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1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "views/controls/textfield/native_textfield_win.h" | 5 #include "views/controls/textfield/native_textfield_win.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 | 8 |
9 #include "app/clipboard/clipboard.h" | 9 #include "app/clipboard/clipboard.h" |
10 #include "app/clipboard/scoped_clipboard_writer.h" | 10 #include "app/clipboard/scoped_clipboard_writer.h" |
11 #include "app/keyboard_codes.h" | 11 #include "app/keyboard_codes.h" |
12 #include "app/keyboard_code_conversion_win.h" | |
12 #include "app/l10n_util.h" | 13 #include "app/l10n_util.h" |
13 #include "app/l10n_util_win.h" | 14 #include "app/l10n_util_win.h" |
14 #include "app/win/win_util.h" | 15 #include "app/win/win_util.h" |
15 #include "base/i18n/rtl.h" | 16 #include "base/i18n/rtl.h" |
16 #include "base/string_util.h" | 17 #include "base/string_util.h" |
17 #include "base/utf_string_conversions.h" | 18 #include "base/utf_string_conversions.h" |
18 #include "base/win/windows_version.h" | 19 #include "base/win/windows_version.h" |
19 #include "gfx/native_theme_win.h" | 20 #include "gfx/native_theme_win.h" |
20 #include "grit/app_strings.h" | 21 #include "grit/app_strings.h" |
21 #include "skia/ext/skia_utils_win.h" | 22 #include "skia/ext/skia_utils_win.h" |
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869 | 870 |
870 void NativeTextfieldWin::HandleKeystroke(UINT message, | 871 void NativeTextfieldWin::HandleKeystroke(UINT message, |
871 TCHAR key, | 872 TCHAR key, |
872 UINT repeat_count, | 873 UINT repeat_count, |
873 UINT flags) { | 874 UINT flags) { |
874 ScopedFreeze freeze(this, GetTextObjectModel()); | 875 ScopedFreeze freeze(this, GetTextObjectModel()); |
875 | 876 |
876 Textfield::Controller* controller = textfield_->GetController(); | 877 Textfield::Controller* controller = textfield_->GetController(); |
877 bool handled = false; | 878 bool handled = false; |
878 if (controller) { | 879 if (controller) { |
879 handled = controller->HandleKeystroke(textfield_, | 880 Event::EventType type; |
880 Textfield::Keystroke(message, key, repeat_count, flags)); | 881 switch (message) { |
882 case WM_KEYDOWN: | |
883 type = Event::ET_KEY_PRESSED; | |
884 break; | |
885 case WM_KEYUP: | |
886 type = Event::ET_KEY_RELEASED; | |
887 break; | |
888 case WM_CHAR: | |
889 type = Event::ET_UNKNOWN; | |
oshima
2011/01/04 20:26:34
I need your advice here. Event::EventType does not
Ben Goodger (Google)
2011/01/05 17:35:12
According to SDK docs, WM_CHAR is synthesized when
| |
890 break; | |
891 default: | |
892 NOTREACHED() << "Unknown message:" << message; | |
893 // pass through to avoid crash on release build. | |
894 type = Event::ET_KEY_PRESSED; | |
895 } | |
896 KeyEvent key_event(type, | |
897 app::KeyboardCodeForWindowsKeyCode(key), | |
898 KeyEvent::GetKeyStateFlags(), | |
899 repeat_count, | |
900 flags, | |
901 message); | |
902 handled = controller->HandleKeyEvent(textfield_, key_event); | |
881 } | 903 } |
882 | 904 |
883 if (!handled) { | 905 if (!handled) { |
884 OnBeforePossibleChange(); | 906 OnBeforePossibleChange(); |
885 | 907 |
886 if (key == app::VKEY_HOME || key == app::VKEY_END) { | 908 if (key == app::VKEY_HOME || key == app::VKEY_END) { |
887 // DefWindowProc() might reset the keyboard layout when it receives a | 909 // DefWindowProc() might reset the keyboard layout when it receives a |
888 // keydown event for VKEY_HOME or VKEY_END. When the window was created | 910 // keydown event for VKEY_HOME or VKEY_END. When the window was created |
889 // with WS_EX_LAYOUTRTL and the current keyboard layout is not a RTL one, | 911 // with WS_EX_LAYOUTRTL and the current keyboard layout is not a RTL one, |
890 // if the input text is pure LTR text, the layout changes to the first RTL | 912 // if the input text is pure LTR text, the layout changes to the first RTL |
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1072 //////////////////////////////////////////////////////////////////////////////// | 1094 //////////////////////////////////////////////////////////////////////////////// |
1073 // NativeTextfieldWrapper, public: | 1095 // NativeTextfieldWrapper, public: |
1074 | 1096 |
1075 // static | 1097 // static |
1076 NativeTextfieldWrapper* NativeTextfieldWrapper::CreateWrapper( | 1098 NativeTextfieldWrapper* NativeTextfieldWrapper::CreateWrapper( |
1077 Textfield* field) { | 1099 Textfield* field) { |
1078 return new NativeTextfieldWin(field); | 1100 return new NativeTextfieldWin(field); |
1079 } | 1101 } |
1080 | 1102 |
1081 } // namespace views | 1103 } // namespace views |
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