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Side by Side Diff: gpu/command_buffer/service/gles2_cmd_decoder.cc

Issue 5991012: Make glVertexAttribPointer return INVALID_OPERATION for offsets... (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: '' Created 9 years, 11 months ago
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1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" 5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h"
6 6
7 #include <stdio.h> 7 #include <stdio.h>
8 8
9 #include <algorithm> 9 #include <algorithm>
10 #include <list> 10 #include <list>
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4677 GLboolean normalized = c.normalized; 4677 GLboolean normalized = c.normalized;
4678 GLsizei stride = c.stride; 4678 GLsizei stride = c.stride;
4679 GLsizei offset = c.offset; 4679 GLsizei offset = c.offset;
4680 const void* ptr = reinterpret_cast<const void*>(offset); 4680 const void* ptr = reinterpret_cast<const void*>(offset);
4681 if (!validators_->vertex_attrib_type.IsValid(type)) { 4681 if (!validators_->vertex_attrib_type.IsValid(type)) {
4682 SetGLError(GL_INVALID_ENUM, 4682 SetGLError(GL_INVALID_ENUM,
4683 "glVertexAttribPointer: type GL_INVALID_ENUM"); 4683 "glVertexAttribPointer: type GL_INVALID_ENUM");
4684 return error::kNoError; 4684 return error::kNoError;
4685 } 4685 }
4686 if (!validators_->vertex_attrib_size.IsValid(size)) { 4686 if (!validators_->vertex_attrib_size.IsValid(size)) {
4687 SetGLError(GL_INVALID_ENUM, 4687 SetGLError(GL_INVALID_VALUE,
4688 "glVertexAttribPointer: size GL_INVALID_VALUE"); 4688 "glVertexAttribPointer: size GL_INVALID_VALUE");
4689 return error::kNoError; 4689 return error::kNoError;
4690 } 4690 }
4691 if (indx >= group_->max_vertex_attribs()) { 4691 if (indx >= group_->max_vertex_attribs()) {
4692 SetGLError(GL_INVALID_VALUE, "glVertexAttribPointer: index out of range"); 4692 SetGLError(GL_INVALID_VALUE, "glVertexAttribPointer: index out of range");
4693 return error::kNoError; 4693 return error::kNoError;
4694 } 4694 }
4695 if (stride < 0) { 4695 if (stride < 0) {
4696 SetGLError(GL_INVALID_VALUE, 4696 SetGLError(GL_INVALID_VALUE,
4697 "glVertexAttribPointer: stride < 0"); 4697 "glVertexAttribPointer: stride < 0");
4698 return error::kNoError; 4698 return error::kNoError;
4699 } 4699 }
4700 if (stride > 255) { 4700 if (stride > 255) {
4701 SetGLError(GL_INVALID_VALUE, 4701 SetGLError(GL_INVALID_VALUE,
4702 "glVertexAttribPointer: stride > 255"); 4702 "glVertexAttribPointer: stride > 255");
4703 return error::kNoError; 4703 return error::kNoError;
4704 } 4704 }
4705 if (offset < 0) { 4705 if (offset < 0) {
4706 SetGLError(GL_INVALID_VALUE, 4706 SetGLError(GL_INVALID_VALUE,
4707 "glVertexAttribPointer: offset < 0"); 4707 "glVertexAttribPointer: offset < 0");
4708 return error::kNoError; 4708 return error::kNoError;
4709 } 4709 }
4710 GLsizei component_size = 4710 GLsizei component_size =
4711 GLES2Util::GetGLTypeSizeForTexturesAndBuffers(type); 4711 GLES2Util::GetGLTypeSizeForTexturesAndBuffers(type);
4712 if (offset % component_size > 0) { 4712 if (offset % component_size > 0) {
4713 SetGLError(GL_INVALID_VALUE, 4713 SetGLError(GL_INVALID_OPERATION,
4714 "glVertexAttribPointer: offset not valid for type");
4715 return error::kNoError;
4716 }
4717 if (stride % component_size > 0) {
4718 SetGLError(GL_INVALID_OPERATION,
4714 "glVertexAttribPointer: stride not valid for type"); 4719 "glVertexAttribPointer: stride not valid for type");
4715 return error::kNoError; 4720 return error::kNoError;
4716 } 4721 }
4717 vertex_attrib_manager_.SetAttribInfo( 4722 vertex_attrib_manager_.SetAttribInfo(
4718 indx, 4723 indx,
4719 bound_array_buffer_, 4724 bound_array_buffer_,
4720 size, 4725 size,
4721 type, 4726 type,
4722 normalized, 4727 normalized,
4723 stride, 4728 stride,
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6086 return error::kNoError; 6091 return error::kNoError;
6087 } 6092 }
6088 6093
6089 // Include the auto-generated part of this file. We split this because it means 6094 // Include the auto-generated part of this file. We split this because it means
6090 // we can easily edit the non-auto generated parts right here in this file 6095 // we can easily edit the non-auto generated parts right here in this file
6091 // instead of having to edit some template or the code generator. 6096 // instead of having to edit some template or the code generator.
6092 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" 6097 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h"
6093 6098
6094 } // namespace gles2 6099 } // namespace gles2
6095 } // namespace gpu 6100 } // namespace gpu
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