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1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "chrome/renderer/audio_device.h" | |
6 | |
7 #include "chrome/common/render_messages_params.h" | |
8 #include "chrome/renderer/render_thread.h" | |
9 #include "media/audio/audio_util.h" | |
10 | |
11 scoped_refptr<AudioMessageFilter> AudioDevice::filter_; | |
12 Lock AudioDevice::message_filter_lock_; | |
scherkus (not reviewing)
2011/01/12 03:11:43
hrmm.. global/static non-basic-types are no good I
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13 | |
14 AudioDevice::AudioDevice(size_t buffer_size, | |
15 int channels, | |
16 double sample_rate, | |
17 RenderCallback* callback) | |
18 : buffer_size_(buffer_size), | |
19 channels_(channels), | |
20 sample_rate_(sample_rate), | |
21 callback_(callback), | |
22 stream_id_(0) { | |
23 audio_data_.reserve(channels); | |
24 for (int i = 0; i < channels; ++i) { | |
25 float* channel_data = static_cast<float*>(new float[buffer_size]); | |
scherkus (not reviewing)
2011/01/12 03:11:43
don't think we need static_cast<> anymore :)
Chris Rogers
2011/01/12 21:26:10
Done.
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26 audio_data_.push_back(channel_data); | |
27 } | |
28 } | |
29 | |
30 AudioDevice::~AudioDevice() { | |
31 Stop(); | |
32 for (int i = 0; i < channels_; ++i) | |
33 delete [] audio_data_[i]; | |
34 } | |
35 | |
36 bool AudioDevice::Start() { | |
37 // Make sure we don't call Start() more than once. | |
38 DCHECK_EQ(0, stream_id_); | |
39 if (stream_id_) | |
40 return false; | |
41 | |
42 // Lazily create the message filter and share across AudioDevice instances. | |
43 { | |
44 AutoLock auto_lock(message_filter_lock_); | |
45 if (!filter_.get()) { | |
46 int routing_id; | |
47 RenderThread::current()->Send( | |
48 new ViewHostMsg_GenerateRoutingID(&routing_id)); | |
49 filter_ = new AudioMessageFilter(routing_id); | |
50 RenderThread::current()->AddFilter(filter_); | |
51 } | |
52 } | |
53 | |
54 stream_id_ = filter_->AddDelegate(this); | |
55 | |
56 ViewHostMsg_Audio_CreateStream_Params params; | |
57 params.params.format = AudioParameters::AUDIO_PCM_LINEAR; | |
58 params.params.channels = channels_; | |
59 params.params.sample_rate = sample_rate_; | |
60 params.params.bits_per_sample = 16; | |
61 params.params.samples_per_packet = buffer_size_; | |
62 | |
63 filter_->Send( | |
64 new ViewHostMsg_CreateAudioStream(0, stream_id_, params, true)); | |
65 | |
66 return true; | |
67 } | |
68 | |
69 bool AudioDevice::Stop() { | |
70 if (stream_id_) { | |
71 OnDestroy(); | |
72 return true; | |
73 } | |
74 return false; | |
75 } | |
76 | |
77 void AudioDevice::OnDestroy() { | |
78 // Make sure we don't call destroy more than once. | |
79 DCHECK_NE(0, stream_id_); | |
80 if (!stream_id_) | |
81 return; | |
82 | |
83 filter_->RemoveDelegate(stream_id_); | |
84 filter_->Send(new ViewHostMsg_CloseAudioStream(0, stream_id_)); | |
85 stream_id_ = 0; | |
86 if (audio_thread_.get()) { | |
87 socket_->Close(); | |
88 audio_thread_->Join(); | |
89 } | |
90 } | |
91 | |
92 void AudioDevice::OnRequestPacket(AudioBuffersState buffers_state) { | |
93 // This method does not apply to the low-latency system. | |
94 NOTIMPLEMENTED(); | |
95 } | |
96 | |
97 void AudioDevice::OnStateChanged( | |
98 const ViewMsg_AudioStreamState_Params& state) { | |
99 // Not needed in this simple implementation. | |
100 NOTIMPLEMENTED(); | |
101 } | |
102 | |
103 void AudioDevice::OnCreated( | |
104 base::SharedMemoryHandle handle, uint32 length) { | |
105 // Not needed in this simple implementation. | |
106 NOTIMPLEMENTED(); | |
107 } | |
108 | |
109 void AudioDevice::OnLowLatencyCreated( | |
110 base::SharedMemoryHandle handle, | |
111 base::SyncSocket::Handle socket_handle, | |
112 uint32 length) { | |
113 | |
114 #if defined(OS_WIN) | |
115 DCHECK(handle); | |
116 DCHECK(socket_handle); | |
117 #else | |
118 DCHECK_GE(handle.fd, 0); | |
119 DCHECK_GE(socket_handle, 0); | |
120 #endif | |
121 DCHECK(length); | |
122 DCHECK(!audio_thread_.get()); | |
123 | |
124 // TODO(crogers) : check that length is big enough for buffer_size_ | |
125 | |
126 shared_memory_.reset(new base::SharedMemory(handle, false)); | |
127 shared_memory_->Map(length); | |
128 | |
129 socket_.reset(new base::SyncSocket(socket_handle)); | |
130 // Allow the client to pre-populate the buffer. | |
131 FireRenderCallback(); | |
132 | |
133 // TODO(crogers): we could optionally set the thread to high-priority | |
134 audio_thread_.reset( | |
135 new base::DelegateSimpleThread(this, "renderer_audio_thread")); | |
136 audio_thread_->Start(); | |
137 | |
138 filter_->Send(new ViewHostMsg_PlayAudioStream(0, stream_id_)); | |
139 } | |
140 | |
141 void AudioDevice::OnVolume(double volume) { | |
142 // Not needed in this simple implementation. | |
143 NOTIMPLEMENTED(); | |
144 } | |
145 | |
146 // Our audio thread runs here. | |
147 void AudioDevice::Run() { | |
148 int pending_data; | |
149 while (sizeof(pending_data) == socket_->Receive(&pending_data, | |
150 sizeof(pending_data)) && | |
151 pending_data >= 0) { | |
152 FireRenderCallback(); | |
153 } | |
154 } | |
155 | |
156 void AudioDevice::FireRenderCallback() { | |
157 if (callback_) { | |
158 // Ask client to render audio. | |
159 callback_->Render(audio_data_, buffer_size_); | |
160 | |
161 // Interleave, scale, and clip to int16. | |
162 int16* output_buffer16 = static_cast<int16*>(shared_memory_data()); | |
163 media::InterleaveFloatToInt16(audio_data_, output_buffer16, buffer_size_); | |
164 } | |
165 } | |
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