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1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "base/atomic_sequence_num.h" | |
6 #include "base/simple_thread.h" | |
7 #include "base/string_number_conversions.h" | |
8 #include "base/waitable_event.h" | |
9 #include "testing/gtest/include/gtest/gtest.h" | |
10 | |
11 namespace { | |
12 | |
13 class SetIntRunner : public base::DelegateSimpleThread::Delegate { | |
14 public: | |
15 SetIntRunner(int* ptr, int val) : ptr_(ptr), val_(val) { } | |
16 ~SetIntRunner() { } | |
17 | |
18 virtual void Run() { | |
19 *ptr_ = val_; | |
20 } | |
21 | |
22 private: | |
23 int* ptr_; | |
24 int val_; | |
25 }; | |
26 | |
27 class WaitEventRunner : public base::DelegateSimpleThread::Delegate { | |
28 public: | |
29 explicit WaitEventRunner(base::WaitableEvent* event) : event_(event) { } | |
30 ~WaitEventRunner() { } | |
31 | |
32 virtual void Run() { | |
33 EXPECT_FALSE(event_->IsSignaled()); | |
34 event_->Signal(); | |
35 EXPECT_TRUE(event_->IsSignaled()); | |
36 } | |
37 private: | |
38 base::WaitableEvent* event_; | |
39 }; | |
40 | |
41 class SeqRunner : public base::DelegateSimpleThread::Delegate { | |
42 public: | |
43 explicit SeqRunner(base::AtomicSequenceNumber* seq) : seq_(seq) { } | |
44 virtual void Run() { | |
45 seq_->GetNext(); | |
46 } | |
47 | |
48 private: | |
49 base::AtomicSequenceNumber* seq_; | |
50 }; | |
51 | |
52 // We count up on a sequence number, firing on the event when we've hit our | |
53 // expected amount, otherwise we wait on the event. This will ensure that we | |
54 // have all threads outstanding until we hit our expected thread pool size. | |
55 class VerifyPoolRunner : public base::DelegateSimpleThread::Delegate { | |
56 public: | |
57 VerifyPoolRunner(base::AtomicSequenceNumber* seq, | |
58 int total, base::WaitableEvent* event) | |
59 : seq_(seq), total_(total), event_(event) { } | |
60 | |
61 virtual void Run() { | |
62 if (seq_->GetNext() == total_) { | |
63 event_->Signal(); | |
64 } else { | |
65 event_->Wait(); | |
66 } | |
67 } | |
68 | |
69 private: | |
70 base::AtomicSequenceNumber* seq_; | |
71 int total_; | |
72 base::WaitableEvent* event_; | |
73 }; | |
74 | |
75 } // namespace | |
76 | |
77 TEST(SimpleThreadTest, CreateAndJoin) { | |
78 int stack_int = 0; | |
79 | |
80 SetIntRunner runner(&stack_int, 7); | |
81 EXPECT_EQ(0, stack_int); | |
82 | |
83 base::DelegateSimpleThread thread(&runner, "int_setter"); | |
84 EXPECT_FALSE(thread.HasBeenStarted()); | |
85 EXPECT_FALSE(thread.HasBeenJoined()); | |
86 EXPECT_EQ(0, stack_int); | |
87 | |
88 thread.Start(); | |
89 EXPECT_TRUE(thread.HasBeenStarted()); | |
90 EXPECT_FALSE(thread.HasBeenJoined()); | |
91 | |
92 thread.Join(); | |
93 EXPECT_TRUE(thread.HasBeenStarted()); | |
94 EXPECT_TRUE(thread.HasBeenJoined()); | |
95 EXPECT_EQ(7, stack_int); | |
96 } | |
97 | |
98 TEST(SimpleThreadTest, WaitForEvent) { | |
99 // Create a thread, and wait for it to signal us. | |
100 base::WaitableEvent event(true, false); | |
101 | |
102 WaitEventRunner runner(&event); | |
103 base::DelegateSimpleThread thread(&runner, "event_waiter"); | |
104 | |
105 EXPECT_FALSE(event.IsSignaled()); | |
106 thread.Start(); | |
107 event.Wait(); | |
108 EXPECT_TRUE(event.IsSignaled()); | |
109 thread.Join(); | |
110 } | |
111 | |
112 TEST(SimpleThreadTest, NamedWithOptions) { | |
113 base::WaitableEvent event(true, false); | |
114 | |
115 WaitEventRunner runner(&event); | |
116 base::SimpleThread::Options options; | |
117 base::DelegateSimpleThread thread(&runner, "event_waiter", options); | |
118 EXPECT_EQ(thread.name_prefix(), "event_waiter"); | |
119 EXPECT_FALSE(event.IsSignaled()); | |
120 | |
121 thread.Start(); | |
122 EXPECT_EQ(thread.name_prefix(), "event_waiter"); | |
123 EXPECT_EQ(thread.name(), | |
124 std::string("event_waiter/") + base::IntToString(thread.tid())); | |
125 event.Wait(); | |
126 | |
127 EXPECT_TRUE(event.IsSignaled()); | |
128 thread.Join(); | |
129 | |
130 // We keep the name and tid, even after the thread is gone. | |
131 EXPECT_EQ(thread.name_prefix(), "event_waiter"); | |
132 EXPECT_EQ(thread.name(), | |
133 std::string("event_waiter/") + base::IntToString(thread.tid())); | |
134 } | |
135 | |
136 TEST(SimpleThreadTest, ThreadPool) { | |
137 base::AtomicSequenceNumber seq; | |
138 SeqRunner runner(&seq); | |
139 base::DelegateSimpleThreadPool pool("seq_runner", 10); | |
140 | |
141 // Add work before we're running. | |
142 pool.AddWork(&runner, 300); | |
143 | |
144 EXPECT_EQ(seq.GetNext(), 0); | |
145 pool.Start(); | |
146 | |
147 // Add work while we're running. | |
148 pool.AddWork(&runner, 300); | |
149 | |
150 pool.JoinAll(); | |
151 | |
152 EXPECT_EQ(seq.GetNext(), 601); | |
153 | |
154 // We can reuse our pool. Verify that all 10 threads can actually run in | |
155 // parallel, so this test will only pass if there are actually 10 threads. | |
156 base::AtomicSequenceNumber seq2; | |
157 base::WaitableEvent event(true, false); | |
158 // Changing 9 to 10, for example, would cause us JoinAll() to never return. | |
159 VerifyPoolRunner verifier(&seq2, 9, &event); | |
160 pool.Start(); | |
161 | |
162 pool.AddWork(&verifier, 10); | |
163 | |
164 pool.JoinAll(); | |
165 EXPECT_EQ(seq2.GetNext(), 10); | |
166 } | |
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