Chromium Code Reviews| Index: webkit/plugins/ppapi/ppb_context_3d_impl.cc |
| =================================================================== |
| --- webkit/plugins/ppapi/ppb_context_3d_impl.cc (revision 0) |
| +++ webkit/plugins/ppapi/ppb_context_3d_impl.cc (revision 0) |
| @@ -0,0 +1,183 @@ |
| +// Copyright (c) 2010 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "webkit/plugins/ppapi/ppb_context_3d_impl.h" |
| + |
| +#include "gpu/command_buffer/common/command_buffer.h" |
| +#include "ppapi/c/dev/ppb_graphics_3d_dev.h" |
| +#include "webkit/plugins/ppapi/common.h" |
| +#include "webkit/plugins/ppapi/ppapi_plugin_instance.h" |
| + |
| +namespace webkit { |
| +namespace ppapi { |
| + |
| +namespace { |
| + |
| +// Size of the transfer buffer. |
| +enum { kTransferBufferSize = 512 * 1024 }; |
| + |
| +PP_Resource Create(PP_Instance instance_id, |
| + PP_Config3D_Dev config, |
| + PP_Resource share_context, |
| + const int32_t* attrib_list) { |
| + // TODO(alokp): Support shared context. |
| + DCHECK_EQ(0, share_context); |
| + if (share_context != 0) |
| + return 0; |
| + |
| + PluginInstance* instance = ResourceTracker::Get()->GetInstance(instance_id); |
| + if (!instance) |
| + return 0; |
| + |
| + scoped_refptr<PPB_Context3D_Impl> context( |
| + new PPB_Context3D_Impl(instance->module())); |
| + if (!context->Init(instance, config, share_context, attrib_list)) { |
|
brettw
2010/12/22 22:56:21
Remove {} for consistency.
alokp
2010/12/22 23:04:49
Done.
|
| + return 0; |
| + } |
| + |
| + return context->GetReference(); |
| +} |
| + |
| +PP_Bool IsContext3D(PP_Resource resource) { |
| + return BoolToPPBool(!!Resource::GetAs<PPB_Context3D_Impl>(resource)); |
| +} |
| + |
| +int32_t GetAttrib(PP_Resource context, |
| + int32_t attribute, |
| + int32_t* value) { |
| + // TODO(alokp): Implement me. |
| + return 0; |
| +} |
| + |
| +int32_t BindSurfaces(PP_Resource context, |
| + PP_Resource draw, |
| + PP_Resource read) { |
| + // TODO(alokp): Implement me. |
| + return 0; |
| +} |
| + |
| +int32_t GetBoundSurfaces(PP_Resource context, |
| + PP_Resource* draw, |
| + PP_Resource* read) { |
| + // TODO(alokp): Implement me. |
| + return 0; |
| +} |
| + |
| +int32_t SwapBuffers(PP_Resource context_id, |
| + PP_CompletionCallback callback) { |
| + scoped_refptr<PPB_Context3D_Impl> context( |
| + Resource::GetAs<PPB_Context3D_Impl>(context_id)); |
| + return context->SwapBuffers(); |
| +} |
| + |
| +const PPB_Context3D_Dev ppb_context3d = { |
| + &Create, |
| + &IsContext3D, |
| + &GetAttrib, |
| + &BindSurfaces, |
| + &GetBoundSurfaces, |
| + &SwapBuffers |
| +}; |
| + |
| +} // namespace |
| + |
| +PPB_Context3D_Impl::PPB_Context3D_Impl(PluginModule* module) |
| + : Resource(module), |
| + bound_instance_(NULL), |
| + gles2_impl_(NULL) { |
| +} |
| + |
| +PPB_Context3D_Impl::~PPB_Context3D_Impl() { |
| + Destroy(); |
| +} |
| + |
| +const PPB_Context3D_Dev* PPB_Context3D_Impl::GetInterface() { |
| + return &ppb_context3d; |
| +} |
| + |
| +PPB_Context3D_Impl* PPB_Context3D_Impl::AsPPB_Context3D_Impl() { |
| + return this; |
| +} |
| + |
| +bool PPB_Context3D_Impl::Init(PluginInstance* instance, |
| + PP_Config3D_Dev config, |
| + PP_Resource share_context, |
| + const int32_t* attrib_list) { |
| + DCHECK(instance); |
| + // Create and initialize the objects required to issue GLES2 calls. |
| + platform_context_.reset(instance->delegate()->CreateContext3D()); |
| + if (!platform_context_.get()) { |
| + Destroy(); |
| + return false; |
| + } |
| + if (!platform_context_->Init()) { |
| + Destroy(); |
| + return false; |
| + } |
| + |
| + gles2_impl_ = platform_context_->GetGLES2Implementation(); |
| + DCHECK(gles2_impl_); |
| + |
| + return true; |
| +} |
| + |
| +bool PPB_Context3D_Impl::BindToInstance(PluginInstance* new_instance) { |
| + if (bound_instance_ == new_instance) |
|
brettw
2010/12/22 22:56:21
Is there a way we can ensure that the instance tha
alokp
2010/12/22 23:04:49
I will actually move this function to PPB_Surface3
|
| + return true; // Rebinding the same device, nothing to do. |
| + if (bound_instance_ && new_instance) |
| + return false; // Can't change a bound device. |
| + |
| + if (new_instance) { |
| + // Resize the backing texture to the size of the instance when it is bound. |
| + platform_context_->ResizeBackingTexture(new_instance->position().size()); |
| + |
| + // This is a temporary hack. The SwapBuffers is issued to force the resize |
| + // to take place before any subsequent rendering. This might lead to a |
| + // partially rendered frame being displayed. It is also not thread safe |
| + // since the SwapBuffers is written to the command buffer and that command |
| + // buffer might be written to by another thread. |
| + // TODO(apatrick): Figure out the semantics of binding and resizing. |
| + platform_context_->SwapBuffers(); |
| + } |
| + |
| + bound_instance_ = new_instance; |
| + return true; |
| +} |
| + |
| +bool PPB_Context3D_Impl::SwapBuffers() { |
| + if (!platform_context_.get()) |
| + return false; |
| + |
| + return platform_context_->SwapBuffers(); |
| +} |
| + |
| +void PPB_Context3D_Impl::SetSwapBuffersCallback(Callback0::Type* callback) { |
| + if (!platform_context_.get()) |
| + return; |
| + |
| + platform_context_->SetSwapBuffersCallback(callback); |
| +} |
| + |
| +unsigned int PPB_Context3D_Impl::GetBackingTextureId() { |
| + if (!platform_context_.get()) |
| + return 0; |
| + |
| + return platform_context_->GetBackingTextureId(); |
| +} |
| + |
| +void PPB_Context3D_Impl::ResizeBackingTexture(const gfx::Size& size) { |
| + if (!platform_context_.get()) |
| + return; |
| + |
| + platform_context_->ResizeBackingTexture(size); |
| +} |
| + |
| +void PPB_Context3D_Impl::Destroy() { |
| + gles2_impl_ = NULL; |
| + platform_context_.reset(); |
| +} |
| + |
| +} // namespace ppapi |
| +} // namespace webkit |
| + |
| Property changes on: webkit\plugins\ppapi\ppb_context_3d_impl.cc |
| ___________________________________________________________________ |
| Added: svn:eol-style |
| + LF |