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Side by Side Diff: base/spin_wait.h

Issue 6001010: Move platform_thread to base/threading and put in the base namespace. I left ... (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: Created 9 years, 11 months ago
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1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file provides a macro ONLY for use in testing. 5 // This file provides a macro ONLY for use in testing.
6 // DO NOT USE IN PRODUCTION CODE. There are much better ways to wait. 6 // DO NOT USE IN PRODUCTION CODE. There are much better ways to wait.
7 7
8 // This code is very helpful in testing multi-threaded code, without depending 8 // This code is very helpful in testing multi-threaded code, without depending
9 // on almost any primitives. This is especially helpful if you are testing 9 // on almost any primitives. This is especially helpful if you are testing
10 // those primitive multi-threaded constructs. 10 // those primitive multi-threaded constructs.
11 11
12 // We provide a simple one argument spin wait (for 1 second), and a generic 12 // We provide a simple one argument spin wait (for 1 second), and a generic
13 // spin wait (for longer periods of time). 13 // spin wait (for longer periods of time).
14 14
15 #ifndef BASE_SPIN_WAIT_H__ 15 #ifndef BASE_SPIN_WAIT_H_
16 #define BASE_SPIN_WAIT_H__ 16 #define BASE_SPIN_WAIT_H_
17 #pragma once 17 #pragma once
18 18
19 #include "base/platform_thread.h" 19 #include "base/threading/platform_thread.h"
20 #include "base/time.h" 20 #include "base/time.h"
21 21
22 // Provide a macro that will wait no longer than 1 second for an asynchronous 22 // Provide a macro that will wait no longer than 1 second for an asynchronous
23 // change is the value of an expression. 23 // change is the value of an expression.
24 // A typical use would be: 24 // A typical use would be:
25 // 25 //
26 // SPIN_FOR_1_SECOND_OR_UNTIL_TRUE(0 == f(x)); 26 // SPIN_FOR_1_SECOND_OR_UNTIL_TRUE(0 == f(x));
27 // 27 //
28 // The expression will be evaluated repeatedly until it is true, or until 28 // The expression will be evaluated repeatedly until it is true, or until
29 // the time (1 second) expires. 29 // the time (1 second) expires.
30 // Since tests generally have a 5 second watch dog timer, this spin loop is 30 // Since tests generally have a 5 second watch dog timer, this spin loop is
31 // typically used to get the padding needed on a given test platform to assure 31 // typically used to get the padding needed on a given test platform to assure
32 // that the test passes, even if load varies, and external events vary. 32 // that the test passes, even if load varies, and external events vary.
33 33
34 #define SPIN_FOR_1_SECOND_OR_UNTIL_TRUE(expression) \ 34 #define SPIN_FOR_1_SECOND_OR_UNTIL_TRUE(expression) \
35 SPIN_FOR_TIMEDELTA_OR_UNTIL_TRUE(base::TimeDelta::FromSeconds(1), \ 35 SPIN_FOR_TIMEDELTA_OR_UNTIL_TRUE(base::TimeDelta::FromSeconds(1), \
36 (expression)) 36 (expression))
37 37
38 #define SPIN_FOR_TIMEDELTA_OR_UNTIL_TRUE(delta, expression) do { \ 38 #define SPIN_FOR_TIMEDELTA_OR_UNTIL_TRUE(delta, expression) do { \
39 base::TimeTicks start = base::TimeTicks::Now(); \ 39 base::TimeTicks start = base::TimeTicks::Now(); \
40 const base::TimeDelta kTimeout = delta; \ 40 const base::TimeDelta kTimeout = delta; \
41 while (!(expression)) { \ 41 while (!(expression)) { \
42 if (kTimeout < base::TimeTicks::Now() - start) { \ 42 if (kTimeout < base::TimeTicks::Now() - start) { \
43 EXPECT_LE((base::TimeTicks::Now() - start).InMilliseconds(), \ 43 EXPECT_LE((base::TimeTicks::Now() - start).InMilliseconds(), \
44 kTimeout.InMilliseconds()) << "Timed out"; \ 44 kTimeout.InMilliseconds()) << "Timed out"; \
45 break; \ 45 break; \
46 } \ 46 } \
47 PlatformThread::Sleep(50); \ 47 base::PlatformThread::Sleep(50); \
48 } \ 48 } \
49 } while (0) 49 } while (0)
50 50
51 #endif // BASE_SPIN_WAIT_H__ 51 #endif // BASE_SPIN_WAIT_H_
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