| Index: base/watchdog.cc
|
| ===================================================================
|
| --- base/watchdog.cc (revision 70312)
|
| +++ base/watchdog.cc (working copy)
|
| @@ -1,146 +0,0 @@
|
| -// Copyright (c) 2010 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#include "base/watchdog.h"
|
| -
|
| -#include "base/compiler_specific.h"
|
| -#include "base/logging.h"
|
| -#include "base/platform_thread.h"
|
| -
|
| -using base::TimeDelta;
|
| -using base::TimeTicks;
|
| -
|
| -//------------------------------------------------------------------------------
|
| -// Public API methods.
|
| -
|
| -// Start thread running in a Disarmed state.
|
| -Watchdog::Watchdog(const TimeDelta& duration,
|
| - const std::string& thread_watched_name,
|
| - bool enabled)
|
| - : init_successful_(false),
|
| - lock_(),
|
| - condition_variable_(&lock_),
|
| - state_(DISARMED),
|
| - duration_(duration),
|
| - thread_watched_name_(thread_watched_name),
|
| - ALLOW_THIS_IN_INITIALIZER_LIST(delegate_(this)) {
|
| - if (!enabled)
|
| - return; // Don't start thread, or doing anything really.
|
| - init_successful_ = PlatformThread::Create(0, // Default stack size.
|
| - &delegate_,
|
| - &handle_);
|
| - DCHECK(init_successful_);
|
| -}
|
| -
|
| -// Notify watchdog thread, and wait for it to finish up.
|
| -Watchdog::~Watchdog() {
|
| - if (!init_successful_)
|
| - return;
|
| - {
|
| - AutoLock lock(lock_);
|
| - state_ = SHUTDOWN;
|
| - }
|
| - condition_variable_.Signal();
|
| - PlatformThread::Join(handle_);
|
| -}
|
| -
|
| -void Watchdog::Arm() {
|
| - ArmAtStartTime(TimeTicks::Now());
|
| -}
|
| -
|
| -void Watchdog::ArmSomeTimeDeltaAgo(const TimeDelta& time_delta) {
|
| - ArmAtStartTime(TimeTicks::Now() - time_delta);
|
| -}
|
| -
|
| -// Start clock for watchdog.
|
| -void Watchdog::ArmAtStartTime(const TimeTicks start_time) {
|
| - {
|
| - AutoLock lock(lock_);
|
| - start_time_ = start_time;
|
| - state_ = ARMED;
|
| - }
|
| - // Force watchdog to wake up, and go to sleep with the timer ticking with the
|
| - // proper duration.
|
| - condition_variable_.Signal();
|
| -}
|
| -
|
| -// Disable watchdog so that it won't do anything when time expires.
|
| -void Watchdog::Disarm() {
|
| - AutoLock lock(lock_);
|
| - state_ = DISARMED;
|
| - // We don't need to signal, as the watchdog will eventually wake up, and it
|
| - // will check its state and time, and act accordingly.
|
| -}
|
| -
|
| -void Watchdog::Alarm() {
|
| - DVLOG(1) << "Watchdog alarmed for " << thread_watched_name_;
|
| -}
|
| -
|
| -//------------------------------------------------------------------------------
|
| -// Internal private methods that the watchdog thread uses.
|
| -
|
| -void Watchdog::ThreadDelegate::ThreadMain() {
|
| - SetThreadName();
|
| - TimeDelta remaining_duration;
|
| - while (1) {
|
| - AutoLock lock(watchdog_->lock_);
|
| - while (DISARMED == watchdog_->state_)
|
| - watchdog_->condition_variable_.Wait();
|
| - if (SHUTDOWN == watchdog_->state_)
|
| - return;
|
| - DCHECK(ARMED == watchdog_->state_);
|
| - remaining_duration = watchdog_->duration_ -
|
| - (TimeTicks::Now() - watchdog_->start_time_);
|
| - if (remaining_duration.InMilliseconds() > 0) {
|
| - // Spurios wake? Timer drifts? Go back to sleep for remaining time.
|
| - watchdog_->condition_variable_.TimedWait(remaining_duration);
|
| - continue;
|
| - }
|
| - // We overslept, so this seems like a real alarm.
|
| - // Watch out for a user that stopped the debugger on a different alarm!
|
| - {
|
| - AutoLock static_lock(static_lock_);
|
| - if (last_debugged_alarm_time_ > watchdog_->start_time_) {
|
| - // False alarm: we started our clock before the debugger break (last
|
| - // alarm time).
|
| - watchdog_->start_time_ += last_debugged_alarm_delay_;
|
| - if (last_debugged_alarm_time_ > watchdog_->start_time_)
|
| - // Too many alarms must have taken place.
|
| - watchdog_->state_ = DISARMED;
|
| - continue;
|
| - }
|
| - }
|
| - watchdog_->state_ = DISARMED; // Only alarm at most once.
|
| - TimeTicks last_alarm_time = TimeTicks::Now();
|
| - watchdog_->Alarm(); // Set a break point here to debug on alarms.
|
| - TimeDelta last_alarm_delay = TimeTicks::Now() - last_alarm_time;
|
| - if (last_alarm_delay <= TimeDelta::FromMilliseconds(2))
|
| - continue;
|
| - // Ignore race of two alarms/breaks going off at roughly the same time.
|
| - AutoLock static_lock(static_lock_);
|
| - // This was a real debugger break.
|
| - last_debugged_alarm_time_ = last_alarm_time;
|
| - last_debugged_alarm_delay_ = last_alarm_delay;
|
| - }
|
| -}
|
| -
|
| -void Watchdog::ThreadDelegate::SetThreadName() const {
|
| - std::string name = watchdog_->thread_watched_name_ + " Watchdog";
|
| - PlatformThread::SetName(name.c_str());
|
| - DVLOG(1) << "Watchdog active: " << name;
|
| -}
|
| -
|
| -// static
|
| -void Watchdog::ResetStaticData() {
|
| - AutoLock lock(static_lock_);
|
| - last_debugged_alarm_time_ = TimeTicks();
|
| - last_debugged_alarm_delay_ = TimeDelta();
|
| -}
|
| -
|
| -// static
|
| -Lock Watchdog::static_lock_; // Lock for access of static data...
|
| -// static
|
| -TimeTicks Watchdog::last_debugged_alarm_time_ = TimeTicks();
|
| -// static
|
| -TimeDelta Watchdog::last_debugged_alarm_delay_;
|
|
|