Index: app/table_model.h |
=================================================================== |
--- app/table_model.h (revision 70272) |
+++ app/table_model.h (working copy) |
@@ -9,6 +9,7 @@ |
#include <string> |
viettrungluu
2010/12/29 23:41:17
No longer needed?
Avi (use Gerrit)
2010/12/30 00:04:15
Done.
|
#include <vector> |
+#include "base/string16.h" |
#include "unicode/coll.h" |
class SkBitmap; |
@@ -21,7 +22,7 @@ |
// See HasGroups, get GetGroupID for details as to how this is used. |
struct Group { |
// The title text for the group. |
- std::wstring title; |
+ string16 title; |
// Unique id for the group. |
int id; |
@@ -32,7 +33,7 @@ |
virtual int RowCount() = 0; |
// Returns the value at a particular location in text. |
- virtual std::wstring GetText(int row, int column_id) = 0; |
+ virtual string16 GetText(int row, int column_id) = 0; |
// Returns the small icon (16x16) that should be displayed in the first |
// column before the text. This is only used when the TableView was created |
@@ -43,7 +44,7 @@ |
// Returns the tooltip, if any, to show for a particular row. If there are |
// multiple columns in the row, this will only be shown when hovering over |
// column zero. |
- virtual std::wstring GetTooltip(int row); |
+ virtual string16 GetTooltip(int row); |
// If true, this row should be indented. |
virtual bool ShouldIndent(int row); |
@@ -93,9 +94,9 @@ |
}; |
TableColumn(); |
- TableColumn(int id, const std::wstring& title, |
+ TableColumn(int id, const string16& title, |
Alignment alignment, int width); |
- TableColumn(int id, const std::wstring& title, |
+ TableColumn(int id, const string16& title, |
Alignment alignment, int width, float percent); |
// It's common (but not required) to use the title's IDS_* tag as the column |
@@ -108,7 +109,7 @@ |
int id; |
// The title for the column. |
- std::wstring title; |
+ string16 title; |
// Alignment for the content. |
Alignment alignment; |