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| 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "base/atomic_sequence_num.h" |
| 6 #include "base/string_number_conversions.h" |
| 7 #include "base/threading/simple_thread.h" |
| 8 #include "base/waitable_event.h" |
| 9 #include "testing/gtest/include/gtest/gtest.h" |
| 10 |
| 11 namespace base { |
| 12 |
| 13 namespace { |
| 14 |
| 15 class SetIntRunner : public DelegateSimpleThread::Delegate { |
| 16 public: |
| 17 SetIntRunner(int* ptr, int val) : ptr_(ptr), val_(val) { } |
| 18 ~SetIntRunner() { } |
| 19 |
| 20 virtual void Run() { |
| 21 *ptr_ = val_; |
| 22 } |
| 23 |
| 24 private: |
| 25 int* ptr_; |
| 26 int val_; |
| 27 }; |
| 28 |
| 29 class WaitEventRunner : public DelegateSimpleThread::Delegate { |
| 30 public: |
| 31 explicit WaitEventRunner(WaitableEvent* event) : event_(event) { } |
| 32 ~WaitEventRunner() { } |
| 33 |
| 34 virtual void Run() { |
| 35 EXPECT_FALSE(event_->IsSignaled()); |
| 36 event_->Signal(); |
| 37 EXPECT_TRUE(event_->IsSignaled()); |
| 38 } |
| 39 private: |
| 40 WaitableEvent* event_; |
| 41 }; |
| 42 |
| 43 class SeqRunner : public DelegateSimpleThread::Delegate { |
| 44 public: |
| 45 explicit SeqRunner(AtomicSequenceNumber* seq) : seq_(seq) { } |
| 46 virtual void Run() { |
| 47 seq_->GetNext(); |
| 48 } |
| 49 |
| 50 private: |
| 51 AtomicSequenceNumber* seq_; |
| 52 }; |
| 53 |
| 54 // We count up on a sequence number, firing on the event when we've hit our |
| 55 // expected amount, otherwise we wait on the event. This will ensure that we |
| 56 // have all threads outstanding until we hit our expected thread pool size. |
| 57 class VerifyPoolRunner : public DelegateSimpleThread::Delegate { |
| 58 public: |
| 59 VerifyPoolRunner(AtomicSequenceNumber* seq, |
| 60 int total, WaitableEvent* event) |
| 61 : seq_(seq), total_(total), event_(event) { } |
| 62 |
| 63 virtual void Run() { |
| 64 if (seq_->GetNext() == total_) { |
| 65 event_->Signal(); |
| 66 } else { |
| 67 event_->Wait(); |
| 68 } |
| 69 } |
| 70 |
| 71 private: |
| 72 AtomicSequenceNumber* seq_; |
| 73 int total_; |
| 74 WaitableEvent* event_; |
| 75 }; |
| 76 |
| 77 } // namespace |
| 78 |
| 79 TEST(SimpleThreadTest, CreateAndJoin) { |
| 80 int stack_int = 0; |
| 81 |
| 82 SetIntRunner runner(&stack_int, 7); |
| 83 EXPECT_EQ(0, stack_int); |
| 84 |
| 85 DelegateSimpleThread thread(&runner, "int_setter"); |
| 86 EXPECT_FALSE(thread.HasBeenStarted()); |
| 87 EXPECT_FALSE(thread.HasBeenJoined()); |
| 88 EXPECT_EQ(0, stack_int); |
| 89 |
| 90 thread.Start(); |
| 91 EXPECT_TRUE(thread.HasBeenStarted()); |
| 92 EXPECT_FALSE(thread.HasBeenJoined()); |
| 93 |
| 94 thread.Join(); |
| 95 EXPECT_TRUE(thread.HasBeenStarted()); |
| 96 EXPECT_TRUE(thread.HasBeenJoined()); |
| 97 EXPECT_EQ(7, stack_int); |
| 98 } |
| 99 |
| 100 TEST(SimpleThreadTest, WaitForEvent) { |
| 101 // Create a thread, and wait for it to signal us. |
| 102 WaitableEvent event(true, false); |
| 103 |
| 104 WaitEventRunner runner(&event); |
| 105 DelegateSimpleThread thread(&runner, "event_waiter"); |
| 106 |
| 107 EXPECT_FALSE(event.IsSignaled()); |
| 108 thread.Start(); |
| 109 event.Wait(); |
| 110 EXPECT_TRUE(event.IsSignaled()); |
| 111 thread.Join(); |
| 112 } |
| 113 |
| 114 TEST(SimpleThreadTest, NamedWithOptions) { |
| 115 WaitableEvent event(true, false); |
| 116 |
| 117 WaitEventRunner runner(&event); |
| 118 SimpleThread::Options options; |
| 119 DelegateSimpleThread thread(&runner, "event_waiter", options); |
| 120 EXPECT_EQ(thread.name_prefix(), "event_waiter"); |
| 121 EXPECT_FALSE(event.IsSignaled()); |
| 122 |
| 123 thread.Start(); |
| 124 EXPECT_EQ(thread.name_prefix(), "event_waiter"); |
| 125 EXPECT_EQ(thread.name(), |
| 126 std::string("event_waiter/") + IntToString(thread.tid())); |
| 127 event.Wait(); |
| 128 |
| 129 EXPECT_TRUE(event.IsSignaled()); |
| 130 thread.Join(); |
| 131 |
| 132 // We keep the name and tid, even after the thread is gone. |
| 133 EXPECT_EQ(thread.name_prefix(), "event_waiter"); |
| 134 EXPECT_EQ(thread.name(), |
| 135 std::string("event_waiter/") + IntToString(thread.tid())); |
| 136 } |
| 137 |
| 138 TEST(SimpleThreadTest, ThreadPool) { |
| 139 AtomicSequenceNumber seq; |
| 140 SeqRunner runner(&seq); |
| 141 DelegateSimpleThreadPool pool("seq_runner", 10); |
| 142 |
| 143 // Add work before we're running. |
| 144 pool.AddWork(&runner, 300); |
| 145 |
| 146 EXPECT_EQ(seq.GetNext(), 0); |
| 147 pool.Start(); |
| 148 |
| 149 // Add work while we're running. |
| 150 pool.AddWork(&runner, 300); |
| 151 |
| 152 pool.JoinAll(); |
| 153 |
| 154 EXPECT_EQ(seq.GetNext(), 601); |
| 155 |
| 156 // We can reuse our pool. Verify that all 10 threads can actually run in |
| 157 // parallel, so this test will only pass if there are actually 10 threads. |
| 158 AtomicSequenceNumber seq2; |
| 159 WaitableEvent event(true, false); |
| 160 // Changing 9 to 10, for example, would cause us JoinAll() to never return. |
| 161 VerifyPoolRunner verifier(&seq2, 9, &event); |
| 162 pool.Start(); |
| 163 |
| 164 pool.AddWork(&verifier, 10); |
| 165 |
| 166 pool.JoinAll(); |
| 167 EXPECT_EQ(seq2.GetNext(), 10); |
| 168 } |
| 169 |
| 170 } // namespace base |
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