OLD | NEW |
1 // Copyright 2006-2008 the V8 project authors. All rights reserved. | 1 // Copyright 2006-2008 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
(...skipping 806 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
817 bool use_runtime_context) { | 817 bool use_runtime_context) { |
818 HandleScope scope; | 818 HandleScope scope; |
819 Handle<JSFunction> boilerplate; | 819 Handle<JSFunction> boilerplate; |
820 | 820 |
821 // If we can't find the function in the cache, we compile a new | 821 // If we can't find the function in the cache, we compile a new |
822 // function and insert it into the cache. | 822 // function and insert it into the cache. |
823 if (!cache->Lookup(name, &boilerplate)) { | 823 if (!cache->Lookup(name, &boilerplate)) { |
824 ASSERT(source->IsAsciiRepresentation()); | 824 ASSERT(source->IsAsciiRepresentation()); |
825 Handle<String> script_name = Factory::NewStringFromUtf8(name); | 825 Handle<String> script_name = Factory::NewStringFromUtf8(name); |
826 boilerplate = | 826 boilerplate = |
827 Compiler::Compile(source, script_name, 0, 0, extension, NULL); | 827 Compiler::Compile(source, script_name, 0, 0, extension, NULL, |
| 828 Handle<String>::null()); |
828 if (boilerplate.is_null()) return false; | 829 if (boilerplate.is_null()) return false; |
829 cache->Add(name, boilerplate); | 830 cache->Add(name, boilerplate); |
830 } | 831 } |
831 | 832 |
832 // Setup the function context. Conceptually, we should clone the | 833 // Setup the function context. Conceptually, we should clone the |
833 // function before overwriting the context but since we're in a | 834 // function before overwriting the context but since we're in a |
834 // single-threaded environment it is not strictly necessary. | 835 // single-threaded environment it is not strictly necessary. |
835 ASSERT(Top::context()->IsGlobalContext()); | 836 ASSERT(Top::context()->IsGlobalContext()); |
836 Handle<Context> context = | 837 Handle<Context> context = |
837 Handle<Context>(use_runtime_context | 838 Handle<Context>(use_runtime_context |
(...skipping 737 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
1575 } | 1576 } |
1576 | 1577 |
1577 | 1578 |
1578 // Restore statics that are thread local. | 1579 // Restore statics that are thread local. |
1579 char* Genesis::RestoreState(char* from) { | 1580 char* Genesis::RestoreState(char* from) { |
1580 current_ = *reinterpret_cast<Genesis**>(from); | 1581 current_ = *reinterpret_cast<Genesis**>(from); |
1581 return from + sizeof(current_); | 1582 return from + sizeof(current_); |
1582 } | 1583 } |
1583 | 1584 |
1584 } } // namespace v8::internal | 1585 } } // namespace v8::internal |
OLD | NEW |