DescriptionMap the render process's glBindFramebuffer(0) to the context's backing FBO.
The default for the context's backing FBO is 0. If the context does have an internal FBO,
it can return it so that glBindFramebuffer(0) will not detach the texture from it.
Committed: http://src.chromium.org/viewvc/chrome?view=rev&revision=69879
Patch Set 1 #
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