Index: base/simple_thread.cc |
=================================================================== |
--- base/simple_thread.cc (revision 70312) |
+++ base/simple_thread.cc (working copy) |
@@ -1,152 +0,0 @@ |
-// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#include "base/simple_thread.h" |
- |
-#include "base/logging.h" |
-#include "base/platform_thread.h" |
-#include "base/string_number_conversions.h" |
- |
-namespace base { |
- |
-void SimpleThread::Start() { |
- DCHECK(!HasBeenStarted()) << "Tried to Start a thread multiple times."; |
- bool success = PlatformThread::Create(options_.stack_size(), this, &thread_); |
- CHECK(success); |
- event_.Wait(); // Wait for the thread to complete initialization. |
-} |
- |
-void SimpleThread::Join() { |
- DCHECK(HasBeenStarted()) << "Tried to Join a never-started thread."; |
- DCHECK(!HasBeenJoined()) << "Tried to Join a thread multiple times."; |
- PlatformThread::Join(thread_); |
- joined_ = true; |
-} |
- |
-void SimpleThread::ThreadMain() { |
- tid_ = PlatformThread::CurrentId(); |
- // Construct our full name of the form "name_prefix_/TID". |
- name_.push_back('/'); |
- name_.append(IntToString(tid_)); |
- PlatformThread::SetName(name_.c_str()); |
- |
- // We've initialized our new thread, signal that we're done to Start(). |
- event_.Signal(); |
- |
- Run(); |
-} |
- |
-SimpleThread::SimpleThread(const std::string& name_prefix) |
- : name_prefix_(name_prefix), name_(name_prefix), |
- thread_(), event_(true, false), tid_(0), joined_(false) { |
-} |
- |
-SimpleThread::SimpleThread(const std::string& name_prefix, |
- const Options& options) |
- : name_prefix_(name_prefix), name_(name_prefix), options_(options), |
- thread_(), event_(true, false), tid_(0), joined_(false) { |
-} |
- |
-SimpleThread::~SimpleThread() { |
- DCHECK(HasBeenStarted()) << "SimpleThread was never started."; |
- DCHECK(HasBeenJoined()) << "SimpleThread destroyed without being Join()ed."; |
-} |
- |
-DelegateSimpleThread::DelegateSimpleThread(Delegate* delegate, |
- const std::string& name_prefix) |
- : SimpleThread(name_prefix), |
- delegate_(delegate) { |
-} |
- |
-DelegateSimpleThread::DelegateSimpleThread(Delegate* delegate, |
- const std::string& name_prefix, |
- const Options& options) |
- : SimpleThread(name_prefix, options), |
- delegate_(delegate) { |
-} |
- |
-DelegateSimpleThread::~DelegateSimpleThread() { |
-} |
- |
-void DelegateSimpleThread::Run() { |
- DCHECK(delegate_) << "Tried to call Run without a delegate (called twice?)"; |
- delegate_->Run(); |
- delegate_ = NULL; |
-} |
- |
-DelegateSimpleThreadPool::DelegateSimpleThreadPool( |
- const std::string& name_prefix, |
- int num_threads) |
- : name_prefix_(name_prefix), |
- num_threads_(num_threads), |
- dry_(true, false) { |
-} |
- |
-DelegateSimpleThreadPool::~DelegateSimpleThreadPool() { |
- DCHECK(threads_.empty()); |
- DCHECK(delegates_.empty()); |
- DCHECK(!dry_.IsSignaled()); |
-} |
- |
-void DelegateSimpleThreadPool::Start() { |
- DCHECK(threads_.empty()) << "Start() called with outstanding threads."; |
- for (int i = 0; i < num_threads_; ++i) { |
- DelegateSimpleThread* thread = new DelegateSimpleThread(this, name_prefix_); |
- thread->Start(); |
- threads_.push_back(thread); |
- } |
-} |
- |
-void DelegateSimpleThreadPool::JoinAll() { |
- DCHECK(!threads_.empty()) << "JoinAll() called with no outstanding threads."; |
- |
- // Tell all our threads to quit their worker loop. |
- AddWork(NULL, num_threads_); |
- |
- // Join and destroy all the worker threads. |
- for (int i = 0; i < num_threads_; ++i) { |
- threads_[i]->Join(); |
- delete threads_[i]; |
- } |
- threads_.clear(); |
- DCHECK(delegates_.empty()); |
-} |
- |
-void DelegateSimpleThreadPool::AddWork(Delegate* delegate, int repeat_count) { |
- AutoLock locked(lock_); |
- for (int i = 0; i < repeat_count; ++i) |
- delegates_.push(delegate); |
- // If we were empty, signal that we have work now. |
- if (!dry_.IsSignaled()) |
- dry_.Signal(); |
-} |
- |
-void DelegateSimpleThreadPool::Run() { |
- Delegate* work = NULL; |
- |
- while (true) { |
- dry_.Wait(); |
- { |
- AutoLock locked(lock_); |
- if (!dry_.IsSignaled()) |
- continue; |
- |
- DCHECK(!delegates_.empty()); |
- work = delegates_.front(); |
- delegates_.pop(); |
- |
- // Signal to any other threads that we're currently out of work. |
- if (delegates_.empty()) |
- dry_.Reset(); |
- } |
- |
- // A NULL delegate pointer signals us to quit. |
- if (!work) |
- break; |
- |
- work->Run(); |
- } |
-} |
- |
-} // namespace base |