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Side by Side Diff: chrome/renderer/render_view.h

Issue 5944001: Make Graphics3D::SwapBuffers take a completion callback (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Update to Alok's Context3D/Surface3D changes Created 9 years, 11 months ago
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1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CHROME_RENDERER_RENDER_VIEW_H_ 5 #ifndef CHROME_RENDERER_RENDER_VIEW_H_
6 #define CHROME_RENDERER_RENDER_VIEW_H_ 6 #define CHROME_RENDERER_RENDER_VIEW_H_
7 #pragma once 7 #pragma once
8 8
9 #include <deque> 9 #include <deque>
10 #include <map> 10 #include <map>
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663 const GURL& url, 663 const GURL& url,
664 const gfx::Size& size, 664 const gfx::Size& size,
665 const std::string& json_arguments, 665 const std::string& json_arguments,
666 std::string* json_retval); 666 std::string* json_retval);
667 virtual WebKit::WebCookieJar* GetCookieJar(); 667 virtual WebKit::WebCookieJar* GetCookieJar();
668 668
669 // Please do not add your stuff randomly to the end here. If there is an 669 // Please do not add your stuff randomly to the end here. If there is an
670 // appropriate section, add it there. If not, there are some random functions 670 // appropriate section, add it there. If not, there are some random functions
671 // nearer to the top you can add it to. 671 // nearer to the top you can add it to.
672 672
673 virtual void DidFlushPaint();
674
673 protected: 675 protected:
674 // RenderWidget overrides: 676 // RenderWidget overrides:
675 virtual void Close(); 677 virtual void Close();
676 virtual void OnResize(const gfx::Size& new_size, 678 virtual void OnResize(const gfx::Size& new_size,
677 const gfx::Rect& resizer_rect); 679 const gfx::Rect& resizer_rect);
678 virtual void DidInitiatePaint(); 680 virtual void DidInitiatePaint();
679 virtual void DidFlushPaint();
680 virtual webkit::ppapi::PluginInstance* GetBitmapForOptimizedPluginPaint( 681 virtual webkit::ppapi::PluginInstance* GetBitmapForOptimizedPluginPaint(
681 const gfx::Rect& paint_bounds, 682 const gfx::Rect& paint_bounds,
682 TransportDIB** dib, 683 TransportDIB** dib,
683 gfx::Rect* location, 684 gfx::Rect* location,
684 gfx::Rect* clip); 685 gfx::Rect* clip);
685 virtual void DidHandleKeyEvent(); 686 virtual void DidHandleKeyEvent();
686 virtual void DidHandleMouseEvent(const WebKit::WebMouseEvent& event); 687 virtual void DidHandleMouseEvent(const WebKit::WebMouseEvent& event);
687 virtual void OnSetFocus(bool enable); 688 virtual void OnSetFocus(bool enable);
688 #if OS_MACOSX 689 #if OS_MACOSX
689 virtual void OnWasHidden(); 690 virtual void OnWasHidden();
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1508 // ADDING NEW DATA? Please see if it fits appropriately in one of the above 1509 // ADDING NEW DATA? Please see if it fits appropriately in one of the above
1509 // sections rather than throwing it randomly at the end. If you're adding a 1510 // sections rather than throwing it randomly at the end. If you're adding a
1510 // bunch of stuff, you should probably create a helper class and put your 1511 // bunch of stuff, you should probably create a helper class and put your
1511 // data and methods on that to avoid bloating RenderView more. 1512 // data and methods on that to avoid bloating RenderView more.
1512 // --------------------------------------------------------------------------- 1513 // ---------------------------------------------------------------------------
1513 1514
1514 DISALLOW_COPY_AND_ASSIGN(RenderView); 1515 DISALLOW_COPY_AND_ASSIGN(RenderView);
1515 }; 1516 };
1516 1517
1517 #endif // CHROME_RENDERER_RENDER_VIEW_H_ 1518 #endif // CHROME_RENDERER_RENDER_VIEW_H_
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