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Side by Side Diff: net/socket/ssl_client_socket_win.h

Issue 598071: Really connect to the same server in FTP network transaction. (Closed)
Patch Set: updates Created 10 years, 10 months ago
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1 // Copyright (c) 2006-2009 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2006-2009 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef NET_SOCKET_SSL_CLIENT_SOCKET_WIN_H_ 5 #ifndef NET_SOCKET_SSL_CLIENT_SOCKET_WIN_H_
6 #define NET_SOCKET_SSL_CLIENT_SOCKET_WIN_H_ 6 #define NET_SOCKET_SSL_CLIENT_SOCKET_WIN_H_
7 7
8 #define SECURITY_WIN32 // Needs to be defined before including security.h 8 #define SECURITY_WIN32 // Needs to be defined before including security.h
9 9
10 #include <windows.h> 10 #include <windows.h>
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39 // SSLClientSocket methods: 39 // SSLClientSocket methods:
40 virtual void GetSSLInfo(SSLInfo* ssl_info); 40 virtual void GetSSLInfo(SSLInfo* ssl_info);
41 virtual void GetSSLCertRequestInfo(SSLCertRequestInfo* cert_request_info); 41 virtual void GetSSLCertRequestInfo(SSLCertRequestInfo* cert_request_info);
42 virtual NextProtoStatus GetNextProto(std::string* proto); 42 virtual NextProtoStatus GetNextProto(std::string* proto);
43 43
44 // ClientSocket methods: 44 // ClientSocket methods:
45 virtual int Connect(CompletionCallback* callback, LoadLog* load_log); 45 virtual int Connect(CompletionCallback* callback, LoadLog* load_log);
46 virtual void Disconnect(); 46 virtual void Disconnect();
47 virtual bool IsConnected() const; 47 virtual bool IsConnected() const;
48 virtual bool IsConnectedAndIdle() const; 48 virtual bool IsConnectedAndIdle() const;
49 virtual int GetPeerName(struct sockaddr* name, socklen_t* namelen); 49 virtual int GetPeerAddress(AddressList* address) const;
50 50
51 // Socket methods: 51 // Socket methods:
52 virtual int Read(IOBuffer* buf, int buf_len, CompletionCallback* callback); 52 virtual int Read(IOBuffer* buf, int buf_len, CompletionCallback* callback);
53 virtual int Write(IOBuffer* buf, int buf_len, CompletionCallback* callback); 53 virtual int Write(IOBuffer* buf, int buf_len, CompletionCallback* callback);
54 54
55 virtual bool SetReceiveBufferSize(int32 size); 55 virtual bool SetReceiveBufferSize(int32 size);
56 virtual bool SetSendBufferSize(int32 size); 56 virtual bool SetSendBufferSize(int32 size);
57 57
58 private: 58 private:
59 bool completed_handshake() const { 59 bool completed_handshake() const {
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182 182
183 // True when the decrypter needs more data in order to decrypt. 183 // True when the decrypter needs more data in order to decrypt.
184 bool need_more_data_; 184 bool need_more_data_;
185 185
186 scoped_refptr<LoadLog> load_log_; 186 scoped_refptr<LoadLog> load_log_;
187 }; 187 };
188 188
189 } // namespace net 189 } // namespace net
190 190
191 #endif // NET_SOCKET_SSL_CLIENT_SOCKET_WIN_H_ 191 #endif // NET_SOCKET_SSL_CLIENT_SOCKET_WIN_H_
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