| Index: base/platform_thread.h
|
| ===================================================================
|
| --- base/platform_thread.h (revision 70328)
|
| +++ base/platform_thread.h (working copy)
|
| @@ -1,87 +1,24 @@
|
| -// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
|
| +// Copyright (c) 2010 The Chromium Authors. All rights reserved.
|
| // Use of this source code is governed by a BSD-style license that can be
|
| // found in the LICENSE file.
|
|
|
| -// WARNING: You should *NOT* be using this class directly. PlatformThread is
|
| -// the low-level platform-specific abstraction to the OS's threading interface.
|
| -// You should instead be using a message-loop driven Thread, see thread.h.
|
|
|
| #ifndef BASE_PLATFORM_THREAD_H_
|
| #define BASE_PLATFORM_THREAD_H_
|
| #pragma once
|
|
|
| -#include "base/basictypes.h"
|
| +// This file is for backwards-compatibility to keep things compiling that use
|
| +// the old location & lack of namespace.
|
| +//
|
| +// TODO(brettw) make all callers use the new location & namespace and delete
|
| +// this file.
|
|
|
| -// PlatformThreadHandle should not be assumed to be a numeric type, since the
|
| -// standard intends to allow pthread_t to be a structure. This means you
|
| -// should not initialize it to a value, like 0. If it's a member variable, the
|
| -// constructor can safely "value initialize" using () in the initializer list.
|
| -#if defined(OS_WIN)
|
| -#include <windows.h>
|
| -typedef DWORD PlatformThreadId;
|
| -typedef void* PlatformThreadHandle; // HANDLE
|
| -const PlatformThreadHandle kNullThreadHandle = NULL;
|
| -#elif defined(OS_POSIX)
|
| -#include <pthread.h>
|
| -typedef pthread_t PlatformThreadHandle;
|
| -const PlatformThreadHandle kNullThreadHandle = 0;
|
| -#if defined(OS_MACOSX)
|
| -#include <mach/mach.h>
|
| -typedef mach_port_t PlatformThreadId;
|
| -#else // OS_POSIX && !OS_MACOSX
|
| -#include <unistd.h>
|
| -typedef pid_t PlatformThreadId;
|
| -#endif
|
| -#endif
|
| +#include "base/threading/platform_thread.h"
|
|
|
| -const PlatformThreadId kInvalidThreadId = 0;
|
| +using base::PlatformThread;
|
| +using base::PlatformThreadHandle;
|
| +using base::PlatformThreadId;
|
| +using base::kNullThreadHandle;
|
| +using base::kInvalidThreadId;
|
|
|
| -// A namespace for low-level thread functions.
|
| -class PlatformThread {
|
| - public:
|
| - // Implement this interface to run code on a background thread. Your
|
| - // ThreadMain method will be called on the newly created thread.
|
| - class Delegate {
|
| - public:
|
| - virtual ~Delegate() {}
|
| - virtual void ThreadMain() = 0;
|
| - };
|
| -
|
| - // Gets the current thread id, which may be useful for logging purposes.
|
| - static PlatformThreadId CurrentId();
|
| -
|
| - // Yield the current thread so another thread can be scheduled.
|
| - static void YieldCurrentThread();
|
| -
|
| - // Sleeps for the specified duration (units are milliseconds).
|
| - static void Sleep(int duration_ms);
|
| -
|
| - // Sets the thread name visible to a debugger. This has no effect otherwise.
|
| - static void SetName(const char* name);
|
| -
|
| - // Creates a new thread. The |stack_size| parameter can be 0 to indicate
|
| - // that the default stack size should be used. Upon success,
|
| - // |*thread_handle| will be assigned a handle to the newly created thread,
|
| - // and |delegate|'s ThreadMain method will be executed on the newly created
|
| - // thread.
|
| - // NOTE: When you are done with the thread handle, you must call Join to
|
| - // release system resources associated with the thread. You must ensure that
|
| - // the Delegate object outlives the thread.
|
| - static bool Create(size_t stack_size, Delegate* delegate,
|
| - PlatformThreadHandle* thread_handle);
|
| -
|
| - // CreateNonJoinable() does the same thing as Create() except the thread
|
| - // cannot be Join()'d. Therefore, it also does not output a
|
| - // PlatformThreadHandle.
|
| - static bool CreateNonJoinable(size_t stack_size, Delegate* delegate);
|
| -
|
| - // Joins with a thread created via the Create function. This function blocks
|
| - // the caller until the designated thread exits. This will invalidate
|
| - // |thread_handle|.
|
| - static void Join(PlatformThreadHandle thread_handle);
|
| -
|
| - private:
|
| - DISALLOW_IMPLICIT_CONSTRUCTORS(PlatformThread);
|
| -};
|
| -
|
| #endif // BASE_PLATFORM_THREAD_H_
|
|
|