void DebuggerAgentMessageHandler(const v8::Debug::Message& message) { |
41 DebuggerAgent::instance_->DebuggerMessage(message); | 39 DebuggerAgent::instance_->DebuggerMessage(message); |
42 } | 40 } |
43 | 41 |
44 // static | 42 // static |
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162 | 160 |
163 | 161 |
164 void DebuggerAgentSession::Run() { | 162 void DebuggerAgentSession::Run() { |
165 // Send the hello message. | 163 // Send the hello message. |
166 bool ok = DebuggerAgentUtil::SendConnectMessage(client_, *agent_->name_); | 164 bool ok = DebuggerAgentUtil::SendConnectMessage(client_, *agent_->name_); |
167 if (!ok) return; | 165 if (!ok) return; |
168 | 166 |
169 while (true) { | 167 while (true) { |
170 // Read data from the debugger front end. | 168 // Read data from the debugger front end. |
171 SmartPointer<char> message = DebuggerAgentUtil::ReceiveMessage(client_); | 169 SmartPointer<char> message = DebuggerAgentUtil::ReceiveMessage(client_); |
172 | 170 if (*message == NULL) { |
173 const char* msg = *message; | 171 // Session is closed. |
174 bool is_closing_session = (msg == NULL); | 172 agent_->OnSessionClosed(this); |
175 | 173 return; |
176 if (msg == NULL) { | |
177 // If we lost the connection, then simulate a disconnect msg: | |
178 msg = "{\"seq\":1,\"type\":\"request\",\"command\":\"disconnect\"}"; | |
179 | |
180 } else { | |
181 // Check if we're getting a disconnect request: | |
182 const char* disconnectRequestStr = | |
183 "\"type\":\"request\",\"command\":\"disconnect\"}"; | |
184 const char* result = strstr(msg, disconnectRequestStr); | |
185 if (result != NULL) { | |
186 is_closing_session = true; | |
187 } | |
188 } | 174 } |
189 | 175 |
190 // Convert UTF-8 to UTF-16. | 176 // Convert UTF-8 to UTF-16. |
191 unibrow::Utf8InputBuffer<> buf(msg, StrLength(msg)); | 177 unibrow::Utf8InputBuffer<> buf(*message, |
| 178 StrLength(*message)); |
192 int len = 0; | 179 int len = 0; |
193 while (buf.has_more()) { | 180 while (buf.has_more()) { |
194 buf.GetNext(); | 181 buf.GetNext(); |
195 len++; | 182 len++; |
196 } | 183 } |
197 ScopedVector<int16_t> temp(len + 1); | 184 ScopedVector<int16_t> temp(len + 1); |
198 buf.Reset(msg, StrLength(msg)); | 185 buf.Reset(*message, StrLength(*message)); |
199 for (int i = 0; i < len; i++) { | 186 for (int i = 0; i < len; i++) { |
200 temp[i] = buf.GetNext(); | 187 temp[i] = buf.GetNext(); |
201 } | 188 } |
202 | 189 |
203 // Send the request received to the debugger. | 190 // Send the request received to the debugger. |
204 v8::Debug::SendCommand(reinterpret_cast<const uint16_t *>(temp.start()), | 191 v8::Debug::SendCommand(reinterpret_cast<const uint16_t *>(temp.start()), |
205 len); | 192 len); |
206 | |
207 if (is_closing_session) { | |
208 // Session is closed. | |
209 agent_->OnSessionClosed(this); | |
210 return; | |
211 } | |
212 } | 193 } |
213 } | 194 } |
214 | 195 |
215 | 196 |
216 void DebuggerAgentSession::DebuggerMessage(Vector<uint16_t> message) { | 197 void DebuggerAgentSession::DebuggerMessage(Vector<uint16_t> message) { |
217 DebuggerAgentUtil::SendMessage(client_, message); | 198 DebuggerAgentUtil::SendMessage(client_, message); |
218 } | 199 } |
219 | 200 |
220 | 201 |
221 void DebuggerAgentSession::Shutdown() { | 202 void DebuggerAgentSession::Shutdown() { |
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437 return total_received; | 418 return total_received; |
438 } | 419 } |
439 total_received += received; | 420 total_received += received; |
440 } | 421 } |
441 return total_received; | 422 return total_received; |
442 } | 423 } |
443 | 424 |
444 } } // namespace v8::internal | 425 } } // namespace v8::internal |
445 | 426 |
446 #endif // ENABLE_DEBUGGER_SUPPORT | 427 #endif // ENABLE_DEBUGGER_SUPPORT |
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