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Unified Diff: media/audio/audio_util.h

Issue 6002005: Implement renderer AudioDevice API for low-latency audio output... (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: '' Created 9 years, 11 months ago
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Index: media/audio/audio_util.h
===================================================================
--- media/audio/audio_util.h (revision 70546)
+++ media/audio/audio_util.h (working copy)
@@ -5,6 +5,8 @@
#ifndef MEDIA_AUDIO_AUDIO_UTIL_H_
#define MEDIA_AUDIO_AUDIO_UTIL_H_
+#include <vector>
+
#include "base/basictypes.h"
namespace media {
@@ -62,6 +64,16 @@
int bytes_per_sample,
size_t number_of_frames);
+// InterleaveFloatToInt16 scales, clips, and interleaves the planar
+// floating-point audio contained in |source| to the int16 |destination|.
+// The floating-point data is in a canonical range of -1.0 -> +1.0.
+// The size of the |source| vector determines the number of channels.
+// The |destination| buffer is assumed to be large enough to hold the
+// result. Thus it must be at least size: number_of_frames * source.size()
+void InterleaveFloatToInt16(std::vector<float*> source,
scherkus (not reviewing) 2011/01/12 03:11:43 can source be const ref? const std::vector<float*>
Chris Rogers 2011/01/12 21:26:10 Yes, of course! --- FIXED On 2011/01/12 03:11:43,
+ int16* destination,
+ size_t number_of_frames);
+
} // namespace media
#endif // MEDIA_AUDIO_AUDIO_UTIL_H_

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