| Index: ppapi/cpp/dev/surface_3d_dev.h
|
| ===================================================================
|
| --- ppapi/cpp/dev/surface_3d_dev.h (revision 0)
|
| +++ ppapi/cpp/dev/surface_3d_dev.h (revision 0)
|
| @@ -0,0 +1,37 @@
|
| +// Copyright (c) 2010 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef PPAPI_CPP_DEV_SURFACE_3D_DEV_H_
|
| +#define PPAPI_CPP_DEV_SURFACE_3D_DEV_H_
|
| +
|
| +#include "ppapi/c/dev/ppb_surface_3d_dev.h"
|
| +
|
| +#include "ppapi/cpp/instance.h"
|
| +#include "ppapi/cpp/resource.h"
|
| +
|
| +namespace pp {
|
| +
|
| +class CompletionCallback;
|
| +
|
| +class Surface3D_Dev : public Resource {
|
| + public:
|
| + // Creates an is_null() Surface3D object.
|
| + Surface3D_Dev() {}
|
| +
|
| + Surface3D_Dev(const Instance& instance,
|
| + PP_Config3D_Dev config,
|
| + const int32_t* attrib_list);
|
| +
|
| + // TODO(alokp): Add completion callback.
|
| + int32_t SwapBuffers() const;
|
| +
|
| + protected:
|
| + explicit Surface3D_Dev(PP_Resource resource_id) : Resource(resource_id) {}
|
| + static Surface3D_Dev FromResource(PP_Resource resource_id);
|
| +};
|
| +
|
| +} // namespace pp
|
| +
|
| +#endif // PPAPI_CPP_DEV_SURFACE_3D_DEV_H_
|
| +
|
|
|
| Property changes on: ppapi\cpp\dev\surface_3d_dev.h
|
| ___________________________________________________________________
|
| Added: svn:eol-style
|
| + LF
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|