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Issue 606053: Enable passing of script data via script creation methods (Closed) Base URL: http://v8.googlecode.com/svn/trunk/
Patch Set: '' Created 10 years, 10 months ago
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1 // Copyright 2009 the V8 project authors. All rights reserved. 1 // Copyright 2009 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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759 759
760 Vector<const char> name = Natives::GetScriptName(index); 760 Vector<const char> name = Natives::GetScriptName(index);
761 761
762 Handle<JSFunction> boilerplate; 762 Handle<JSFunction> boilerplate;
763 763
764 if (!Bootstrapper::NativesCacheLookup(name, &boilerplate)) { 764 if (!Bootstrapper::NativesCacheLookup(name, &boilerplate)) {
765 Handle<String> source_code = Bootstrapper::NativesSourceLookup(index); 765 Handle<String> source_code = Bootstrapper::NativesSourceLookup(index);
766 Handle<String> script_name = Factory::NewStringFromAscii(name); 766 Handle<String> script_name = Factory::NewStringFromAscii(name);
767 bool allow_natives_syntax = FLAG_allow_natives_syntax; 767 bool allow_natives_syntax = FLAG_allow_natives_syntax;
768 FLAG_allow_natives_syntax = true; 768 FLAG_allow_natives_syntax = true;
769 boilerplate = Compiler::Compile(source_code, script_name, 0, 0, NULL, NULL); 769 boilerplate = Compiler::Compile(source_code, script_name, 0, 0, NULL, NULL,
770 Handle<String>::null());
770 FLAG_allow_natives_syntax = allow_natives_syntax; 771 FLAG_allow_natives_syntax = allow_natives_syntax;
771 // If the compilation failed (possibly due to stack overflows), we 772 // If the compilation failed (possibly due to stack overflows), we
772 // should never enter the result in the natives cache. Instead we 773 // should never enter the result in the natives cache. Instead we
773 // return from the function without marking the function as having 774 // return from the function without marking the function as having
774 // been lazily loaded. 775 // been lazily loaded.
775 if (boilerplate.is_null()) { 776 if (boilerplate.is_null()) {
776 *pending_exception = true; 777 *pending_exception = true;
777 return; 778 return;
778 } 779 }
779 Bootstrapper::NativesCacheAdd(name, boilerplate); 780 Bootstrapper::NativesCacheAdd(name, boilerplate);
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824 Handle<Map> new_map = Factory::CopyMapDropTransitions(old_map); 825 Handle<Map> new_map = Factory::CopyMapDropTransitions(old_map);
825 obj->set_map(*new_map); 826 obj->set_map(*new_map);
826 new_map->set_needs_loading(true); 827 new_map->set_needs_loading(true);
827 // Store the lazy loading info in the constructor field. We'll 828 // Store the lazy loading info in the constructor field. We'll
828 // reestablish the constructor from the fixed array after loading. 829 // reestablish the constructor from the fixed array after loading.
829 new_map->set_constructor(*arr); 830 new_map->set_constructor(*arr);
830 ASSERT(!obj->IsLoaded()); 831 ASSERT(!obj->IsLoaded());
831 } 832 }
832 833
833 } } // namespace v8::internal 834 } } // namespace v8::internal
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