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1 // Copyright 2006-2008 the V8 project authors. All rights reserved. | 1 // Copyright 2006-2008 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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683 | 683 |
684 // Find source and name for the requested script. | 684 // Find source and name for the requested script. |
685 Handle<String> source_code = Bootstrapper::NativesSourceLookup(index); | 685 Handle<String> source_code = Bootstrapper::NativesSourceLookup(index); |
686 Vector<const char> name = Natives::GetScriptName(index); | 686 Vector<const char> name = Natives::GetScriptName(index); |
687 Handle<String> script_name = Factory::NewStringFromAscii(name); | 687 Handle<String> script_name = Factory::NewStringFromAscii(name); |
688 | 688 |
689 // Compile the script. | 689 // Compile the script. |
690 bool allow_natives_syntax = FLAG_allow_natives_syntax; | 690 bool allow_natives_syntax = FLAG_allow_natives_syntax; |
691 FLAG_allow_natives_syntax = true; | 691 FLAG_allow_natives_syntax = true; |
692 Handle<JSFunction> boilerplate; | 692 Handle<JSFunction> boilerplate; |
693 boilerplate = Compiler::Compile(source_code, script_name, 0, 0, NULL, NULL); | 693 boilerplate = Compiler::Compile(source_code, script_name, 0, 0, NULL, NULL, |
| 694 Handle<String>::null()); |
694 FLAG_allow_natives_syntax = allow_natives_syntax; | 695 FLAG_allow_natives_syntax = allow_natives_syntax; |
695 | 696 |
696 // Silently ignore stack overflows during compilation. | 697 // Silently ignore stack overflows during compilation. |
697 if (boilerplate.is_null()) { | 698 if (boilerplate.is_null()) { |
698 ASSERT(Top::has_pending_exception()); | 699 ASSERT(Top::has_pending_exception()); |
699 Top::clear_pending_exception(); | 700 Top::clear_pending_exception(); |
700 return false; | 701 return false; |
701 } | 702 } |
702 | 703 |
703 // Execute the boilerplate function in the debugger context. | 704 // Execute the boilerplate function in the debugger context. |
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2794 { | 2795 { |
2795 Locker locker; | 2796 Locker locker; |
2796 Debugger::CallMessageDispatchHandler(); | 2797 Debugger::CallMessageDispatchHandler(); |
2797 } | 2798 } |
2798 } | 2799 } |
2799 } | 2800 } |
2800 | 2801 |
2801 #endif // ENABLE_DEBUGGER_SUPPORT | 2802 #endif // ENABLE_DEBUGGER_SUPPORT |
2802 | 2803 |
2803 } } // namespace v8::internal | 2804 } } // namespace v8::internal |
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