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| 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef REMOTING_PROTOCOL_CLIENT_MESSAGE_DISPATCHER_H_ |
| 6 #define REMOTING_PROTOCOL_CLIENT_MESSAGE_DISPATCHER_H_ |
| 7 |
| 8 #include "base/basictypes.h" |
| 9 #include "base/scoped_ptr.h" |
| 10 #include "base/task.h" |
| 11 |
| 12 namespace remoting { |
| 13 |
| 14 class EventMessage; |
| 15 |
| 16 namespace protocol { |
| 17 |
| 18 class ClientStub; |
| 19 class ControlMessage; |
| 20 class InputStub; |
| 21 class MessageReader; |
| 22 class Session; |
| 23 |
| 24 // A message dispatcher used to listen for messages received in |
| 25 // protocol::Session. It dispatches messages to the corresponding |
| 26 // handler. |
| 27 // |
| 28 // Internally it contains an EventStreamReader that decodes data on |
| 29 // communications channels into protocol buffer messages. |
| 30 // EventStreamReader is registered with protocol::Session given to it. |
| 31 // |
| 32 // Object of this class is owned by ConnectionToHost. |
| 33 class ClientMessageDispatcher { |
| 34 public: |
| 35 // Construct a message dispatcher. |
| 36 ClientMessageDispatcher(); |
| 37 virtual ~ClientMessageDispatcher(); |
| 38 |
| 39 // Initialize the message dispatcher with the given connection and |
| 40 // message handlers. |
| 41 void Initialize(protocol::Session* session, ClientStub* client_stub); |
| 42 |
| 43 private: |
| 44 void OnControlMessageReceived(ControlMessage* message); |
| 45 |
| 46 // MessageReader that runs on the control channel. It runs a loop |
| 47 // that parses data on the channel and then calls the corresponding handler |
| 48 // in this class. |
| 49 scoped_ptr<MessageReader> control_message_reader_; |
| 50 |
| 51 // Stubs for client and input. These objects are not owned. |
| 52 // They are called on the thread there data is received, i.e. jingle thread. |
| 53 ClientStub* client_stub_; |
| 54 |
| 55 DISALLOW_COPY_AND_ASSIGN(ClientMessageDispatcher); |
| 56 }; |
| 57 |
| 58 } // namespace protocol |
| 59 } // namespace remoting |
| 60 |
| 61 #endif // REMOTING_PROTOCOL_CLIENT_MESSAGE_DISPATCHER_H_ |
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