| Index: media/audio/audio_util.h
|
| ===================================================================
|
| --- media/audio/audio_util.h (revision 70546)
|
| +++ media/audio/audio_util.h (working copy)
|
| @@ -5,6 +5,8 @@
|
| #ifndef MEDIA_AUDIO_AUDIO_UTIL_H_
|
| #define MEDIA_AUDIO_AUDIO_UTIL_H_
|
|
|
| +#include <vector>
|
| +
|
| #include "base/basictypes.h"
|
|
|
| namespace media {
|
| @@ -62,6 +64,16 @@
|
| int bytes_per_sample,
|
| size_t number_of_frames);
|
|
|
| +// InterleaveFloatToInt16 scales, clips, and interleaves the planar
|
| +// floating-point audio contained in |source| to the int16 |destination|.
|
| +// The floating-point data is in a canonical range of -1.0 -> +1.0.
|
| +// The size of the |source| vector determines the number of channels.
|
| +// The |destination| buffer is assumed to be large enough to hold the
|
| +// result. Thus it must be at least size: number_of_frames * source.size()
|
| +void InterleaveFloatToInt16(const std::vector<float*>& source,
|
| + int16* destination,
|
| + size_t number_of_frames);
|
| +
|
| } // namespace media
|
|
|
| #endif // MEDIA_AUDIO_AUDIO_UTIL_H_
|
|
|